PSP: Hell no.
N64: Possibly. I may need some overclocking but the 3DS's CPU has better architecture than most ARM11 devices(multi-core, L2 cache, etc).
PS1: Obviously that would run no problem.
Because its a good deal more poweful?
Will the Homebrew thing be able to run N64, PSP, or PS1 games?
Emulators?
I know that it'll do region locking bypassing, but this is my next interest. I know the Wii was able to do N64 and PS1, but I don't think it did PSP.
No. 3DS won't be able to emulate PS1, N64 at fullspeed.PS1.. possible, seeing DSTwo can run PSX games in DSTwo linux.
N64.... Well.... it might be possible, PSP ran it as well.
PSP games, no, get a PSP, their cheap and easy to hack.
3ds isn't even capable of proper gba/sens emulation unless you count terrible speedhack emus, frameskipping and completely ruined audio.
No. 3DS won't be able to emulate PS1, N64 at fullspeed.
PSP, DSTwo has MIPS CPU like PS1 and N64, 3DS is ARM.
No. 3DS won't be able to emulate PS1, N64 at fullspeed.
PSP, DSTwo has MIPS CPU like PS1 and N64, 3DS is ARM.
You're kind of proving his point. The N64 has a MIPS CPU similar to the PSP. That's the main reason why the PSP could emulate the N64 as well as it did. The 3DS's main saving grace is a proper dual core CPU. Even then, at its best, I can't imagine it would be much better than DaedalusX64 on the PSP.Stranger things have happened.
Look at Daedalus64.
Yes, we already do. Code execution on arm11 has been possible for a long time. And pica is an abomination of a gpu that isn't useful for emulators anyway.You are forgetting, that we have a very incomplete 3DS libs yet, homebrew is not using 3DS's full power. A lot of stuff those emulators are doing by themselves, could probably be handled much faster by some syscall of 3DS.