This is what I'm talking about, it's a little confusing understanding where everything is right now.You mean IOSU?
Because we already have a kernel exploit for 5.3.2. (Correct me if I'm wrong.)
This is what I'm talking about, it's a little confusing understanding where everything is right now.You mean IOSU?
Because we already have a kernel exploit for 5.3.2. (Correct me if I'm wrong.)
Well, from what I know(read here ) that USB loading is hardly possible using the kernel exploit, but it's waaaaaay easier using the IOSU exploit.You mean IOSU?
Because we already have a kernel exploit for 5.3.2. (Correct me if I'm wrong.)
Yes, I've used it several times. Screen'll go black, it'll print some text about the number of running threads (50 for me), press A to make a new thread and it'll connect to RPC and you can start poking. Make sure to update socket.h and you should be good.
Well, I tried again but my IP maybe is wrong in socket.h, My IP is 192.168.0.105 in my computer, I've edited socket.h like this:Yes, I've used it several times. Screen'll go black, it'll print some text about the number of running threads (50 for me), press A to make a new thread and it'll connect to RPC and you can start poking. Make sure to update socket.h and you should be good.
Hide your ip mateWell, I tried again but my IP maybe is wrong in socket.h, My IP is 192.168.0.105 in my computer, I've edited socket.h like this:
/* IP address of the RPC client (in this case, 192.168.1.9) */
#define PC_IP ( (192<<24) | (168<<16) | (0<<8) | (105<<0) )
Is it fine?, also I tried what you said when the black screen appears, I had pressed A button but it doesn't show any kind of text...
it's local network, not to worryHide your ip mate
Hmm, shrug. If the python script is running it'll tell you it was connected by <IP> like usual after you press A, and it'll print some text IDR exactly what it says and the thread count'll go up to 51.Well, I tried again but my IP maybe is wrong in socket.h, My IP is 192.168.0.105 in my computer, I've edited socket.h like this:
/* IP address of the RPC client (in this case, 192.168.1.9) */
#define PC_IP ( (192<<24) | (168<<16) | (0<<8) | (105<<0) )
Is it fine?, also I tried what you said when the black screen appears, I had pressed A button but it doesn't show any kind of text...
Sorry to bring this up again, but just to be absolutely 100% crystal-clear with no room for doubt:
- If a user is on 5.3.2, there are no longer any known benefits to remaining on this firmware, and they can safely update to 5.4.0
- The same level of control achieved on 5.3.2 can now (or at least eventually) be achieved on 5.4.0 in its entirety
I've been itching to try the new Smash DLC, so if progress with 5.4.0 has for sure become just as consistent with 5.3.2, I'll go ahead and update.
As far as I know it is, if you look couple pages ago, it seems that NWP was hacking splatoon on 5.4.0 using the kernal exploit.So the kernel exploit is confirmed working on 5.4.0? Until it is, not updating.
Because some of us actually play wiiu games -- Yes, it's possible, surprising, isn't it?I don't see how hard it is to turn off the Wii U until that one day lol.. Mines been off for about a year now.. Still on 5.0
Nope, still doesn't work :/ , however I have noticed something at the compiling time, of course I have fixed the PowerPC-eabi-gcc problem, I can compile fine now, but I noticed that it give me a error when compiling using golden45's loader, here are 3 screenshots, Normal loader is using the normal loader that comes with wiiulib, and the Golden45 compiling is using his loader, the CMD gives me an error when I use the loader of him.Hmm, shrug. If the python script is running it'll tell you it was connected by <IP> like usual after you press A, and it'll print some text IDR exactly what it says and the thread count'll go up to 51.
Because some of us actually play wiiu games -- Yes, it's possible, surprising, isn't it?
Nope, still doesn't work :/ , however I have noticed something at the compiling time, of course I have fixed the PowerPC-eabi-gcc problem, I can compile fine now, but I noticed that it give me a error when compiling using golden45's loader, here are 3 screenshots, Normal loader is using the normal loader that comes with wiiulib, and the Golden45 compiling is using his loader, the CMD gives me an error when I use the loader of him.
I'm doing something wrong?.
EDIT: Sorry, I think I get confused and I've uploaded the wrong pictures, I will upload the correct ones now, sorry about that :/
EDIT2: OK, after that stupid mistake, here are the correct ones, using Normal Compiler and the Golden45 one, the Golden45's loader give me Error 1.
Here's the right loader.hNope, still doesn't work :/ , however I have noticed something at the compiling time, of course I have fixed the PowerPC-eabi-gcc problem, I can compile fine now, but I noticed that it give me a error when compiling using golden45's loader, here are 3 screenshots, Normal loader is using the normal loader that comes with wiiulib, and the Golden45 compiling is using his loader, the CMD gives me an error when I use the loader of him.
I'm doing something wrong?.
EDIT: Sorry, I think I get confused and I've uploaded the wrong pictures, I will upload the correct ones now, sorry about that :/
EDIT2: OK, after that stupid mistake, here are the correct ones, using Normal Compiler and the Golden45 one, the Golden45's loader give me Error 1.