Hacking Wii U Hacking & Homebrew Discussion

capito27

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ok, @ mech , i found something interesting in the docs :
System Config Tool Software :
utility that runs on a CAT-DEV or CAT-R, and helps users set up system configurations, manage titles, and save data necessary for game development. The System Config Tool replaces an older utility known as DevMenu.
this means that the Wii U dev menu is in fact the System Config Tool. I've been looking inside of that software documentation, and there is a lot of interesting stuff it can do, way more powerful that the 3ds devmenu...
(was found in "cafesdk\system\docs\man\en_us\glossary.html")
 

EclipseSin

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ok, @ mech , i found something interesting in the docs :
System Config Tool Software :
utility that runs on a CAT-DEV or CAT-R, and helps users set up system configurations, manage titles, and save data necessary for game development. The System Config Tool replaces an older utility known as DevMenu.
this means that the Wii U dev menu is in fact the System Config Tool. I've been looking inside of that software documentation, and there is a lot of interesting stuff it can do, way more powerful that the 3ds devmenu...
(was found in "cafesdk\system\docs\man\en_us\glossary.html")
Problem is getting it to load. Haha.
 

capito27

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After Spending a somewhat long time with the SDK documentation, I kinda know what all the .RPX are supposed to do (don't take any of this for granted, i can't saddly execute any of them, because 5.4...), here is the list :
  • actmgr.rpx This one is kinda obvious, it is an account manager, it "[This tool] provides a means to create, register, delete, and select accounts, as an alternate to the Wii U Menu." Documentation at "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_actmgr.html"
  • BossLotcheckTool.rpx It seems like it is an app to do some debugging with a wide range of data it is the spotpass library,if planning to use it, best to check the documentation at "cafesdk/system/docs/man/en_us/nn/public/Doc/BossLotcheckTool/index.html"
  • browser.rpx Was unable to find any documentation, seems to be a generic browser (either file or web browser).
  • content_dump.rpx This tool is used to dump the "content" folder from nand to a pc folder, but it saddly will not work in retail units, since it need the unit to be in development mode. Documentation at "cafesdk/system/docs/man/en_us/dev/mastering/content_dump_tool.html"
  • DeleteDeviceAccount.rpx is a tool that can delete accounts from the Wii u and/or on the network, deleting them from the network also revokes all licenses related to said account. Documentation at "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_deletedeviceaccount.html"
  • eco_process.rpx Was unable to find any documentation, No idea what it might be.
  • ecTool.rpx It is a powerfull e-commerce tool, it allows many Eshop related operations, like adding balance, deleting Eshop accounts (with their licenses), a download manager (like the one on home menu), downgrading data titles (mostly title updates from eshop, i guess). More documentation at "cafesdk/system/docs/man/en_us/nn/public/Doc/EcdkProgrammingManual/contents/Pages/Page_48928598.html"
  • emanual.rpx it is the default emanual that you get when you buy stuff from eshop, nothing useful here nor any meaningful documentation.
  • error.rpx Default error executable, no meaningful documentation found.
  • friendmgr.rpx a friend manager, a tool to add friends, it can load a friends list from an SD card ! more doc here "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_friendmgr.html"
  • friendviewer.rpx a friend viewer, like the one everyone has, sound borring. Doc at "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_friendviewer.html"
  • hbm.rpx seems to be the main home menu, it actually is the home button menu that appears when you press the home button on an app, nothing new here, no meaningful doc.
  • nfpmgr.rpx seems to be the amiibo component of apps, not much doc present (none to be precise).
  • NfpUtil.rpx Seems to be an useful tool for devs, they can check some requirements for nfp (amiibo tech), doubt it may be useful in anyway for a retail unit. Doc at "cafesdk/system/docs/man/en_us/nn/public/Doc/Nfp/nfp_util.html"
  • noft_writer.rpx it is an interesting tool that allows devs to write their own amiibo ! (note that the dev amiibo are NOT compatible with retail units...too bad :/).It is a defunkt tool for when amiibo was still at developmental stage. doc at "cafesdk/system/docs/man/en_us/nfc/nfp/noft_writer.html"
  • root.rpx no doc about it, seems to be one of the first rpx executed on dev-unit bootup, i strongly advise against trying to use it with loadiine, could do some nasty stuff to your nand, specially this rpx. Edit : DO NOT LAUNCH IT...just don't ^^'
  • system_config_tool.rpx, this is the biggest (rpx) tool of this SDK, it allows a ton of stuff (for the dev units at least ! don't try any stuff if you don't have a nand mod), like launching titles, changing your console region, making the console region free (by allowing all game regions to execute) and a lot more stuff. if you are intrested in this tool, the proper documentation is at "cafesdk/system/docs/man/en_us/sysconf/sysconf.html" i STONGLY recomend reading all that before even thinking about runing it, better safe(ish) than sorry.
  • testoverlay.rpx no bloody idea what this might do, seems to be a generic rpx. No doc available.
Well, that took me a while to put together. This info is in no way exact, since i had no way to actually test any of it (5.4 wii u, i'm looking at you...), but is mere speculation and documentation interpretation.
And keep in mind that all the tools were made for the dev units, there is a HIGH likelyhood of bad stuff happening if you mess with them without knowing what you are doing, you are warned :)
 
Last edited by capito27, , Reason: few corrections, after NWPlayer123's input.

NWPlayer123

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After Spending a somewhat long time with the SDK documentation, I kinda know what all the .RPX are supposed to do (don't take any of this for granted, i can't saddly execute any of them, because 5.4...), here is the list :
  • actmgr.rpx This one is kinda obvious, it is an account manager, it "[This tool] provides a means to create, register, delete, and select accounts, as an alternate to the Wii U Menu." Documentation at "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_actmgr.html"
  • BossLotcheckTool.rpx It seems like it is an app to do some debugging with a wide range of data,if planning to use it, best to check the documentation at "cafesdk/system/docs/man/en_us/nn/public/Doc/BossLotcheckTool/index.html"
  • browser.rpx Was unable to find any documentation, seems to be a generic browser (either file or web browser).
  • content_dump.rpx This tool is used to dump the "content" folder from nand to a pc folder, but it saddly will not work in retail units, since it need the unit to be in development mode. Documentation at "cafesdk/system/docs/man/en_us/dev/mastering/content_dump_tool.html"
  • DeleteDeviceAccount.rpx is a tool that can delete accounts from the Wii u and/or on the network, deleting them from the network also revokes all licenses related to said account. Documentation at "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_deletedeviceaccount.html"
  • eco_process.rpx Was unable to find any documentation, No idea what it might be.
  • ecTool.rpx It is a powerfull e-commerce tool, it allows many Eshop related operations, like adding balance, deleting Eshop accounts (with their licenses), a download manager (like the one on home menu), downgrading data titles (mostly title updates from eshop, i guess). More documentation at "cafesdk/system/docs/man/en_us/nn/public/Doc/EcdkProgrammingManual/contents/Pages/Page_48928598.html"
  • emanual.rpx it is the default emanual that you get when you buy stuff from eshop, nothing useful here nor any meaningful documentation.
  • error.rpx Default error executable, no meaningful documentation found.
  • friendmgr.rpx a friend manager, a tool to add friends, it can load a friends list from an SD card ! more doc here "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_friendmgr.html"
  • friendviewer.rpx a friend viewer, like the one everyone has, sound borring. Doc at "cafesdk/system/docs/man/en_us/nn/public/API/html/tool_friendviewer.html"
  • hbm.rpx seems to be the main home menu, nothing new here, no meaningful doc.
  • nfpmgr.rpx seems to be the amiibo component of apps, not much doc present (none to be precise).
  • NfpUtil.rpx Seems to be an useful tool for devs, they can check some requirements for nfp (amiibo tech), doubt it may be useful in anyway for a retail unit. Doc at "cafesdk/system/docs/man/en_us/nn/public/Doc/Nfp/nfp_util.html"
  • noft_writer.rpx it is an interesting tool that allows devs to write their own amiibo ! (note that the dev amiibo are NOT compatible with retail units...too bad :/). doc at "cafesdk/system/docs/man/en_us/nfc/nfp/noft_writer.html"
  • root.rpx no doc about it, seems to be one of the first rpx executed on dev-unit bootup, i strongly advise against trying to use it with loadiine, could do some nasty stuff to your nand, specially this rpx.
  • system_config_tool.rpx, this is the biggest (rpx) tool of this SDK, it allows a ton of stuff (for the dev units at least ! don't try any stuff if you don't have a nand mod), like launching titles, changing your console region, making the console region free (by allowing all game regions to execute) and a lot more stuff. if you are intrested in this tool, the proper documentation is at "cafesdk/system/docs/man/en_us/sysconf/sysconf.html" i STONGLY recomend reading all that before even thinking about runing it, better safe(ish) than sorry.
  • testoverlay.rpx no bloody idea what this might do, seems to be a generic rpx. No doc available.
Well, that took me a while to put together. This info is in no way exact, since i had no way to actually test any of it (5.4 wii u, i'm looking at you...), but is mere speculation and documentation interpretation.
And keep in mind that all the tools were made for the dev units, there is a HIGH likelyhood of bad stuff happening if you mess with them without knowing what you are doing, you are warned :)
Side note: BOSS is the SpotPass library. Eco_process, I'm not sure about, it has a retail title for it too. I'm 99% sure it's this (Engineering Change Order). HBM is Home Button Menu. NFPMgr is Nintendo Figurine Platform, has its own library and RPL. Not sure what all it has in it, probably lets you scan and read/write to them. NOFT is the old version of tags they were developing. root.rpx is...yea, don't touch that one. TestOverlay I have no idea.
 

capito27

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Side note: BOSS is the SpotPass library. Eco_process, I'm not sure about, it has a retail title for it too. I'm 99% sure it's this (Engineering Change Order). HBM is Home Button Menu. NFPMgr is Nintendo Figurine Platform, has its own library and RPL. Not sure what all it has in it, probably lets you scan and read/write to them. NOFT is the old version of tags they were developing. root.rpx is...yea, don't touch that one. TestOverlay I have no idea.
thank you for your insight, corrected a few of my assumptions over in my post.
BTW, I have a few question for you, were you able to run the console config tool on a retail unit ? if so, after having a look at the "data manager" documentation, it showed the install folder structure for apps to install, where you able to install any of the provided tools in the SDK on a retail unit/have you tried it ? if so, were you able to launch it from the system config ? (home menu is out of question because dev keys, console config would most likely not overwrite the dev key verification, but asking anyway.)
 

NWPlayer123

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thank you for your insight, corrected a few of my assumptions over in my post.
BTW, I have a few question for you, were you able to run the console config tool on a retail unit ? if so, after having a look at the "data manager" documentation, it showed the install folder structure for apps to install, where you able to install any of the provided tools in the SDK on a retail unit/have you tried it ? if so, were you able to launch it from the system config ? (home menu is out of question because dev keys, console config would most likely not overwrite the dev key verification, but asking anyway.)
I'm on 5.5 and I haven't ported Loadiine yet so I have no idea
 
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capito27

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Also, in a side note, it appears that console config tool is able to install and uninstall titlea in the same format that wup installer uses, if someone is able to install something with it, it might be an alternative to wup installer (since with CCT there is a progress bar...)
This COULD mean a way to reverse the 5.5 eshop spoof, by uninstalling it and installing the 5.3.2 version, if that even works on retail units, but pure speculation here.
 

NWPlayer123

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You are asking to get a warn. Remove that asap.

Just tell in PMs for those who ask you instead.
It's not like most people need it anyways :P I only use it to cross check my work, and it doesn't even have a bunch of stuff because they don't expect developers to use it
 

fiveighteen

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It's not like most people need it anyways :P I only use it to cross check my work, and it doesn't even have a bunch of stuff because they don't expect developers to use it
No but it's still copyrighted material, so posting links to it is against the forum rules. I think he already got a warning for the first link he posted... mods prob looking in the closet for the hammer.
 
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NWPlayer123

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No but it's still copyrighted material, so posting links to it is against the forum rules. I think he already got a warning for the first link he posted... mods prob looking in the closet for the hammer.
True, I'm just saying.
Thanks for the input.

I have been aware of the discussion in this forum , however , given my ignorance on the subject , I do not quite understand what this is . Could you indicate roughly what it is ?

I reiterate my thanks
Wii U Developer SDK with stuff like documentation of API functions and several demos, includes and build tools too (assuming it has everything in the base SDK)
 
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VashTS

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Anybody know any progress on the IOSU exploit? I'm still happy here sat on my 5.5 spoof in the mean time :)

I wonder this too, I am super excited for USB loading in the future. I'll keep one Wii U legit for online gaming and one to keep all my games backed up in my kids room. I REALLY want to devote time to poking around Wii U software but I am just too lazy (my laziness level is over 9000 btw).
 

EclipseSin

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True, I'm just saying.

Wii U Developer SDK with stuff like documentation of API functions and several demos, includes and build tools too (assuming it has everything in the base SDK)
It has enough that if you use rpl2elf to be able to edit some stuff, you can re-compress the rpx and use it, anyways.

Afterthought edit: Wonder if this means someone might be able to patch SOME games that don't work right with loadiine. I'm thinking hdloader ps2 here. Where you patched some problem games so they worked on the hard drive.
 
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