Hmm, @GreyWolf your version crashes when I attempt to use the GC-Channel mode.
Which version? I test it with Wii, WW, GC games before I commit the dol. And what do you mean GC-Channel mode? Only Gamecube games enabled in categories?
Hmm, @GreyWolf your version crashes when I attempt to use the GC-Channel mode.
I mean the option where games are displayed as channels and yes, that, but only in the display of channel mode, in list mode GX won't crash and the 3.11111 one.Which version? I test it with Wii, WW, GC games before I commit the dol. And what do you mean GC-Channel mode? Only Gamecube games enabled in categories?
The thing is that trilogy is the collector's edition.Just checked geckocodes.org and the comment for moonjump is "works only on collector's edition!". Something ULGX never shows - kind of inconvenience but don't want to cluster the cheat screen either.
The thing is that trilogy is the collector's edition.
Nope, they are two different versions: https://www.gamefaqs.com/boards/960329-metroid-prime-trilogy/67991944
although I am not sure if the discs content were different, but the cheat comment seems to imply they are.
Greywolf already answered, but here are more information for users who want to learn :I don't know how accurate that is, but it sounds like without +DI you can't use your USB drive at all.
That would mean all games would have to be on an SD I suppose ... ?
I mean the option where games are displayed as channels and yes, that, but only in the display of channel mode, in list mode GX won't crash and the 3.11111 one.
The thing is that trilogy is the collector's edition.
Will do later, I just woke up.If you're using a different version it's a snapshot,
I'll specifiy: I start on Channel Wii mode, where all my wii games are displayed. I then switch sources to GC while leaving the same display method. I try to open a game channel, like say... blood omen 2. Then I click on it and the loader never 'opens' the channel. Doesn't transitions to the screen where Settings and Gamestart are.You also didn't say how it crashes,
I may try to do a quick test with some loading times on both FAT32 and NTFS before I make up my mind.
Anyone have a suggestion on what might be a good game to test that with?
SNEEK+DI = read game from SD
UNEEK+DI = read game from USB
neek is not meant to launch a game loader while inside the emulated OS.
I don't know about neek2o (it's probably forced to usb?) but the original neek was using the same partition to were neek was booted from.
if using Sneek, it used SD as emuNAND and for /games/ folder too.
Maybe neek2o is forcing games from USB whether it's using S or U neek2o because it's "common practice" to have wbfs games on usb1:/wbfs/ folder?
for your second question :
neek is the one responsible for "emulating" the console, and allowing the emuNAND to work "as if it was a clean unmodded console".
@bengalih I fixed the issue with loading from Priiloader with the forwarder dol and will try to commit it later this evening. It actually seems to be a fault in either the forwarder or Priiloader but it's working anyway.
You may need to edit your gxglobal.cfg file and reset the loader IOS from 58 to 249 though.
Yeah..ok. I pretty much understand/agree with everything you said in this clarification.
Ok, let me know when I can access a compiled .dol and I'll test it.
I should be able to use my current .cfg file from the official build, right? You read my posts about your copy seemingly creating a new one in sd:/config even though I was running off USB?
My loader and games IOS are both set to 250. Should that be an issue?
I'll test it tomorrow.Yeah, the config folder was part of the glitch and it should be ok to delete it with the new build. Just check your GXGlobal.cfg and make sure the loaderios setting is at 250 or change it back to that.
@Duncan Idaho See if this helps any.
Link to test build: https://github.com/GreyWolfSC/strea...49cf1f/distrib/usbloader_gx/boot.dol?raw=true
So...I'm in the process of transferring all my games back from my PC so I won't be able to boot my Wii until the morning...so I guess I'll ask now since I don't recall seeing this:
Does USBLGX read the full .xml description out of the gametdb.xml files?
I thought you were able to bring up a screen that shows like basic info on the game, but not actually the full description that is in the XML file.
I would have liked to added some custom text to some of the XML file so that it was visible on the console.
Is this supported? If so, how do I view the full XML description info?
I hate so much sneek/uneek/sneek2o/... XD
I tried with 3 wiis (softmoded) to make a EMUNAND using ModMii and then Showmiiwads but I cant never too boot any virtual console or wiiware game D:
- -Show Only EmuNAND
- -Select any game (Ex. Mario Bros)
- -Black Screen
- -Back to HBC
ULGX count as I played one time.
The "funny" of this is that I can play if the game is on realNAND
Haven't been following the Wii scene is such a long while. Recently hear of GC-support through HDDs.
Looking to jump on-board, I downloaded the latest USB Loader GX (r1262) and I get this screen on boot. Any ideas why?