Cyan, is neek mode integrated into the loader? Any place you can direct me for neek setup? Thanks as always!
Neek mode is not "integrated", it's an option.
like nintendont or devolution, that's an option, but you need these loaders to be launched from usbgx.
Neek is the same, it's an option to boot neek instead of using cIOS.
to use neek, you need to create a dump of your NAND, and install neek files (or nee2o files if you want autoboot channels) on the same drive.
, it says USB 1 on custom path thats GAME (partition ame) and USB 2 is the NTFS partition and yes I am on latest version.
that's the two partition on your hdd ? at least it mounts the hdd and see the content.
Ok it worked... for worse, IOS 58 loads the internal wii memory rather than the stick and I can't seem to be able to change it, I change it on the loader config area and it refuses to load 249, it insists to use 58.
What you are saying doesn't make sense at all.
what do you mean by "loading internal wii memory"? the loader is not finding the usb so it's telling you that it's switching to channel mode? I hope it's that.
You said "it refuse to load 249 and insist to use 58", why would the loader do that? it's not designed to refuse or insist. it's loading what you tell him to use, unless you want dual port which require d2x or hermes. but now most users have d2x.
the drive would simply load the games, the stick would provide the paths, and places for say nintendon't, for the txt and .gct files, etc.
Dammit, that's your issue !
NEVER use dual port feature and mix path from both usb.
That will corrupt your drives. It's said on the first post, it's said in the changelog when that feature was added.
Of course users don't take time to read first post or changelog and I understand. but I said it few times too.
If I add a safe-test (don't know the good word), I will forbid ALL usb path other than wii and gamecube game path in the setting if dual port is enabled. Even EmuNAND shouldn't be used on usb if using dual port. that option is only for advanced users who understand the risk.
When using dual port, it's not mounting both at the same time, it's in fact mounting one -> loading the game list -> unmounting the drive -> disconnect and power off the usb -> power the other port -> mount the other drive -> load the game list.
Now the loader have the full game list. But it's not mounting both at the same time, it's only one at a time.
I Always recommend using SD card !!!
why not using SD card?
put ALL the settings and covers and banners, and all the resources on SD card, which is always mounted and never disconnected. SD card is the only secured location to put the resources.
It will also be even easier to remove the SD card if you need to copy a txt or gct, instead of removing a stick connected on the back if you are concerned about "not removing the HDD with games anymore". why not using front instead of back ?
Also, I'm not sure why you think you can have both USB ports working at the same time..
You have d2x v10 (r52) and not v10-alt (53)
I told you, only r53 supports port1.
all other cIOS can only use port0, there's no need to try using port1 (unless using official IOS58 which should grant full usb ports access)
Just do SD+Port0 like everybody else.
A lot of homebrew use/need SD card, just plug one in the console and you're good to go. that's cheap, not expansive, and fix all your issues.
"I don't want an SD in my console!" why ? any good reason ? some people really prefer complicating their life instead of inserting a cheap plastic in the console and don't be annoyed anymore.