SNES9x GX is a Super Nintendo emulator for the Wii based on the PC emulator SNES9x 1.51. SoftDev is responsible for the original SNES9x 1.51 GameCube port, whose work was continued by crunchy2. Wii support was added by michniewski, and SNES9x 1.51 was ported by Tantric. The project is currently being maintained by michniewski and Tantric.
Features
* Based on Snes9x 1.51 - superior ROM compatibility
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* SNES Superscope, Mouse, Justifier support
* Cheat support
* Auto Load/Save Game Snapshots and SRAM
* Custom controller configurations
* SD, USB, DVD (requires DVDx), SMB, GC Memory Card, Zip, and 7z support
* Autodetect PAL/NTSC, 16:9 widescreen support, filtered/unfiltered video modes
* Turbo Mode - up to 2x the normal speed
* Zoom option to zoom in/out
* Open Source!
Setup & Installation
Unzip the archive. You will find the following folders inside:
* apps - Contains Homebrew Channel ready files (see Homebrew Channel instructions below)
* executables - Contains Gamecube / Wii DOL files (for loading from other methods)
* snes9x - Contains the directory structure required for storing roms, saves, and cheats (see below)
Via Homebrew Channel
The most popular method of running homebrew on the Wii is through the Homebrew Channel. If you already have the channel installed, just copy over the apps folder included in the archive into the root of your SD card.
Remember to also create the snes9x directory structure required. See above.
ROMS, Preferences, Saves, and Cheats
By default, roms are loaded from "snes9x/roms/", saves and preferences are stored in "snes9x/saves/", and cheats are loaded from "/snes9x/cheats/".
Your SNES rom images must be in the Super Magicom (SMC) or FIG format. Generally, all images you find will be in this format, but if you run across one that isn't please download RTOOL which will allow you to convert the image into SMC format. Cheats must be placed in the cheats folder and named identically to the ROM name, except with a CHT extension.
On the Wii, you can load roms from SD card (Front SD or SD Gecko), USB, DVD, or SMB share. Note that if you are using the Homebrew Channel, to load from USB, DVD, or SMB you will first have to load Snes9xGx from SD, and then set your load method preference. To load roms from a Windows network share (SMB) you will have to edit snes9xGX.xml on your SD card with your network settings, or edit s9xconfig.cpp from the source code and compile. If you edit and compile the source, you can use wiiload and the Homebrew Channel to load and play Snes9xGx completely over the network, without needing an SD card.
Network support
Using Snes9x via network requires that your Wii is configured on your wireless network, and that you've set up a file share. Tutorials for setting up a file share in Windows XP and Windows Vista are available. Using SMB support requires that you provide a username, password, share name, and IP address to log in to the file server (in snes9xGX.xml). This XML file is created for you upon first loading the emulator and entering/exiting Preferences. If you have problems using just a username, you can try appending a workgroup name. You can use a bogus workgroup, but some functions may perform better if the workgroups match between client and server. Here's an example snippet for your XML configuration file:
DOWNLOAD SNES GX 006 PACKAGE:
http://www.mediafire.com/?mezunmxqugz
FCE Ultra GX is a modified port of the FCE Ultra 0.98.12 Nintendo Entertainment system for x86 (Windows/Linux) PC's. With it you can play NES games on your Wii/GameCube. Version 2 is a complete rewrite based on code from SNES9x GX.
Installation
Features
* Wiimote, Nunchuk, Classic, and Gamecube controller support
* iNES, FDS, VS, UNIF, and NSF ROM support
* 1-4 Player Support
* Custom controller configurations
* SD, USB, DVD, SMB, GC Memory Card, Zip, and 7z support
* NES Compatibility Based on v0.98.12
* Sound Filters
* Graphics Filters (GX Chipset, Cheesy and 2x)
* NES Zapper support
* If you are using the Homebrew Channel just copy the apps directory from the archive to the root of your SD card. If you are using another loader use the executables/fceugx_wii.dol.
* ROMs & saves files should be stored in fceugx/roms and fceugx/saves on the root of you SD card, USB flash drive, or SMB share. You can copy the fceugx directory from the archive to your support drive.
* Launch the emulator using your Loader.
Loading Games
From DVD or Windows Network Share (SMB)
* ROMs can be burned to a DVD-/+R (4.7GB max size & ISO 9660 file format) but you need to install the DVDx on your Wii. More infos on HackMii.
* To load roms from a Windows network share (SMB) you will have to edit FCEUGX.xml on your SD card with your network settings, or edit fceuconfig.cpp from the source code and compile.
Network support
Using SMB support currently requires that you provide a username and password to log in to the file server (in FCEUGX.xml.) This username must contain a workgroup name or else logins will not be possible. You can use a bogus workgroup, but some functions may perform better if the workgroups match between client and server. Here's an example snippet for your XML configuration file:
FDS Games
To be able to load FDS games, FCE UlraGX need the FDS BIOS. Put it in your roms folder, and name it disksys.rom (should be 8 KB in size).
You can switch disks using the A button (by default). The mapped button can be changed under Controller Configuration ('Special' button).
Compatibility is limited, so check that the game in question works on FCE Ultra 0.98.12 for Windows before asking for help.
Both Wads Have Been FULLY TESTED a video can be found of them @ youtube and at the top of this post...
DOWNLOAD FCE GX 2.0.6 PACKAGE:
http://www.mediafire.com/?mzycmamobyg