As far as I can recall, patching Wii homebrew with c2w required the resulting Wii U title to be installed to NAND and not to USB storage. I can reference the previous instructions of the WiiVC Injector Script. I asked in the thread just to double check. — Posts automatically merged - Please don't double post! — I am simply going over troubleshooting steps. OP has slightly incorrect information for installing the HBC vWii channel to the Wii U. It says USB or NAND and it has to be on the NAND. So this would be the first thing to check. The second thing to check would be the homebrew channel, since you mentioned in previous posts that you knew you had the correct one installed. I was simply pointing out that there were ways to get widescreen with hbc 1.1.2. The latest current is 1.1.4-1. I am not assuming you did anything one way or the other. I am simply providing the correct steps to verify against in an attempt to troubleshoot. As for the next step, I would try this: Power down your Wii U. Power it back up. Load up the vWii environment from the official Nintendo Wii channel on your Wii U. Once loaded up, exit back to the Wii U. Then, if necessary, run your CFW (haxchi or mocha, unless you autoboot with CBHC). Then run sign_c2w_patcher. Then attempt the HBC vWii channel on your Wii U. If this still fails to load, please let me know. If it still has the same error, please let me know if you have haxchi/cbhc installed (I think I remember you mentioning you did, but I could be wrong) and if so, which game you installed it over. — Posts automatically merged - Please don't double post! — Sorry, lastly, you mentioned you can't tell the homebrew channels (vwii) apart when looking at them from the menu, and also mentioned that when you went into vwii and tried launching hbc, your system errored. are you positive you ran the correct hbc (1.1.4)?