I just started researching wii chip options and trying to sort out some details ... for instance this problem that the wiikey has with certain GCN games that use streaming audio ... such as Waverace, Eternal Darkness, the Naruto GNT series. ...
my situation .. I've got a japanese wii, and live in the USA. I've got a little over 40 commercial USA GCN games, and need to be able to play them on the japanese wii, along with commercial & backup Wii games from both regions of course.
So, QUESTION: does the problem with these streaming audio games apply to all versions of the affected games once a wiikey has been installed, or is a commercial game still playable while a backup is not (crashes)? My version of Waverace is USA, so I need the wiikey to override the region lock so it can be played on the japanese wii. But since it is a commercial copy, not a backup, will it work???
I'm not all that concerned about Waverace ... I just want to understand this problem a little better.
my situation .. I've got a japanese wii, and live in the USA. I've got a little over 40 commercial USA GCN games, and need to be able to play them on the japanese wii, along with commercial & backup Wii games from both regions of course.
So, QUESTION: does the problem with these streaming audio games apply to all versions of the affected games once a wiikey has been installed, or is a commercial game still playable while a backup is not (crashes)? My version of Waverace is USA, so I need the wiikey to override the region lock so it can be played on the japanese wii. But since it is a commercial copy, not a backup, will it work???
I'm not all that concerned about Waverace ... I just want to understand this problem a little better.