TheFloW releases Trinity, the third public PS Vita jailbreak

psvita.jpg

After announcing it via a PSA in late March of the current year, TheFloW has finally released Trinity, the third public jailbreak for the PS Vita. Trinity relies on a PSP emulator escape exploit (as well as a MIPS and ARM kernel exploit) in order to work. You can see it in action in the following video shared by the developer himself:



If you've already followed the instructions written in the PSA back when it was originally posted then you can proceed to install the jailbreak right away. However, if you didn't, you will need to download any PSP game to your Vita first; a PSN account linked to your Vita is required to do so. Demos and minis are OK, while PS Classics and Vita games will not work. TheFloW recommends to download the following free demos based on your region: Ape Quest (EU or UK), LocoRoco Midnight Carnival (NA or SG), YS seven (JP). If you're on firmware 3.69, you will also need to either upgrade to 3.70 or set your connection's DNS to 212.47.229.76.

Once you're ready, you can follow these instructions to install Trinity to your PS Vita:

  1. Download and install qcma and psvimgtools (check the releases section for the binaries).

  2. Start qcma and within the qcma settings set the option Use this version for updates to FW 0.00 (Always up-to-date) to spoof the System Software check.

  3. Launch Content Manager on your PS Vita and connect it to your computer, where you then need to select PS Vita System -> PC, and after that you select Applications. Finally select PSP™/Other and click on the game that you want to turn into the Trinity exploit. If you see an error message about System Software, you should simply reboot your device to solve it (if this doesn't solve, then put your device into airplane mode and reboot). If this does still not work, then alternatively set DNS to 212.47.229.76 to block updates.

  4. Transfer the game over to your computer by clicking on Copy on your PS Vita. After copying, you go to the folder /Documents/PS Vita/PGAME/xxxxxxxxxxxxxxxx/YYYYZZZZZ on your computer, where xxxxxxxxxxxxxxxx is some string corresponding to your account ID and YYYYZZZZZ is the title id of the game that you've just copied over. You can look at the image at YYYYZZZZZ/sce_sys/icon0.png to verify that it is indeed your chosen game. Furthermore, the YYYYZZZZZ folder should contain these folders: game, license and sce_sys.

  5. Before you attempt to modify the backup, you should make a copy of it. Just copy YYYYZZZZZ somewhere else, such that if you fail to follow the instructions, you can copy it back and retry.

  6. Insert the xxxxxxxxxxxxxxxx string here. If the AID is valid, it will yield a key that you can now use to decrypt/re-encrypt your game.

  7. Decrypt the game backup as follows (if you haven't installed psvimgtools yet, then just place them in the YYYYZZZZZfolder):

    psvimg-extract -K YOUR_KEY game/game.psvimg game_dec

    If done correctly, you should see an output like this:

    creating file ux0: pspemu/temp/game/PSP/GAME/YYYYZZZZZ/EBOOT.PBP (x bytes)...
    creating file ux0: pspemu/temp/game/PSP/GAME/YYYYZZZZZ/__sce_ebootpbp (x bytes)...
    all done.

  8. Download Trinity and copy the PBOOT.PBP file to game_dec/ux0_pspemu_temp_game_PSP_GAME_YYYYZZZZZ/PBOOT.PBP(the files EBOOT.PBP, __sce_ebootpbp and VITA_PATH.txt should exist in this folder). If PBOOT.PBP does already exist there, just overwrite it.

  9. Now re-encrypt the backup similar to above:

    psvimg-create -n game -K YOUR_KEY game_dec game

    If done correctly, you should see an output like this:

    adding files for ux0: pspemu/temp/game/PSP/GAME/YYYYZZZZZ
    packing file ux0: pspemu/temp/game/PSP/GAME/YYYYZZZZZ/EBOOT.PBP (x bytes)...
    packing file ux0: pspemu/temp/game/PSP/GAME/YYYYZZZZZ/PBOOT.PBP (x bytes)...
    packing file ux0: pspemu/temp/game/PSP/GAME/YYYYZZZZZ/__sce_ebootpbp (x bytes)...
    created game/game.psvimg (size: x, content size: x)
    created game/game.psvmd

  10. Remove the game_dec folder and select Refresh database in qcma settings.

  11. Now you need to copy back the modified backup to your PS Vita: Launch Content Manager on your PS Vita and connect it to your computer (if it's already open, just go back to the first menu), where you then need to select PC -> PS Vita System, and after that you select Applications. Finally select PSP™/Other and click on the modified game. Perform the copy operation and exit Content Manager.

  12. In the livearea, the game should now have a different icon and should now be called Trinity. If not, please re-read the instructions more carefully and begin from fresh.

  13. Turn on Wi-Fi, then reboot your device and straightly launch Trinity. Do not do anything else, otherwise the exploit will be less reliable. It is very important that you do not have any running downloads in background.

  14. Enjoy the exploitation process and wait until it launches the Construct. If the exploit fails, simply rerun Trinity.

  15. Within the Construct, select Download VitaShell, then Install HENkaku and finally Exit.

  16. Congratulations, your device is now able to run homebrews. It is highly suggested that you downgrade your device to either firmware 3.60 or 3.65/3.67/3.68 using modoru. On 3.60, you can use HENkaku and on 3.65/3.67/3.68 you can use h-encore. If you don't downgrade your device now, you may lose the ability to launch Trinity later and therefore not be able to hack your device anymore.

The developer has stated that this will probably be his last Vita release. If you're interested in jailbreaking your vita it's strongly recommended you do so as soon as possible, as Sony could patch the needed exploits in a later firmware release.

:arrow: Source
 

TicinoLX

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"Congratulations, your device is now able to run homebrews. It is highly suggested that you downgrade your device to either firmware 3.60 or 3.65/3.67/3.68 using modoru. On 3.60, you can use HENkaku and on 3.65/3.67/3.68 you can use h-encore. If you don't downgrade your device now, you may lose the ability to launch Trinity later and therefore not be able to hack your device anymore."

Why cant I run Trinity later? I mean, if I stay on 3.70, whats the problem?
 
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Jyssa

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So what did you do at step 7? I have not installed PSVimgtools and cmd does not reconise the command :P
You need to go in game folder with cmd before launch command .
Try this command at first
cd /Users/"pc user name"/Documents/"PS Vita"/PGAME/xxxxxxxxxxxx/YYYYZZZZZ
and try tutorial command again.

--------------------- MERGED ---------------------------

Everything works :D.
Oh okay x) gg !
 

IwearHelmet4Bed

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Figured it out. If anyone is having trouble on the part where you have to transfer the file from your pc to the Vita and it kicks up an error. Download PlayStation Content Manager Assistant and transfer it that way, worked first kid for me.
 
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smf

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Is there any way to get the PSP game working again? It disappeared after downgrading, I spoofed version 3.70 to connect to PSN and downgraded again and it still behaves like Trinity (but fails to exploit on 3.60).

It's not super important, but it seems like something is left over that would be nice to clean up.

So what did you do at step 7? I have not installed PSVimgtools and cmd does not reconise the command :P

I extracted the folder so it was c:\psvimgtools-0.1-win64 and then used

c:\psvimgtools-0.1-win64\psvimg-extract.exe -K YEAHLIKEIMGOINGTOPASTEMYKEY game\game.psvimg game_dec

etc

well it looks like my vita that i've kept on 3.60 is worthless now

To be fair, he did give you a months notice
 
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JavaScribe

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What's with all of the Vita hacking all of a sudden? Have I just not noticed it until now? Or is Sony just better at locking stuff down than Nintendo?
 

smf

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What's with all of the Vita hacking all of a sudden? Have I just not noticed it until now? Or is Sony just better at locking stuff down than Nintendo?

Vita hacking isn't new https://wiki.henkaku.xyz/vita/Vulnerabilities All the decent stuff started appearing in 2016, prior to that it was limited to PSP homebrew.

It seems like more people have been hacking the switch & so progress has been faster, on the other hand the fusee gelee exploit was quite bad.
 
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raxadian

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I wouldn't bother tbh. I'm still on 3.60.

I have 3.65 but I haven't hacked my used Vita yet because Disgaea 1&2 on my hacked PSP 2000 is sucking up.my free time. Probably will hack it once I wanna play Disgaea 3.

Is a shame D2 is PS3 only, that game really should get a Switch rerelease since Disgaea 1 Complete is on the Switch (No worth it if you already have both the DS and PSP Disgaea). It might have the extra characters and Prinny mode but they changed the graphics.
 

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