The different WiiU game's formats, and how to convert them

Discussion in 'Wii U - Hacking & Backup Loaders' started by okeribok, Nov 17, 2016.

  1. CreeperMario

    CreeperMario GBAtemp Advanced Fan

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    I think it depends on what dialect of English is being used (in the same way that people spell "color" and "colour"). I just went with what auto-correct was telling me.
     


  2. Cyan

    Cyan GBATemp's lurking knight

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    I see, thanks.
    I wasn't sure I used the correct one, so I tried to harmonize the choices and always use the "er" suffix, but some of them feel strange when I read them :P
    I added your chart on my post, I reduced its size .. maybe too much it's maybe a little small.

    anyway, thank you for your help :)
     
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  3. Przemas

    Przemas Member

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    Could you give me link to this
    Wiiu installer packer V5

    I have problem download from
    http://www.linkbucks.com/BHK5 can you give me different link or decrypted
     
  4. Erxkum

    Erxkum Member

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    I want to mod Project Zero 2 Wii Edition Virtual Console and then pack it again to WUP, I know to to decrypt and encrypt, I already have the game in Raw game data form(code/content/meta) I just don't know how to access the game data to mod, I'm trying to undub the game and uncensor but I am clueless how to access the data.
     
  5. CreeperMario

    CreeperMario GBAtemp Advanced Fan

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    You mentioned that you have the decrypted contents of the game (as in you have three folders - code, content and meta).
    The game's data files will most likely be in the content folder. However, they may be in some obscure format nobody knows how to decode yet, depending on the game. I have no experience with Project Zero, so I wouldn't really know what kinds of files it contians.
     
  6. Cyan

    Cyan GBATemp's lurking knight

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    I don't know enough about Wii VC either.
    I know there's a tool in the work (or completed?) which allows unpack/repack of WiiVC format, but I don't know if it also let you unpack files from the Wii ISO. I think it's used to get the raw ISO and put it back into a WiiU VC format.

    If you get code/content/meta, I can only guess that the Wii ISO "for the wiiu" is inside the content folder, and after converting it to Wii format, you can use Wii tools (Wiiscrubber, etc.)

    I can't help more without doing more research about it.
     
  7. Erxkum

    Erxkum Member

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    Thank you for all your answers, unless there's a tool to look at the iso I won't be able to mod the game then.
    This is the content folder, I need some way to look inside those NFS files.
    2017-04-20.png
     
  8. GuyInDogSuit

    GuyInDogSuit I ain't your pa.

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    What format is compatible with both external storage AND CEMU? The code/content/meta format? That seems to be working for CEMU, anyway. Same with WUX. WUX would have to be extracted to work on a external drive though, right?
     
  9. Cyan

    Cyan GBATemp's lurking knight

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    what do you call "external storage" ?
    the officially formatted WiiU HDD partition format? (I'll just assume you talked about USB and not SD)

    if that's the format you want or already use, then you can't use that drive for anything else, as it's a proprietary format.
    If CEMU accept extracted format (code/content/meta) then you can use that format with Loadiine, which can launch extracted format located on HDD by using Mocha 0.2beta (it has FAT32 support and SD redirection to USB; but it's beta, could have issues).

    Another solution is a little tricky, as it's still code/content/meta, but not using loadiine to launch the game but the console itself.
    by using Mocha0.2b and tricking the console into thinking the FAT32 partition is actually a real WiiU formatted partition you could use the extracted content for both "wiiu" normal behavior AND cemu, but only if CEMU accept the games located in different folders.
    I never used CEMU, does it expect games to be in a single "ISO" folder location? or could it load games located in multiple TitleID subfolders (path layout used by the wiiU)? As emulator, it probably reads internal system file layout without problem.
     
    Last edited by Cyan, Sep 15, 2017
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  10. GuyInDogSuit

    GuyInDogSuit I ain't your pa.

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    Yeah, a USB drive.

    CEMU allows you to browse folders for the supported files (.rpx, .wud, .wux, etc. It does not support .wup though). As far as I can see, it's not like Dolphin where you can set a directory for it to scan for games. You have to go through a file browser every time you want to load a game.

    I ask about that compatibility between the Wii U and CEMU because I'd prefer to do as little converting as possible if I ever get a Wii U (seems like I won't need to at this rate because my PC can run most of the games I have quite well and CEMU has vastly improved over the past six months).
     
    Last edited by GuyInDogSuit, Sep 16, 2017