I hardly pickpocket, unless i'm stealing someones key. Merchants actually have some pretty impressive stuff hiding around, but i'm not just talking about merchants.
There are chests, display cases, and random other things in tons of buildings, with some pretty valuable shit. Even if there are people around guarding, they're too stupid to notice what you're doing.
Hell you can even pick the lock of things in plain view (NPCs don't care...I dunno if it was always like that), and then just stealthily work about stealing it. By stealthily, I mean wandering from side to side of the object until the NPC stops detecting your presence.
I don't fight with people, lol. I never let people fight my battles in these kinds of games. Unless a quest forces it on me, i'll never use a companion. Regardless, battle AI =/= general AI.
I actually enjoy sneaking around and stealing shit, so I actually wouldn't mind if it was a little more difficult.
On the flipside of complaining.
I'm liking the combat. It's still not this super nice combat system like Dark Souls, but it's a LOT better than Oblivion's "hack and slash till shit stops moving". with a boring magic system.
I love having magic in my left hand, and a sword in my right. I said I was going to be a magic swordsman in Skyrim and by gods, I actually am shaping to be one.
I like the perks. Those were a nice touch, but waaaaay too many things to build to only get 1 point a level QQ. I'm also wondering if level ups for magicka, health and stamina start to increase...+10 per level for ONE thing kinda sucks. Though for magic that's kinda offset by the perk that halves mana consumption (at least, for novice spells so far).