The BIG Skyrim Thread

Which platform will you get this game for?

  • PC

    Votes: 94 57.3%
  • 360

    Votes: 39 23.8%
  • PS3

    Votes: 31 18.9%

  • Total voters
    164
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Satangel

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Latest News
  • Out for all platforms!
  • Skyrim sells 3.4 copies in 48 hours
  • Latest version: 1.3
  • Skyrim - What we're working on

    As of today, it’s been three weeks since we released Skyrim worldwide. We’re simply blown away by the response, from new and old fans, and amazed by the sheer number of people playing the game. It’s been absolutely fantastic hearing your stories, seeing early mods, and watching fan videos (more live music ones please, we love those).
    We want to thank everyone reading this for playing our game and supporting all it tries to do. We wouldn’t have this success without you, and we want you to know we’re committed to making your Skyrim experience even better. And not just in the short term, but over the life of the game. Here’s a quick peek at what we’re working on right now:

    Creation KitBeginning in January, PC players will be able to download the same development tools we used at Bethesda Game Studios to create Skyrim. In tandem with the Creation Kit’s release, we will roll out a new Wiki and videos to help you get started. It also features something we think you’re going to love…




    Steam Workshop – We’re excited to share news that we’ve been working closely with Valve to integrate Steam Workshop into the Creation Kit. Using the Workshop, you’ll have free user content with the push of a button. The Creation Kit will bundle your mod and upload it to the Workshop, where everyone can browse, rate, and flag mods for download. You’ll be able to do this from any web device, including your smartphone. Like a live Netflix queue, when you fire up Skyrim, mods you flagged will be automatically downloaded and installed. Everyone here is really excited about the opportunities and possibilities this opens up for our entire community.
    Prefer to use existing modding sites? Not a problem. You’ll still be able to upload/share/access Skyrim mods on fan-created mod sites.

    Continued Game Updates – This week we released update 1.2 across all platforms, and we’ll be releasing an incremental update next week. We anticipate it will be up on PC first, and then hit PS3 and Xbox 360 later in the week. Among other things, the update will fix issues like magic resistance not calculating properly and the rare, amazing backwards flying dragon. Once the update is released, we’ll share the full release notes.
    After the holidays, we’ll continue to release regular updates for the game — through full title updates, as well as incremental “gameplay updates” to fix whatever issues come up along with rebalancing portions of the game for difficulty or exploits. We plan on having a lot of these, not just a few. Overall, you should expect updates to be hitting the PC and Steam earlier and more often, as that’s a process we control. Console updates will follow, as they must be certified and processed by those manufacturers.


Map
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General
  • Main Questline is approximately 30 hours.
  • It's possible to play after finishing the Main Quest. (Main quest can be completed in 2 hours, the developers tested that)
  • Taverns will play a large role in getting information. Tavern fights are possible.
  • There are more ways to complete quests.
  • There are 5 major cities: Solitude, Riften, Whiterun, Windhelm and Markarth. (Windhelm being the largest.)
  • There are 8 or 9 smaller towns.
  • There are more than 130 dungeons, ranging from 15 minutes to 2 hours long.
  • There are over 100 points of interest across Skyrim.
  • The areal is approximately the size of Oblivion's Cyrodiil, but the rugged landscape makes the world bigger, as you will need to go over or around mountains to get anywhere.
  • Traps and puzzles are used to make dungeons more interesting.
  • Fish jumps out of the water, and when swimming, you can even catch fish.
  • Birds fly in the air above you.
  • Every town has it's own Economic System. If you destroy a city's means of income, they'll need to buy from another nearby city, and prices in the city will go up or some products will not be available in that city at all.
  • Butterflies will fly around flowers which can be picked for alchemical purposes.
  • The major cities are in their own cells, so to enter, a loading screen will appear. (Just like in Oblivion, don't moan)
  • There are hidden caves, hidden ships and secrets in the water. :yay:
  • There are rivers inside dungeons.
  • There is a soft level-cap at 50, but you can still level-up after this. (Highest possible level is mathematically estimated to around 75)
  • There are 3 attributes: Health, Magicka and Stamina - One of these can be increased by 10 each level.
  • You can become a Vampire.
  • There are no Classes.
  • There are no Major/Minor Skills.
  • There are no Birth Signs.
  • You can apply face-paint to your character, and there is a myriad of different types.
  • There are over 50 beards to apply to your character.
  • There are dozens of sliders for customization.
  • There are 10 playable races: Imperial, Nord, Redguard, Dark Elf (Dunmer), High Elf (Altmer), Wood Elf (Bosmer), Orc, Khajiit, Argonian and Breton.
  • There are also a few unplayable races.
  • You can still fast-travel.
  • NO MULTIPLAYER AT ALL <3
  • You can buy properties.
  • You can catch diseases. :creep:
  • There will be less, but bigger (Expansion-like) DLCs compared to Fallout 3 & Oblivion.
  • Only possible to have relationships with certain NPCs - and "in some cases" marriage. Same sex marriage is possible.
  • Modding tools will again be available, just like with Oblivion
Specs
Recommended Specs
  • Windows 7/Vista/XP PC (32 or 64 bit)
  • Processor: Quad-core Intel or AMD CPU
  • 4GB System RAM
  • 6GB free HDD space
  • DirectX 9.0c compatible NVIDIA or AMD ATI video card with 1GB of RAM (Nvidia GeForce GTX 260 or higher; ATI Radeon 4890 or higher).
  • DirectX compatible sound card
  • Internet access for Steam activation
Minimum Specs
  • Windows 7/Vista/XP PC (32 or 64 bit)
  • Processor: Dual Core 2.0GHz or equivalent processor
  • 2GB System RAM
  • 6GB free HDD Space
  • Direct X 9.0c compliant video card with 512 MB of RAM
  • DirectX compatible sound card
  • Internet access for Steam activation
Racial Abilities
Argonians
Hist: Significantly increases health regeneration speed.
Histskin: 50% resistance to diseases.
Breathe underwater.

Breton
Dragonskin: Absorb Magicka of spells and resist shock.
Dunmer
Ancestor's Wrath: Surrounds player character in fire and resist fire.

Altmer
Regenerate Magicka more quickly.
Imperial
Voice of the Emperor: Find more coin when looting.

Khajiit
Night vision and claw attack (increased unarmed damage).
Nord
Battlecry.

Orc
Berserker.
Redguard
Adrenaline Rush.

Bosmer
Animal Allies: Command an animal to fight for you.
Resist poison and disease.

Skills and Perks
There are 18 skills.
Warrior-type Skills: Smithing, Heavy Armor, Block, Two-handed, One-Handed and Archery.
Mage-type Skills: Enchanting, Destruction, Alteration, Conjuration, Restoration and Illusion.
Thief-type Skills: Alchemy, Light Armor, Speech, Sneak, Lockpicking and Pickpocketing.

The higher a skill is, the more it will contribute to leveling up when increased, making it smarter to focus on a smaller range of skills.
The Enchanting Skill allows you to disenchant items with magical properties, destroying the item in the process. This will teach how to enchant another time with the magical properties of the item you disenchanted


Perks

You gain a perk point every level.
There's a total of around 280 Perks (Including Ranks).
Perks will among other things decrease the sound of your footsteps, Disarm enemies and give you access to Unique Special Moves.
You can choose not to spend perk points each level, and instead hold onto them.
Alchemy
???
Potions are 20% stronger.
???
Potions for restore Health, Magicka and Stamina are 25% stronger.
???
Poisons are 25% more effective.
???
Two Ingredients are gathered from plants.
???
50% resistance to all poisons.
???
All negative effects removed from potions and all positive effects removed from poisons.
???
2 effects of an ingredient are revealed when testing instead of 1.

Sneak
???
20% less chance of being detected.
???
Sneak attacks do 6x damage with one-handed weapons.
???
Sneak attack with bows do 3x damage.
???
Sneak attack with daggers do 15x damage.
???
Noise from armor reduced by 50%
???
You no longer activate pressure plates.
???
Sprinting while sneaking performs forward roll.
???
Running does not affect detection chance.
???
Crouching can make hostile enemies lost sight of you and search for a target.
Vanish
Attacker focuses on someone else when entering combat while sneaking.

Speech
???
Buying and selling price 10% better.
Allure
Receive 20% better price buying from opposite sex.
???
Invest in shops and increase available gold permanently in invested stores.
Master Trader
Every merchant in the world gains 10.000 gold for bartering.
???
Buy and sell anything from any merchant regardless of what they normally buy and sell.
???
Intimidation attempts are twice as likely to succeed.
???
Persuasion attempts more likely to succeed.
Fence
Barter your stolen goods with any merchant you have invested in.
Bribe
At a cost, guards forget your bounties.

Pickpocketing
Light Fingers
Pickpocketing bonus of 20% – Item weight and value reduce pickpocketing odds.
Night Thief
Pickpocketing sleeping people almost always works.
Poisoned
Place poisons in other people’s pockets silently to harm or kill.
Cutpurse
Pickpocketing gold is 50% easier.
Extra Pockets
Carrying capacity is increased by 100.
Keymaster
Pickpocketing keys always works.
Misdirections
You can pickpocket equipped weapons.
Perfect Touch
You can pickpocket equipped items.

Lockpicking
Sleight of Hand
Picking locks is now undetectable to everyone standing around watching.
Wax Key
Automatically gives you the key that fits the lock you just picked.

Smithing
Steel Smithing
Create steel armor and weapons at forge. Improve by double.
Arcane Blacksmith
Improve magical weapons and armor.
Dwarven Smithing
Create Dwarven armor and weapons at forge. Improve by double.
Elven Smithing
Create Elven armor and weapons at forge. Improve by double.
Orcish Smithing
Create Orcish armor and weapons at forge. Improve by double.
Advanced Armors
Create scale and plate armor at forge. Improve by double.
Glass Smithing
Create Glass armor and weapons at forge. Improve by double.
Daedric Smithing
Create Daedric armor and weapons at forge. Improve by double.
Ebony Smithing
Create Ebony armor and weapons at forge. Improve by double.
Dragon Smithing
Create Dragon armor and weapons at forge. Improve by double.

One-Handed
One-Handed Prowess
One-Handed weapons do 40% more damage.
Hack and Slash
Attacks with war axes cause extra bleeding damage.
One-Handed Tactics
Charge!
Bone Breaker
Stand and Deliver
Savage Blow
Bladesman

Two-Handed
Two-Handed Prowess
Two-Handed weapons do 20% more damage.
Deep Wounds
Attacks with greatswords have a 10% chance of doing critical damage.
Skullcrusher
Attacks with warhammers ignore 25% of armor.
Two-Handed Tactics
Limbsplitter
Great Charge!
Devastating Blow
???
Attacks with battle axes does extra bleeding damage.
???
Power Attacks cost 25% less Stamina.
???
Standing Power Attacks does 25% bonus damage. Chance to decapitate.
???
Sprinting Power Attacks does double damage.
???
Sideways Power Attacks hits all nearby targets.
???
backwards Power Attacks has 25% of paralysing target.

Archery
Overdraw
Bows do 25% more damage.
Focus
Able to zoom in on targets when bow is drawn.
Steady Hand
Time slows down while zooming in.
Critical Shot
10% critical hit chance.
Ranger
Move faster with bow drawn.
Bullseye
Chance of paralysing enemies for a few seconds.
Eagle Eye
???
Recover twice as many arrows from dead bodies.
???
Draw bow 30% faster.

Heavy Armor
???
Armor rating 20% increased.
???
Unarmed damage increased by gauntlet's armor rating while wearing heavy armor gauntlets.
???
Half fall damage if wearing full heavy armor.
???
Equipped Heavy armor weighs nothing and doesn't slow you down.
???
Additional 25% armor if wearing a full Heavy armor set.
???
25% more armor if wearing full heavy armor.
???
50% less stagger if wearing full heavy armor.
???
10% damage reflected back to enemy if wearing full heavy armor.

Block
Shield Wall (1 of 5)
Blocking is 25% more effective.
Deadly Bash
Bashing does more damage.
Power Bash
Able to do a power bash.
Bash Disarm
Shield Charge
Able to move faster with a shield raised.
Quick Reflexes
Time slows down if you are blocking during a power attack.
Deflect Arrows
Riposte
Elemental Protection

Alteration
???
Novice/Apprentice/Adept/Expert/Master level Illusion spells costs 50% less Magicka.
???
Alteration spells has longer duration.
???
Absorb 30% of magicka that hits you.

Conjuration
???
Novice/Apprentice/Adept/Expert/Master level Illusion spells costs 50% less Magicka.
???
Dual casting overcharges for greater effect.
???
Bound weapons do more damage.
???
Bound weapons cast soul trap on target.
???
Bound weapons banish certain creatures.
???
Reanimate undead with 100 more health points.
???
Summon two atronarches or reanimated zombies.
???
Summon atronarches at twice the distance.
???
Summoned atronarches are twice as strong.

Destruction
???
Novice/Apprentice/Adept/Expert/Master level Illusion spells costs 50% less Magicka.
???
More damage for each school (Fire, Shock and Frost).
???
Shock damage has a chance to disintegrate target if their health is below 10%.
???
Frost damage has a chance to paralyse target if health is low.
???
Fire damage has a chance of making enemies with low health flee.
???
Place runes up to five times farther away.

Enchanting
???
Enchants are 20% stronger.
???
Enchanted armor is 25% stronger.
???
Soul Gems provide magicka for recharge.
???
Health, Magicka and Stamina enchants become stronger.
???
Extra effect on already-enchanted weapons can be applied.
???
Fire enchants 25% stronger.
???
Frost enchants 25% stronger.
???
Shock enchants 25% stronger.

Illusion
Hypnotic Gaze
Calm higher level people and creatures.
???
Novice/Apprentice/Adept/Expert/Master level Illusion spells costs 50% less Magicka.
???
Dual casting overcharges for more powerful spells.
???
Spells works on higher level animals.
???
Spells works on higher level people.
Silent Casting
All spellcasting (From any school) is done silently.
Master of the Mind
Illusion spells works on Undead, Daedra and Automatons.
???
Fear spells work on higher level enemies.

Restoration
???
Novice/Apprentice/Adept/Expert/Master level Illusion spells costs 50% less Magicka.
???
Healing spells also restore stamina.
???
Healing spells heals 50% more.
???
Magicka is partially recharged with each healing spell.
???
Spells are more effective against Undead.
???
Once a day chance to autocast 250HP restoration when health drops low.
???
Magicka regenerates 25% faster.

Combat
  • Inter-changeable dual-wielding with both weapons and spells. Dual-wield any combination, even staffs!
  • Special kill animations
  • There is decapitation.
  • There is no locational damage.
  • Equipment don't have a durability, so you won't have to repair it.
  • You can apply "upgrades" to your equipment.
  • Confirmed types of armor: Chain-mail, Steel, Dwarven, Elven, Orcish, Glass, Daedric, Ebony, Dragon, Leather, Hide, Imperial.
  • Confirmed types of weapons: Iron, Steel, Dwarven, Orcish, Glass, Daedric, Ebony, Dragon.
  • When backstabbing characters from the shadows, a dagger deals significantly more damage than any other type of weapon, making it the perfect tool for an assassin.
  • Ranged combat has been improved by significantly increasing the damage bows deal, while making the draw-time longer.
Magic
  • 5 Magic Schools: Destruction, Alteration, Conjuration, Restoration & Illusion.
  • You can dual-wield similar spells to double the damage at a higher magicka consumption.
  • Light magic sticks to walls.
  • If you cast a frost spell, you'll see the effects on the enemy's skin. If using a flame thrower, the environment will catch fire for a short while and burn anything that comes into contact with it.
  • You will be able to use Dragon Shouts.One shout lets you slow down time, another lets you move stealthily close to an enemy in a mere instant and one shout will even let you summon a dragon!
NPC's
  • If you kill a shop owner, their family member will inherit the shop and will be angry about you, but still give you missions, which could then improve your relation with them.
  • There are NPC Children.
  • You can hire companions to join you in your adventures.
  • You can have animal companions.
Creatures and DRAGONS FUCK YEAH
  • Confirmed creatures: Zombies, Draughr, Skeletons, Trolls, Giants, Ice Wraiths, Giant Spiders, Dragons, Wolves, Horses, Elks, Mammoths, Saber-Toothed Cats, Dwemer Centurion Spheres, Dogs, Skeevers, Boars, Rabbits, Horkers, Glow Worms, Bees, Torch Bugs, Luna Moths, Spriggans, Mud Crabs, Bats, Foxes, Frost Atronach, Ice Golems, Salmon, Vampires.
  • You can mount horses, which are more detailed than ever before!
  • Giants herds mammoths, and travels together in packs, ignoring the player if undisturbed.
  • Dragons respawns just like other creatures.
  • There are different kinds of Dragons.
  • You can not mount & fly dragons.
  • Dragons can pick people up from the ground.
  • When dragons are critically injured, they can't fly, and will land or crash to the ground.
  • Dragons leaves scars and marks everywhere: when they crash or land on the ground and when they breath fire upon the environment, etc.
Sound
  • Jeremy Soule is again composing the music!
  • There are about 70 Voice Actors.
  • Approximately 60.000 lines of voiced dialogue.
  • Your character will shout, laugh and make combat grunts :creep:
Interface
  • In first-person, the HUD comes and goes when needed.
  • Third-person have been improved
  • Quest Markers can be turned off.
  • The Health-, Stamina- and Magicka bars is hidden when full.
  • HUD Opacity can be turned down to zero.
Factions
  • Thieves Guild (Joinable)
  • College of Winterhold (Joinable)
  • Companions (Joinable)
  • Dark Brotherhood (Joinable)
  • Riverwood Tavern Warrior Clan
  • Stormcloaks (Joinable)
  • The Shield-Brothers (?)
  • Necromancer Faction (Not Joinable)
  • The Imperial Army (Joinable)
  • Battle Born (?)
Crafting
  • There are six different stages to crafting items. The first two are: Refining crude ore and Assembling materials.
  • There's 13 different types of ore, which are used for crafting.
  • In addition to alchemy ingredients there are also reagents.
Other news
 
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cosmiccow

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Wow. Best ever natural enviroments, most realistic items, awesomest magic powers, MAMMOTHS... and then this dragon comes along. Simply amazing.

But will it look that good on PS3? Or only on PC?
tpi.gif
 

Deleted member 473940

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cosmiccow said:
Wow. Best ever natural enviroments, most realistic items, awesomest magic powers, MAMMOTHS... and then this dragon comes along. Simply amazing.

But will it look that good on PS3? Or only on PC?
tpi.gif
They would be have to optimize it as to their best ability.
Still, the PC version at highest settings will probably look better lol.
 

Satangel

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They said they are originally building the game for the consoles and then they will port it to the PC. Just like they did with Oblivion. PC will thankfully again get the TES Creation Kit to make mods and make the game even better.
In the end the mods will definitely make the game look a lot better on PC. Just look at what they did to Oblivion.
18498-1-1216243034.gif


The mods enhance gameplay, graphics, sound, basically everything and greatly lengthen the game's content.
 

Deleted member 473940

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Yes! The mods definetely make it look a lot better on the PC.
However, I prefer the console for such a long gameplay lol.
I tried to play it on the PC, but just coudnt keep up sitting at one place and play lol.
 

Costello

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so amazing...
biggrin.gif

ever since i played oblivion i knew i would get the sequel
tongue.gif
i was hyped even before we knew anything about this game!

so on my to-buy list this year:
- MGS HD collection pack
- Skyrim
- LA Noire also sometime
frown.gif

- Zelda...
 
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Satangel

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I've never pre-ordered a game, but I am seriously thinking about pre-ordering this one for PC. Just to support the developers and make sure they release the next TES game on PC too.
 

injected11

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Holy balls. Wow. I'm usually not an early adopter, but damn. I want this ASAP, and with my lucky number being 11, the release date of 11/11/11 must be a sign from the gaming gods.
 

Discover

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The graphics have a nice texture to them. I also enjoyed seeing the silky movement the game has.
Lots of fans will be pleased at 11.11.11.
 

Deleted member 473940

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Zalda said:
god did you see that dungeon? those water and light effects looked tremendous, can't wait!
Yep
smile.gif
.
With PC mods its bound to look even better.
I am playing Oblivion on the PC and 360 these days lol.
Much more fun on the PC with the mods
biggrin.gif
.
 
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