I mean, why do you need to convert it? there's no special format for svdt/JKSM.No SVDT won't boot up. It gets stuck on the yellow screen. I can boot up and use just fine JKSM though.
I mean, why do you need to convert it? there's no special format for svdt/JKSM.No SVDT won't boot up. It gets stuck on the yellow screen. I can boot up and use just fine JKSM though.
put it atBecause I don't know how to use savefile.dat in JKSM. Which is all I can get working for this game.
Try exporting the current save, and replacing it with the new file.I gathered that much. I go in JKSM, find my game, go to import the save and nothing. Well at least when I did it prior. Perhaps something I did just now will make the difference?
Nope nothing. No addition options come up when I click Import.
sd:/JKSV/Saves/Kirby_Planet_Robobot/slot_1/savedata.dat
I gathered that much. I go in JKSM, find my game, go to import the save and nothing. Well at least when I did it prior. Perhaps something I did just now will make the difference?
Nope nothing. No addition options come up when I click Import.
sd:/JKSV/Saves/Kirby_Planet_Robobot/slot_1/savedata.dat
No SVDT won't boot up. It gets stuck on the yellow screen. I can boot up and use just fine JKSM though.
Simply reading this will be easier and more straightforward.Is this one of the game with the 9.6+ encryption? If it is, follow the guide here:
~snip~
no, it would hang on a red screen because of that and the mmap xml was not there. yellow screen means takeover failed or something.svdt gets stuck on the yellow screen because the game uses the 9.6+ encryption.
it's not right now. maybe it will today.Simply reading this will be easier and more straightforward.
I'm unsure if Planet Robobot has an .xml file, but if it doesn't now, it won't be too long until one is uploaded.
At startup, svdt will automatically back up save data to a time-stamped folder in sd:/svdt/.
SVDT backs up data to sd:/svdt/game/date and time when you open it with a valid app/gameSo I tried launching this with a gateway rom of cubic ninja. So now I am kinda stuck as to what rom i can select because I launched with cubic ninja huh?
Oh wait i found a workaround. So once i get in with the game data I want to dump, how do I know which file I need?
does this mean as soon as I am booted in to the correct game via svdt, I have already backed up what I need to? Im really confused.
I am assuming Gateway's "active .3DS" title isn't a valid game? I have no idea.SVDT backs up data to sd:/svdt/game/date and time when you open it with a valid app/game
It probably isn't if there isn't any save data in /svdt/ that wasn't there before. Are there any folders with just a date in /svdt/ ?I am assuming Gateway's "active .3DS" title isn't a valid game? I have no idea.
Citizens of Earth had the same issue, iirc.The kirby game has been a know issue even though it supposedly is pre-9.6. Why that happens isn't known, but maybe generating a xml file as if it were a 9.6+ game would make it work.
just chamge extesion.
if you want to install oothax with svdt just use this installer.If I just change the extension I get an error. What am I mistaking?
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Thanks but I want to put a completed savegame and it is in sav format, I want it to be in bin. How do I do that?if you want to install oothax with svdt just use this installer.
https://github.com/yellows8/oot3dhax
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Thanks but I want to put a completed savegame and it is in sav format, I want it to be in bin. How do I do that?
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