You could use the leaftools medal maxer if you don't want to deal with ram editing
LeafTools is no longer supported.
Nooooo! Remove that! We don't want kids to get ACDickPicd. Or anything like that. I once met an 8 year old, didn't even know how to spell much, didn't know much about the game. It would make Nintendo go nuts if this info gets out, please erase that info before some idiot does something CRAZY with it.Its most likely possible to change the mayor picture.
Any idea how? The RAM tool gathers it somehow
Edit:
Starts at 0x5744
doing more research
Yea don't post it please! I've figured it out long ago is not hard but if you find out, just stay shut!Nooooo! Remove that! We don't want kids to get ACDickPicd. Or anything like that. I once met an 8 year old, didn't even know how to spell much, didn't know much about the game. It would make Nintendo go nuts if this info gets out, please erase that info before some idiot does something CRAZY with it.
Try NLSE.Hey people, I wanna change the name of my 3rd playable character, as well as maybe their appearance. Help me, someone who knows little about hex editing, figure out what do? I've got the SpiderHacks stuff going for my town, ram dumps and all that, and I've also just installed Cygnus for it. So yeah, what do?
Wait, I can't seem to get it to work. Does the 'Exception: Invalid File Size' thing.
The program expects RAM dumps to be 0x80000 bytes (512KB).Wait, I can't seem to get it to work. Does the 'Exception: Invalid File Size' thing.
Right. So uh, what do?The program expects RAM dumps to be 0x80000 bytes (512KB).
Try trimming off the end with a hex editor to the 0x80000 size. Looks like yours is the second variant of the RAM dump which NLSE doesn't recognize:Definitely not working. The file is 768 KB.
The research google doc implied that changing it required all other instances to be changed as well (which I'm not sure is required). I've changed the release (08-22-15b) to re-enable that. Dunno if it will work though.Kaphotics, how do I change the color of my town hall? The option to change town hall colors is greyed out for me, so it won't let me change it.
ok, I'll try it and see if it works. Thanks.The research google doc implied that changing it required all other instances to be changed as well (which I'm not sure is required). I've changed the release (08-22-15b) to re-enable that. Dunno if it will work though.
I don't know if it's only me but, with the new release, when I drag and drop the file in the program nothing seems to happen. I don't know if something happened or if it's only me though.The research google doc implied that changing it required all other instances to be changed as well (which I'm not sure is required). I've changed the release (08-22-15b) to re-enable that. Dunno if it will work though.
Ah, it's working now, thanks a lot.Try trimming off the end with a hex editor to the 0x80000 size. Looks like yours is the second variant of the RAM dump which NLSE doesn't recognize:
const VALID_RAM=[
0x080000, //524288
0x0c0000, //old size ***********************
0x121000, //1183744, LeafTools dump size 1
0x130000 //1245184, LeafTools dump size 2
];
I can modify the program's source to accept these other variants... done.
Nooooo! Remove that! We don't want kids to get ACDickPicd. Or anything like that. I once met an 8 year old, didn't even know how to spell much, didn't know much about the game. It would make Nintendo go nuts if this info gets out, please erase that info before some idiot does something CRAZY with it.
Yea don't post it please! I've figured it out long ago is not hard but if you find out, just stay shut!
Okay, I changed the region on the Ram dump with Neokameks save backup tool. It destroyed the save. Although, the signs did change, it is very dangerous to do this. Trying to save will cause a crash, but, it will still say "its a new day blah blah" and save. Thus corrupting something in your file...