It gets instantly removed by Windows Defender. It doesn't even work in the first place! Now I can't use my 3DS because my screen is broken and Snickerstream doesn't work!
I love the work you've been doing on Snickerstream RattletraPM! I have a question for a possible feature.. not even sure how possible it is (or if someone has asked for this before.. sorry if they have!). One of the major problems I have run into when trying to use NTR streaming to record gameplay footage is the FPS fluctuation. With my network, I usually get between 35~50 fps, which is great.. except having the game constantly fluctuate between 35~50 fps looks bad in recording.. almost like stuttering as your eyes are adjusting to the frame rate changes. Is it possible to add some sort of "frame limiter" so I can cap the output from Snickerstream to be a constant 30 fps? I feel that shaving off the extra frames to keep everything at a neat 30 fps would result in a much smoother viewing experience (it's not like we're going to achieve 60 fps any time soon, or ever, using NTR streaming).
Thanks for the hard work and happy new year!
I haven't used much of Snickerstream myself but I believe "Framelock=30" in the settings.ini will do the trick.
Did it break your 3DS or something? lolIt gets instantly removed by Windows Defender. It doesn't even work in the first place! Now I can't use my 3DS because my screen is broken and Snickerstream doesn't work!
I'm glad you like Snickerstream so far!I love the work you've been doing on Snickerstream RattletraPM! I have a question for a possible feature.. not even sure how possible it is (or if someone has asked for this before.. sorry if they have!). One of the major problems I have run into when trying to use NTR streaming to record gameplay footage is the FPS fluctuation. With my network, I usually get between 35~50 fps, which is great.. except having the game constantly fluctuate between 35~50 fps looks bad in recording.. almost like stuttering as your eyes are adjusting to the frame rate changes. Is it possible to add some sort of "frame limiter" so I can cap the output from Snickerstream to be a constant 30 fps? I feel that shaving off the extra frames to keep everything at a neat 30 fps would result in a much smoother viewing experience (it's not like we're going to achieve 60 fps any time soon, or ever, using NTR streaming).
Thanks for the hard work and happy new year!
It gets instantly removed by Windows Defender. It doesn't even work in the first place! Now I can't use my 3DS because my screen is broken and Snickerstream doesn't work!
Quote from the FAQ said:
- Q: My antivirus sees Snickerstream as a virus!
- A: Some antiviruses see EVERYTHING made with AutoIt as viruses, and usually crappy ones do that. You can see that it does nothing wrong to your system by looking at the source code posted here. Either add Snickerstream to the exclusions list or (recommended) change your antivirus because it's probably garbage, really.
There's literally no way to brick your 3DS using Snickerstream (let alone break one of the screens) so I think he just meant to use it to play games on his console with an already broken screen.Did it break your 3DS or something? lol
I know. I was just poking fun.I think he just meant to use it to play games on his console with an already broken screen.
I don't know if it was a typo on your part but having CFW via ntrboot is not enough, you also need to install and run NTR CFW (I recommend to install it via BootNTR Selector as it sets up everything for you automatically, just remember to use the latest NTR version from its menu).I'm not too sure of what exactly I'm doing wrong? I installed ntrboot fine, I opened it and had it running, I've put in the IP, checked the wifi signal, turned off the antivirus (I only have Windows Firewall, no other 3rd party virus protectors), but I continue to get the 'Could not start remoteplay on (N)3DS. Is this because of my router or firewall still blocking the file? Or is there something I'm not checking? I'll post any info needed (I couldn't find a log for the error itself?).
I'm not really sure what happened there but I doubt it has anything to do with Windows 10 updates. Have you tried reverting back to the previous Luma version and, if it still won't work, what are your settings?I know this might be the wrong place to ask about this.. but for some reason since trying out NTR streaming I can no longer get the bottom screen working no matter what option I set (always appears as a black screen) and can't seem to break 23fps anymore, even when using a USB wifi dongle. Before updating my Luma to the most recent, changing from arm9loaderhax to boot9strap and installing the most recent version of boot NTR (with NTR 3.6) I used to get 38~45fps pretty much all of the time. Does anyone have any idea what might have changed? The bottom screen showing nothing in any of the NTR viewers (Snickerstream and Kit-Kat) is the most confusing thing.. I have changed the settings multiple times, but it will always show a black screen. The only other thing I can think of that has changed between now and my old setup is Windows 10 updates If I could just get this low fps and black screen problem solved Snickerstream with the 30fps lock seems perfect for me!
FIY you can already use input redirection in Snickerstream using Luma's integrated function and any compatible client (such as InputRedirectionClient-Qt)If you can get a ds4 to work with input redirection it would get really interesting. Keep going
As of now, Snickerstream uses D2D 1.0, which is a bit more limited when it comes to drawing bitmaps onscreen but it makes my client work out of the box with Windows 7 (no platform update required) and it also works on Vista (sure, pretty much no one uses Vista anyways, but hey - it's still somewhat of a plus if you ask me).Hey there thanks for your software, really nice upgrade from the standard viewer!
I was curious are there plans to increase the interpolation options in a future release? Right now there are only two for d2d (linear and nearest neighbor), and both are pretty awful. D2d 1.1 supports multisample, anisotropic, and cubic interpolation, any particular reason these are not supported? The difference in quality is so great I'd actually prefer to use the software rendering over hw with linear only, but of course that has its own host of problems that make it impractical for use.