Homebrew Snes9x GX 4.4.0 Beta - Feedback requested

NightDweller

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Does this emulator still not save through "in-game" save mechanics? (SRAM I believe). That was a huge letdown after 3 hours of final fantasy II
 

Tanooki16

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Hi Bladeoner, since Tantric changed the dimension for the screenshots they no longer appear in the UI.
So I changed to 640x512, and it works (in 4:3 and even in 16:9)

Otherwise the cross of the game_delete icon is not very nice, so I corrected it (for Snes9x GX and FCE Ultra GX)
SkfH3br.png
 
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Bladeoner

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Hi Bladeoner, since Tantric changed the dimension for the screenshots they no longer appear in the UI.
So I changed to 640x512, and it works (in 4:3 and even in 16:9)

Otherwise the cross of the game_delete icon is not very nice, so I corrected it (for Snes9x GX and FCE Ultra GX)
SkfH3br.png

Please send in a PR here, so your change can be merged: https://github.com/dborth/snes9xgx/pulls

--------------------- MERGED ---------------------------

I'll try changing it to see if it works with a generic PSX adapter, i'll let you know how it goes.

Yes please let me know how things go.

--------------------- MERGED ---------------------------

Can't believe it's been 7 years since the beginning of that hack. We've come a long way.

I actually never played the original game myself, only for few minutes.
 
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Tantric

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Hi Bladeoner, since Tantric changed the dimension for the screenshots they no longer appear in the UI.
So I changed to 640x512, and it works (in 4:3 and even in 16:9)

Otherwise the cross of the game_delete icon is not very nice, so I corrected it (for Snes9x GX and FCE Ultra GX)
SkfH3br.png
Updated the icon, thanks for that.

not sure I understand about the 512. Are you saying you recompiled the code and increased it from 640x480 to 640x512?

Where did you get 512 from? From what I could tell the largest screenshot you can make in the code was 640x480
 

Tanooki16

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Hello Tantric, for the 512 it is because it was the setting before modification.

In fact since the modification of the commit 3cf1285, I saw that the screenshots did not work anymore.

And so I put back as it was with the exception of 640 (which corrects screenshots in 16: 9 video mode).

In short with 640x512 everything works well, even if it is true that it is quite strange because with this setting the screenshots are in 480p ^^
 

Tantric

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That's interesting, because I've looked through the code twice now and I just don't see anything in there that would output a screenshot with a height of 512. I must be missing something. Is this original mode? hq2x? PAL or NTSC?
 

Tanooki16

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Tested and yes it works with all video modes ;)

otherwise there is a small problem with the commit 09149db:
8t2lU4n.png


At menu.cpp line 870, replace the 70 value by 100:
0eu7yLw.png


Also here are two fixed icons (for all GX emulators): for the network icon, one end was missing at the bottom left, and for arrowdown_over the arrow was not well centered ^^
IAgim59.png

WYgn447.png


And I updated the French translation for all GX :)
 

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