SNEmulDS 0.5a

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cornaljoe

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This time, after sound and CPU, the big update is on graphics side! The graphics engine has been entirely rewritten and should offer a much better look for most games (especially RPG like Chrono Trigger)!

This alpha version also integrate a new configuration file, that allow you to choose the best options for each game.

-New GFX engine that support tile address alteration (For RPG games and others)
-Faster HDMA (Makes games like Chrono Trigger faster)
-Much better line by line engine, which is now the default (Old tile mode is nearly broken in this alpha)
-Better transparency support
-Other GFX updates: Moved sprites 1 pixel down, Background color alteration by scanlines, fixed 16px tiles flip, better mode 5, better scrolling, new squish method.
-Added configuration file support snemul.cfg (no saving support yet in this alpha) that allow specific configuration for each game.

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dunderhead

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I have to say, I'm very very impressed with the progress this program is making. I just loaded up Chrono Trigger, and the improvement is dramatic, although there's still work to be done obviously. The levels in Donkey Kong Country seem to be playing perfectly. I can't wait for future releases!
 

Costello

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thanks for the tip
wink.gif
news posted!
 
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