I know about his question, but the problem is op is create new thread. why needed new one ? actually us and eu version is identical, since you can use eu save on us version.his question is which part to edit
you just need only replace/edit fl_ext*, not _fl_ext* since is only for backup during save process. and also don't place same slot id on fl ext data folder (ex: fl_ext0, fl_ext1 (but is copy from fl_ext0)) it will looping forever if not changing save id.
here some offset :
Code:
start offset - size - comment
0x1fcc0 - 4 byte - Point Remaining (on stat)
0x2dbc4 - 2 byte - mine down count
0x2dbc8 - 2 byte - tree down count
0x1fcac - 16 byte - name char
0x1fcbc - 4 byte - level char
0x60 - 60*2500 byte - item and bag items
0x1fb30 - 8*38 byte - skill level and remaining exp
... etc ...