Thats not what I was hoping.
I mean a zip with each core that worked that is closest to latest build.
Thats not what I was hoping.
Check the list and use them accordingly.Thats not what I was hoping.
I mean a zip with each core that worked that is closest to latest build.
Not yet, think that this is a pre-alpha
Nonetheless, CPS3 games are widescreen by default and you can upres them to 1080p. It's just beautiful.
First they need to get all the cores working,
AFAIK, not yet. You don't see USB support because more work on the hacking side is needed.Quick question: Is it possible to use an External HDD with Retroarch on the Wii U? I know it's a dumb question, but I just don't see a lot of USB homebrew support on the Wii U.
AFAIK, not yet. You don't see USB support because more work on the hacking side is needed.
Yes, we know that patience and time will deliver things. Asking continuously and not programming solutions will really bother talented developers again, so we will end up with an abandoned scene again.Do we know anything about the audio driver, Snes9x 1.54 core, etc?
Yes, we know that patience and time will deliver things. Asking continuously and not programming solutions will really bother talented developers again, so we will end up with an abandoned scene again.
On the meantime, taking coding courses / classes would benefit all!
About Snes9X 1.54 and the future MSU-1 support, t's still on alpha. qwertymodo is hard at work with the Windows/Linux version. When that one is polished and finished, maybe Retroarch team will take the source and start the integration.
Working fine here ( DREAM COME TRUE! ), check your rom source...
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That awesome! All Sanwa? JLF? Haybusa?
I do remember the topic you edited. That's why i wouldn't want history repeating, sadly only one person to blame and it spread like wildfire on various homebrew forums i frequent, it was BAD enough to piss off major players in the scene.i tried THREE different 0.2.97.39 sets, and the exact thing still happens, kof2k3 messed up grafx, svc plus/super plus wont even start. i know its just a matter of having the correct roms. could u tell me the exact name and file size of your kof2k3 and svc plus/super plus dumps? it would help me a lot, thanks
I do remember the topic you edited. That's why i wouldn't want history repeating, sadly only one person to blame and it spread like wildfire on various homebrew forums i frequent, it was BAD enough to piss off major players in the scene.
I haven't tried those games you mention. I'll check the newest build and take a look at those titles.
kof2003 runs with many graphical glitches, SVC Super Plus ran without issues.Yea i'd appreciate that, i just tried some more and still nothing.. i give up.
sega cd já testei 15 jogos aqui todos funcionando perfeitos só uso uma forma diferente de executá-los
mGBA: Working! GBA games only, GB games crash and CODE DUMP.Buildbot 2016-11-13
CPS1: Working! (tested with: Final Fight, Street Fighter II, 3 Wonders, Carrier Air Wing) **
CPS2: Working! (tested with: Marvel vs. Capcom, Super Street Fighter II Turbo, X-Men vs. Street Fighter, Marvel Super Heroes, Street Fighter Alpha 1-2-3)
CPS3: Working! (tested with: Street Fighter III: Third Strike, Jojo's Venture, Jojo's Bizarre Adventure, Red Earth, Warzard) ***
FBA 2012: Won't load fully in the Homebrew Launcher (size limit)
Neo Geo: Working! (tested with: Art of Fighting 3, Fatal Fury 3, KoF '96, The Last Blade 2, Metal Slug 4-5, SNK vs. Capcom Super Plus)
FCEUMM: Working! ***
Gambatte: Exception Type DSI Error, CODE DUMP.
GenesisPlus GX: Working! Sega 1000, Master System, Genesis, and Sega CD, all perfect! MCD EUR BIOS runs a bit faster.
MAME2003 Midway: Working! (tested with: Mortal Kombat I - II - 3 - Ultimate, NBA Jam, NBA Jam Tournament Edition, NBA Maximum Hang Time)
Mednafen Lynx: Exception Type DSI Error, CODE DUMP.
Mednafen NGP: Exception Type DSI Error, CODE DUMP.
Mednafen PCE Fast: Exception Type DSI Error, CODE DUMP.
Mednafen SuperGrafx: Exception Type DSI Error, CODE DUMP.
Mednafen VB: Exception Type DSI Error, CODE DUMP.
Mednafen Wswan: Exception Type DSI Error, CODE DUMP.
mGBA: Working! GBA games only, GB games crash and CODE DUMP.
Nestopia: Exception Type DSI Error, CODE DUMP.
Quicknes: Working!
Snes9x 2010: Working!
** hangs after loading more than 1 game.
*** going back to menu and pressing Resume will crash the emu and go back to Homebrew Launcher. You can now simply touch the screen or load another ROM to circumvent this.
mGBA: Working! GBA games only, GB games crash and CODE DUMP.
I have zero issues playing GB and GBC games on mGBA I have tried about 10 games and they all load so don't know why you are getting a code dump. Do you have a GBA bios setup as I do so if not that might be why GB and GBC games don't work for you
Links awakening is one of the games that run perfectly for me. Like I said I have the bios setup but don't know if that is why they are working for me or not lol.Hmm, odd, as mGBA on the Windows port doesn't require a BIOS, I thought it used an HLE BIOS or something. I was playing Links Awakening.