The graphical isues in SNES9x Next (especially with the trees in Zelda 3) are known -needless to say, SNES9x Next Mk. II will be from scratch and special attention will be paid this time to get these edge issues correct while maintaining the speed.
Regarding FBA:
In CAVE mode runs roms as gaia 18.2mb, theroes 17.7mb and sailormn 14.2mb but another not run as guwange 18.8mb, plegends 17.4mb, pwrinst2 15.1mb
I'll need to make a a special Cave core to load those bigger ROMs.
in KANEKO mode GTMR 4.1mb charge but not show nothing and jchan 21.4mb, jchan2 21.8 or bloodwar 11.9 when charge emu crash
Will need a special CORE. Be warned though - jchan and jchan2 are not fullspeed even on PS3/360.
in PSIKYO mode some roms works as loperndf 10.2mb, hotdebut 15mb, dragnblz 16.7mb, sbomber 17.7mb, s1945ii 18.3mb but another as s1945iii 22.4mb, gunbird2 23mb and another not charge and crash emulator
Special core required for the bigger ROMs - Gunbird 2 might even be too big (with no VMM or 'hack') but too early to say yet.
FBA core may need to be splitted to several drivers(CPS/CPS2/NEOGEO/KONAMI/CAVE/PSIKYO/SETA/ETC) for GC/Wii port.