[RELEASE] Trails in the Sky FC Evolution English Patch

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The Legend of Heroes: Trails in the Sky (英雄伝説VI 空の軌跡) is a Japanese role-playing video game developed by Nihon Falcom. It is commonly referred to as Trails in the Sky First Chapter (英雄伝説 空の軌跡FC) to distinguish itself from the rest of the games in the Trails in the Sky series. The game is the first game in trilogy of titles, which also includes Trails in the Sky Second Chapter and Trails in the Sky the 3rd, and collectively, the titles create the sixth entry in the larger The Legend of Heroes series of video games.

A redesigned version of the game titled The Legend of Heroes: Trails in the Sky FC Evolution was released in Japan for the PlayStation Vita on June 11, 2015. Evolution renovated the old designs and user interface and incorporated several new features such as voice acting and animation in scenes, additional illustrations, and enhanced battle tactics.


About
This patch provides a full English patch for Trails in the Sky FC Evolution (known as Sora no Kiseki FC Evolution in Japan). It applies the XSEED translation from the PC version of Trails in the Sky (with Evolution-exclusive content translated by our team). This patch would not exist without XSEED's translation; please buy the original game to support them: [Steam] [GOG] [Humble]. Compared to the original Trails in the Sky, the Evolution version includes the following changes:
  • Fully voiced story, with over 30,000 voiced lines
  • Redone artwork with more character portraits and event images
  • Arranged soundtrack
  • Text backlog
  • Hold X to speed up battles animations, cutscenes by 4x
  • Greatly improved text font
  • UI improvements
Sample video:



Team
the database—Project lead, programming, translating, graphics, testing
Snigs—Programming, testing lead
Thanks:
TheQuestion1080—testing
Dan_Tsukasa—patch concept
Zander1995—troubleshooting, ideas, graphics
Ribose—helped reverse engineer some formats like the monster guide
Gu4n—save files used for testing

Known Issues
  • Text will sometimes overflow slightly past the text box (but it should never go off screen and be unreadable).
  • DLC is now supported with rePatch, but some item names and descriptions may still be in Japanese.
If you find any other bugs, please email them to Snigs at snkfcevo (dot) eng (at) gmail (dot) com, and we will probably update the patch as we work on the other games.

System Requirements
To run this translation patch, you need:
  • A PlayStation Vita or PlayStation TV running firmware version 3.60 or lower. For Vitas, buying from eBay is a good way to ensure that the version is 3.60 or lower and capable of running Henkaku, although they can be more expensive. For PSTVs, buying new on US Amazon seems to guarantee a firmware version below 3.60 and they are quite cheap at the moment.
  • A Japanese copy of Sora no Kiseki FC Evolution; physical or digital will work. It must be the Japanese version of the game, and it must be updated to the latest patch, version 1.02.
Installation (with rePatch)
Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Install and enable the latest version of rePatch (2.71 alpha or later) if you do not have it already (instructions here)​
  2. Download the translation patch from the link below.​
  3. If you have the physical version of the game, you may optionally use NoNpDrm to rip the game to your Vita so that the game card isn't needed to play the game (instructions here).​
  4. Use FAGDec (download here) and do the following steps to generate a decrypted eboot.bin:
    Now run FAG Dec, select the desided game using X button and then press X button again on DECRYPT ALL(DONE). Press O to get back to main menu and press START button and select START DECRYPT(SELF) to start decrypting.​
  5. In VitaShell, copy the following files to your computer:
    ux:0/FAGDec/patch/PCSG00488/eboot.bin (if you are missing this file, make sure you installed the latest game patch, v1.02, from PSN before running FAGDec)​
  6. You will need to obtain a decrypted copy of the data.psarc file. Browse to ux0:app/PCSG00488 (for digital) or gro0:app/PCSG00488 (for physical).​
  7. Press triangle, select Open decrypted. Press SELECT to open FTP server (switch it under START key if you have USB connection chosen). You must transfer over FTP, I've confirmed transferring over USB doesn't work and still gets the encrypted file.​
  8. Using FTP client on PC, connect to vita, then copy either ux0:/app/PCSG00488/gamedata/data.psarc (for digital) or gro0:/app/PCSG00488/gamedata/data.psarc (for physical) to your PC.​
  9. If you've followed every step correctly so far, you should now have a decrypted eboot.bin and data.psarc on your PC, ready to patch.​
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin or eboot-evolutionbgm.bin from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.​
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.​
  12. Copy the newly patched data.psarc and eboot.bin to the following locations:
    ux0:rePatch/PCSG00488/gamedata/data.psarc
    ux0:rePatch/PCSG00488/eboot.bin
  13. Close VitaShell and run the game.​

Two files need to be patched: eboot.bin and data.psarc. Please ensure that your Japanese copy of Trails in the Sky FC Evolution is patched to v1.02, the latest version. The translation patch only supports the latest version.
  1. Download the patch from the link below.
  2. Connect the Vita to your PC via USB.
  3. You will need to use MaiDumpTool to dump and install the game in the following steps.
  4. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract the game and decrypt eboot (incl. suprx). This may take around 15 minutes or so.
  5. In Mai, select Extract/Decrypt content - [PCSG00488][英雄伝説 空の軌跡FC Evolution] - Extract game patch and eboot (including suprx). This may take a couple of minutes.
  6. Return to the home menu and delete the game (back up save data first if necessary).
  7. In Mai, Install game from folder - PCSG0048.
  8. In Mai, Install patch from folder - PCSG00488_patch. Sometimes this process ends in a failure message, but it seems like it can be ignored safely.
  9. With the digital copy of the game installed, open VitaShell and copy the following files to your PC:
    ux0:app/PCSG00488/eboot.bin
    ux0:app/PCSG00488/gamedata/data.psarc
  10. Use xdelta to patch eboot.bin. Use the following settings under Apply Patch:
    Patch: eboot-originalbgm.bin.xdelta or eboot-evolutionbgm.bin.xdelta from the downloaded patch, depending on which soundtrack you want the patched game to use. See the FAQ below for more information.
    Source File: eboot.bin copied from your Vita.
    Output File: anywhere, use eboot.bin for the filename.
  11. Use xdelta to patch data.psarc. Use the following settings under Apply Patch:
    Patch: data.psarc.xdelta from the downloaded patch.
    Source File: data.psarc copied from your Vita.
    Output File: anywhere, use data.psarc for the filename.
  12. Copy the newly patched data.psarc from your PC back to ux0:app/PCSG0488/gamedata/, overriding the existing data.psarc. Copy the newly patched eboot.bin from your PC back to ux0:app/PCSG00488/, overriding the existing eboot.bin.
  13. Close VitaShell and run the game.

FAQs
  • I get an error when trying to launch the game!
    Make sure that your original game is the Japanese version of Trails in the Sky Evolution, and that it's updated to version 1.02.
  • Will you work on Trails in the Sky SC Evolution or Trails in the Sky the 3rd Evolution?
    Yes, they are planned eventually, but keep in mind that FC took over six months to complete. It's possible SC and 3rd won't require as much time as FC, but there's no way to tell for sure.
    Update: SC is now released (http://gbatemp.net/threads/release-trails-in-the-sky-sc-evolution-english-patch.495971/#post-7819736)
  • Will you work on Trails to Zero (Zero no Kiseki) Evolution and Trails to Azure (Ao no Kiseki) Evolution?
    Only if XSEED releases them on PC first. Again, please buy the Trails games on PC to support them and make that more likely.
  • Should I use the Original soundtrack or the Evolution soundtrack?
    I believe that the original soundtrack is superior overall, based on what I've heard myself and from what I've read online. For newcomers to the series, I highly recommend selecting the original soundtrack. For those that have played the PSP or PC version before, the Evolution version is worth trying if you want a fresh take on the soundtrack; some people do prefer it, and there are some Evolution tracks that I prefer over the originals myself. You can switch eboot.bin at any time to switch the game soundtrack, so feel free to experiment.
  • My save files disappeared and I can't save the game.
    This is a known issue with dumped games on the Vita, where you can't save after leaving the Vita on sleep for a while and then resuming. Follow these steps in order to fix.
  • Can I swap the X and O buttons (X to confirm, O to cancel)?
    Try this homebrew: https://gbatemp.net/threads/release-button-swap-plugin-for-taihen.453829/
Version History
The version of the translation patch you are currently running is shown when you first load the game (it looks like this). Please make sure you are running the latest version of the translation patch.

VersionDate ReleasedRelease Notes
1.1a (Latest version)July 26, 2018Updated to support rePatch and compatibility packs. No other changes;
the version will still display 1.1 when launching the game.
1.1July 8, 2017Fixes bugs with some broken shops and a few instances of untranslated dialogue
occurring later in the game. Compared to version 1.0, only data.psarc has been modified,
so users running version 1.0 only need to update data.psarc.
1.0May 31, 2017Initial release.


Download
https://mega.nz/#!Z80mCKIQ!zAu5TUoycYvwVaW1tvR_iFgvhARDkwkFvLmC-RB2msk


Again: This patch would not exist without XSEED's translation. Please buy the original game to support them: [Steam] [GOG] [Humble]. (Especially if you want Zero/Ao no Kiseki to come to the west like us!)
 
Last edited by the database,

moonblood666

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It seems that i'll eventually get it done, the OST mod i mean. I figured how to add loops in the at9 tool and i successfully added them to the file.

Evo version replacements with fitting loops so far:

1. Fate of the Fairies



replaced by



2. Fateful Encounter



replaced by



3. Sophisticated Fight



replaced by



4. Looking up the Sky



replaced by

(this one fits surprisingly well in regards to Estelle's feeling in search for Joshua)

5. Great Awe (maybe i'll still keep the Evo version because i actually like it more)



replaced by



6. The Feeling of Dancing with the Wind (the worst contender in Evo)

https://www.youtube.com/watch?v=JNhA53q97GM

replaced by

https://www.youtube.com/watch?v=QjAt3yW3ZXg (i actually think the FC Evo version is the best)
 

moonblood666

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A question about making those XDELTA patches: So i extracted my data0.psarc original file, replaced the songs with the super arrangements i wanted and packed it with the Total Commander tool again. So basically i need to just point to the original file and the changed one in the create patch section of XDELTA and it creates a patch based on the changes from the original file?
 

dfgged

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Change it to look like this:

Code:
*PCSG00488
ux0:tai/buttonswap.suprx
*PCSG00489
ux0:tai/buttonswap.suprx


So I have this exactly in my config file but it's still not working for me for some reason. I tested it in SC and it works fine, as well as inside of maidump, so Im not sure what Im doing wrong.

EDIT: I finally got it working for FC, but now it's broken for SC. Im not sure whats going on with it, but apparently I can only have 1 of them with the button swap active at a time.
EDIT2: Ok, I got both of them working in the most annoying and unnecessary way. The ALT plugins are the older v.01 button swap releases available on GitHub. I also separated the games in the config with another game in my desperation to get stuff working
Code:
*PCSG00488
ur0:tai/buttonswap.suprx
ur0:tai/buttonswapALT.suprx
*ANOTHER GAME
*PCSG00489
ur0:tai/buttonswapALT.suprx
ur0:tai/buttonswap.suprx
 
Last edited by dfgged,

Robbie_Haruna

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This is SC save at the beginning of the game loaded with my clear save data. (I didn't remember if it perfect or not... I meant I did follow guide and done all quest incinclud the hidden ones at least.)



All of them and also a Zemurian Ore Shard.
Good to know.

What difficulty is it on? I intend to do the game on Nightmare.
 

Miracutor

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Could you do the same with hard mode? Please? I mean at least then we have all difficulties together. XD
I would even restart the game (on hard) which i started with your normal mode save as normal is really easy.

Hard ver. 21st slot.
 

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Robbie_Haruna

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Finally my Bigger Memory Card arrived so I could try setting this up.

But I can't get it to work, after reinstalling the homebrew stuff needed, I followed the steps exactly (skipping Step 2, since that's not possible on a PSTV.)

I get to step 7 and... It gives me an error saying something is wrong with the file in the folder (the update one worked though.)

So I try deleting it and trying again, this time the GAME actually extracts properly, but the patch gives me an error. So I had to delete it AGAIN to try and install the game and patch then repeat the process, and now every time I do so, it automatically tries to clean shit from previous game installs (I assume,) and trying to extract the game just gives me an error message.

No idea why it's being so damn finnicky, but I'm going to try formatting my Memory Stick and starting fresh tomorrow I guess, since it seems pretty broken at this moment.
 

Robbie_Haruna

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Okay. Just tried again.

Upon getting to step 4. This error pops up 30 seconds into the extraction.

http://imgur.com/izAFJ9r

And after this Error, opening Mai Dump Tool again just automatically messing with files, (it also swaps between opening SC EVO and MaiDumpTool like 5 times on its own.)

I never had this issue with FC's patch, and it's getting extremely frustrating, I don't know if MaiDump is broken and I need to update it or whatever, but trying to use the "Download Latest MaiTool" just gives me Error fffffff9
 
Last edited by Robbie_Haruna,

the database

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Okay. Just tried again.

Upon getting to step 4. This error pops up 30 seconds into the extraction.

http://imgur.com/izAFJ9r

And after this Error, opening Mai Dump Tool again just automatically messing with files, (it also swaps between opening SC EVO and MaiDumpTool like 5 times on its own.)

I never had this issue with FC's patch, and it's getting extremely frustrating, I don't know if MaiDump is broken and I need to update it or whatever, but trying to use the "Download Latest MaiTool" just gives me Error fffffff9

Maybe try uninstalling and reinstalling MaiDumpTool? Those are strange errors. Hopefully it's not an issue with your new memory card. Do you still have an old memory card to test?
 

Robbie_Haruna

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Maybe try uninstalling and reinstalling MaiDumpTool? Those are strange errors. Hopefully it's not an issue with your new memory card. Do you still have an old memory card to test?
I've tried wiping my memory card and reinstalling MaiDumpTool about 5 times now.

I tried on my old memory card (I had to delete FC from it, since there was no space otherwise, so I may have lost my save if it didn't back up properly.) And it still gave me the same error.

And as of now, trying to dump FC gives me the same issue, so now I'm stuck with both games being broken and not working (and probably lost my FC Savedata because of a Test.)

Do you have the exact MaiDumpTool version you guys used? All I can think of is that the one I have is outdated and broken, either that or I'm doing something wrong that the instructions aren't listing. Is using FTP to stick the VPK in my ux0 folder then installing from there the wrong process? (As USB connections on PSTV don't work,) I have literally no idea what I could possibly be doing wrong here.

https://i.imgur.com/WUNMDyi.jpg

When I start the dump it gives me this crap before giving me the option to start. Is this the issue?
 
Last edited by Robbie_Haruna,

riesyukira

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I know I'm probably stating the obvious but, have you checked the hidden files and super hidden files option?
Maybe you missed some files while transferring the game?
 

Sabil

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I've tried wiping my memory card and reinstalling MaiDumpTool about 5 times now.

I tried on my old memory card (I had to delete FC from it, since there was no space otherwise, so I may have lost my save if it didn't back up properly.) And it still gave me the same error.

And as of now, trying to dump FC gives me the same issue, so now I'm stuck with both games being broken and not working (and probably lost my FC Savedata because of a Test.)

Do you have the exact MaiDumpTool version you guys used? All I can think of is that the one I have is outdated and broken, either that or I'm doing something wrong that the instructions aren't listing. Is using FTP to stick the VPK in my ux0 folder then installing from there the wrong process? (As USB connections on PSTV don't work,) I have literally no idea what I could possibly be doing wrong here.

https://i.imgur.com/WUNMDyi.jpg

When I start the dump it gives me this crap before giving me the option to start. Is this the issue?

If all else failed, reinstall the 3.60 firmware using this: http://www.mediafire.com/file/5dsi28ugbouq3by/FWReinstaller.vpk
 

Robbie_Haruna

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I know I'm probably stating the obvious but, have you checked the hidden files and super hidden files option?
Maybe you missed some files while transferring the game?
I have the hidden files option checked. I don't know where Super Hidden files is.

It wouldn't be me missing files because I haven't been able to even transfer the game yet, i have to dump it successfully first.
 

moonblood666

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Hey guys,

is it normal that the game is so f****** hard on hard? I'd call myself series veteran, played all games already, Cold Steel 1 and 2 even on hard, but goddammit i've barely beaten the prologue. Now in Ruan even the normal enemies slaughter my party. FC Evo was much better balanced on the higher difficulties. Will it stay this way? It's a bit frustration actually because on my previous save on normal it was much too easy.
 
Last edited by moonblood666,

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