I should have the Rotate: FLIP third option done soon. It will allow playing in "flipped" portrait mode with the control pad on the bottom and the buttons on the top. The rotated controls on Vita for portrait mode are great.
However, some people might like to play on Vita TV or Linux/Osx or in an arcade cabinet with a screen that is physically rotated sideways, e.g. in real TATE mode. Some TFT screen office mounts are even 90 degree rotatable from the start. For such use cases, we should probably make "Rotate Controls: ON/OFF" a separate option compared to rotating the screen via "Rotate: OFF/ON/FLIP." The default Rotate Controls setting should be ON.
I will put that in as another option, too.
The best way for this would probably be to have a single Rotation entry with options:
Vertical, Horizontal, Vertical Flip, Arcade
of which Arcade would have no control rotation, for use in a cabinet etc.
However, some people might like to play on Vita TV or Linux/Osx or in an arcade cabinet with a screen that is physically rotated sideways, e.g. in real TATE mode. Some TFT screen office mounts are even 90 degree rotatable from the start. For such use cases, we should probably make "Rotate Controls: ON/OFF" a separate option compared to rotating the screen via "Rotate: OFF/ON/FLIP." The default Rotate Controls setting should be ON.
I will put that in as another option, too.
The best way for this would probably be to have a single Rotation entry with options:
Vertical, Horizontal, Vertical Flip, Arcade
of which Arcade would have no control rotation, for use in a cabinet etc.
Last edited by rsn8887,