Hacking [RELEASE] PFBA: Portable Final Burn Alpha - official thread

rsn8887

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I should have the Rotate: FLIP third option done soon. It will allow playing in "flipped" portrait mode with the control pad on the bottom and the buttons on the top. The rotated controls on Vita for portrait mode are great.

However, some people might like to play on Vita TV or Linux/Osx or in an arcade cabinet with a screen that is physically rotated sideways, e.g. in real TATE mode. Some TFT screen office mounts are even 90 degree rotatable from the start. For such use cases, we should probably make "Rotate Controls: ON/OFF" a separate option compared to rotating the screen via "Rotate: OFF/ON/FLIP." The default Rotate Controls setting should be ON.

I will put that in as another option, too.

The best way for this would probably be to have a single Rotation entry with options:

Vertical, Horizontal, Vertical Flip, Arcade

of which Arcade would have no control rotation, for use in a cabinet etc.
 
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rsn8887

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New release vpk of pfba_mod is here. Pull request to Cpasjuste made.
www.github.com/rsn8887/pfba/releases

Changelog:
1.06
  • added rotation options OFF+FLIP (flipped vertical for handheld portrait mode with pad at the bottom) and OFF+CAB.MODE (non-rotated controls for arcade cabs and vertical monitors)
  • fixed FIT 4/3 option so it works even with rotation, and removed unneeded FIT 3/4 option
 
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At work atm, will give it a try once I get home :)
I'm sure ive used the fit 3:4 option for vertical games being played while holding the vita normally (landscape), is this now covered under the new settings?
 

rsn8887

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At work atm, will give it a try once I get home :)
I'm sure ive used the fit 3:4 option for vertical games being played while holding the vita normally (landscape), is this now covered under the new settings?

Yes the new FIT 4:3 option includes this functionality. So Vertical games being rotated to play on the Vita while holding it normally will now display correctly with FIT 4:3. Before, they were stretched wrong with FIT 4:3 and the FIT 3:4 option had to be used. Now FIT 4:3 covers all the cases and should never stretch a game wrongly anymore.

If you find any problems with it it would take me 5 minutes to put the FIT 3:4 back in so no big deal, but as I said it shouldn't be necessary anymore. Just use FIT 4:3 always.
 
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Sounds great, I'm sure you've got it covered but will have a play tonight and report if I find any issues.

Edit: In case anyone was wondering, it works just as expected for all the games I've tried.
 
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ergooo

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Hello,
can someone tell me where the bios files going in (which folder).
Did they have to be in *.zip or any other format?

cheers
 
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Hello,
can someone tell me where the bios files going in (which folder).
Did they have to be in *.zip or any other format?

cheers

Neogeo games require neogeo.zip to be placed in the same location as your ROMs.
Use the one from the FBA v0.2.97.39 ROMset (best to use the game ROMs from this set also).
 
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toto2001

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When I run the r-type series I can only get a black screen. Do you have the same problem ? FBA had the same issue on Raspberry Pies until someone fixed it. Maybe cpasjuste should apply the same patch to his base code ?
 
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When I run the r-type series I can only get a black screen. Do you have the same problem ? FBA had the same issue on Raspberry Pies until someone fixed it. Maybe cpasjuste should apply the same patch to his base code ?
R-type 1 and 2 load for me (rtype.zip and rtype2.zip from the FBA v0.2.97.39 ROMset), but run at about 30-36FPS (depending if filters are enabled).

Try the mame2000 or mame2003 retroarch cores, it'll probably run faster there.

te89mIU.jpg
 
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themyst

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Love this emulator because of the frameskip and EEPROM support. retroarch FBA core is useless on the Vita for too many games.

few suggestions if the author is here-

1. Analog controls for racing games
2. Turbo buttons (like a previous poster said)
3. Macros (e.g. button 1+2+3)
4. Support for extra button assignment to rear touch pad; useful for those with Vita grips (R2/3 L2/3 like retroarch)
5. global settings defaults, keeping the per-game setting)
6. Less aggressive frameskip or manual mode if possible, useful for games that almost run at full speed (Street Fighter 3)
 
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toto2001

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Thanks Count Dukula, indeed my roms where from another version. They do work at 26/35f/s like you said. Thanks.
I still haven't tried with mame/retroarch as I find the GUI really not intuitive at all...
 

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