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Discussion in '3DS - ROM Hacking, Translations and Utilities' started by cearp, Apr 15, 2016.
thanks but that won't be able to decrypt a normal encrytped cia, right?
I do not know anything more that everybody since i have not used this tool yet. Packhack could do this i guess but we have to wait untill Asia81 updates his library
Grab the latest source of ctrtool and compile it. Grab a seeddb.bin file either from here or wherever. Then you extract the contents of the CIA using
Then you can run ctrtool on the files it spits out (make sure seeddb.bin is in the same folder)
beautiful thank you
@asper - enjoy!
- here is the latest ctrtool (commit 7c08e89) i compiled if anyone wants it, https://mega.nz/#!L0AyxAJC!z8hNzoxDnNKIW7zF7-k6f6Uxu2xtYWFKUJFnWE61JCk
no promises, but it ran for me on my computer
PackHack is nothing more than 3dstool and ctrtool combined with some preset extraction commands passed as a batch script. You can literally skip PackHack and just use ihaveamac's wiki instead. In fact, I recommend you do that, as as far as I'm aware, PackHack does not work with manuals and download play containers, whereas 3dstool does. In a similar fashion, PackHack has no protection against braindump dumps (which cannot be recompiled to CIA), whereas 3dstool requires you to extract said files.
Also, I'm pretty sure Asia81 is female.
plus packhack is windows only, i think?
it is nice to have the base tools and run them on what os you want.
(although i understand having windows batch stuff can be useful for noobs)
I managed to get a game from wiiu usb helper, decrypt it and open it with citra, without any .3ds file or a 3ds console. Thank you for your hint about latest compiled ctrtool version !!
Can somebody compile the latetest ctrtool
For what platform? This is extremely important to know if you want something compiled!!
Anyway, here's a (hopefully statically linked) windows 64bit version
i was just about to post a freebsd build, here's hoping that the user wanted windows x64 - i doubt it though
And in case anyone needs them, here are Windows x86 builds of both ctrtool and makerom.
I had to include a couple of DLLs, though. Otherwise ctrtool won't run on "clean" PC.
By the way, @Ryccardo, your ctrtool build does require some DLLs too (libgcc_s_seh-1.dll, libstdc++-6.dll and libwinpthread-1.dll).
Is that something with our mingw-w64 setups, or with the project itself?
Is it better than Freeshop? Any chance of bricking with these .cias?
1- Zero difference (tickets are "invented" from titleid and titlekey only - well of course with this tool you get an actual BACKUP and you won't be crying when the servers close or you're simply offline and you won't be able to redownload your favorite games)
2- Zero difference (any titles that install to the SD still have a ticket to write to nand, and there is an extremely small but nonzero chance of that write causing the last remappable bad sector and forcing it into permanent write protection mode)
Try adding -static to all gcc calls (ie in the per-file "$(CC) -o ..." macro at the end of the makefile)
Thank you, that did the trick.
I'll leave statically linked builds for win 32-bit here, for anyone who needs them.
Did forgot to say windows x64
Can I use FunkeyCIA to create a GOOD cia and then use it to follow the dsi ware 11.4 guide on 3ds guide?
Or a cia build in this way is invalid like the unofficial one?
I'm interested to this for a my friend
Man I have a small new problem: even with latest ctrtool I am not able to decrypt .cia (encrypted) obtained form DSiWare games; I am only able to obtain contents.0000.00000000 but no way to extract it with the "usual" commands: is there a specific command/key to use with ctrtool to decrypt those DSiWare titles ?
If it's DSiWare, there's nothing more to extract, that "contents.0000.00000000" file is everything you need.
Is it already decrypted? How can i extract ds game data from that file?