ROM Hack [Release] Every File Explorer

flarn2006

Well-Known Member
Member
Joined
Apr 6, 2014
Messages
394
Trophies
0
Age
30
XP
523
Country
United States

loco365

Well-Known Member
Member
Joined
Sep 1, 2010
Messages
5,457
Trophies
0
XP
2,927
That's my wiki. I was already planning support for it.

Yeah, I was inferring about you adding support since you had it there. But anyways, good to hear, I have a few files I'm wanting to peek at, but it seems there's not much of a viewer unless you gouge your eyes out using a hex editor. I'll be looking forward to support for it, I'll be checking the weekly builds from now on.
 

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,383
Trophies
2
Age
25
XP
4,724
Country
Netherlands
The new weekly build is up!
- EFE Script Fixes
- SMDH (icon.bin) saving
- Fixed little IMA-ADPCM decmpression bug
- U8 Support (for example mkwii szs)
- New map for NKM editor. (it might be buggy because it is not finished yet)
- Fixed Firefox bug
- Added more names to the sarc hashtable
 
  • Like
Reactions: robotortoise
D

Deleted User

Guest
Are we able to batch textures and audio conversion now?

Was quietly praying for BCH support but I guess that'll take a while longer.

Did you have a chance to fix the bug with converting that 1 bcmdl I sent you? I'm not at my PC so I can't test atm.
 

Anton299

Well-Known Member
Member
Joined
Jan 18, 2012
Messages
126
Trophies
1
Age
50
Location
Kiev
Website
www.shedevr.org.ru
XP
359
Country
Ukraine
The new weekly build is up!
- EFE Script Fixes
- SMDH (icon.bin) saving
- Fixed little IMA-ADPCM decmpression bug
- U8 Support (for example mkwii szs)
- New map for NKM editor. (it might be buggy because it is not finished yet)
- Fixed Firefox bug
- Added more names to the sarc hashtable

Thanks for icon.bin saving!
Still no .png->.bflim convert. (File->New from File->nintendo3DS plugin-> CLIM only...)
And still bad quality in opened .png-s... :(
 

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,383
Trophies
2
Age
25
XP
4,724
Country
Netherlands
Are we able to batch textures and audio conversion now?

Was quietly praying for BCH support but I guess that'll take a while longer.

Did you have a chance to fix the bug with converting that 1 bcmdl I sent you? I'm not at my PC so I can't test atm.

No. Not yet. (answer to all 3 questions)

Thanks for icon.bin saving!
Still no .png->.bflim convert. (File->New from File->nintendo3DS plugin-> CLIM only...)
And still bad quality in opened .png-s... :(

@Both
I hope you understand that I am busy with a lot of stuff at the same time, and a lot of people want stuff from me, but I only have limited time to work on this (since I have a life aswell). So it will all be implemented eventually, but it might take some time.
 
  • Like
Reactions: Anton299

Anton299

Well-Known Member
Member
Joined
Jan 18, 2012
Messages
126
Trophies
1
Age
50
Location
Kiev
Website
www.shedevr.org.ru
XP
359
Country
Ukraine
@Both
I hope you understand that I am busy with a lot of stuff at the same time, and a lot of people want stuff from me, but I only have limited time to work on this (since I have a life aswell). So it will all be implemented eventually, but it might take some time.

Sure, no problem. Sorry for being asked about this every time. )
But those damn .bflims are converted to .png, redrawn to my language and just waiting to be converted back into .bflim and inserted into the game...
I'll continue translating the game text. There are lot of work with it...
I'm also hope for .ctxb->img->.ctxb support in the future. Zelda OoT 3D needs translation, too. )
 

Gericom

Well-Known Member
OP
Member
Joined
Jun 30, 2011
Messages
1,383
Trophies
2
Age
25
XP
4,724
Country
Netherlands
D

Deleted User

Guest
Are there any plans for a release at all this weekend? I know you said you were busy and all.
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty
    what are you looking at?
  • BakerMan
    I rather enjoy a life of taking it easy. I haven't reached that life yet though.
    Xdqwerty @ Xdqwerty: @BakerMan, mine is instrumental too