Yeah, Exzap said on Patreon that this build wasn't aiming at compatibility, there's probably no new games working.
My observations on Mario Kart 8 with 1.5.3: Looks better than before, but what's kinda weird: The loading times for the title screen and before a race have gotten even longer now. However, when I play grand prix, the loading times for the second, third and fourth track are much shorter than before
![wtf :wtf: :wtf:](/styles/default/gbatemp/smileys/wtf.gif)
While my general performance in races seem to have stayed the same (full speed) I think I noticed more stuttering. Before, the first lap was always stuttery (shader cache generation) but from the second on it was mostly a smooth ride. Now there seemed to have been some stuttering here and stere, maybe VRAM having issues shoveling textures around efficiently or something.
Super Mario 3D World: Looks strangely fuzzy, especially on the world map. I don't know why, I don't think Anisotropic Filtering would do this. Looks a bit like super-heavy FXAA.
And a tip for everyone having issues with mapping their XBox One Controller, do the following:
Enter input settings, disconnect controller, exit input settings, reconnect controller, enter input settings. Now you should be able to map everything without issues.