[RELEASE] Cemu - Wii U emulator

Discussion in 'Wii U - Emulation & CEMU' started by Exzap, Oct 13, 2015.

  1. blazed1979

    blazed1979 Advanced Member

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    Okay, so I'm a bit confused about the update/dlc feature. I extracted the Mario Kart 8 WUD file with UWizard, and then using the interface of CEMU 1.11.0c I updated the Mario Kart 8 Meta.xml file. It seemed to download something, and it said update successful, but then when I loaded up Mario Kart 8, there appears to be no changes; the extra DLC is not there. I thought maybe I still had to unlock it, but I played and unlocked the first 8 cups, and still nothing extra is available. No extra characters either.

    So what is up with that?
     
  2. Xcyper33

    Xcyper33 GBAtemp Regular

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    1.11.0c has made Xenoblade work much better now!
     
  3. joaozin

    joaozin GBAtemp Regular

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    # Cemu detailed changelog for 1.11.1 # Patreon release date: 2017-11-20 # Public release date: 2017-11-27 general: Improved online support, as a consequence Cemu now requires all ccert and scert files to be dumped general: Input window should open faster general: Improved error description when file copy operations fail (save migration and update/DLC installer) general: Cemu will generate meta folder for saves if not already present (necessary to identify saves) general: Updated application and window icon general: Updated game profiles PPC/JIT: New global linear-scan register allocator Previous register allocator would only look at blocks of uninterrupted instructions, while the new RA can allocate registers across branches and loops, resulting in code with far less memory read/writes. If you know x64/ppc asm and want to see an example, check this link: http://cemu.info/changelog/cemu1.11.1_ra.txt PPC/JIT: Use BMI2 SHRX/SHLX for PPC SRW/SLW (if supported) PPC/JIT: Detect and replace common ADDIC+SUBFE pattern with x64 optimized code coreinit: Added missing MEMCreateUnitHeapEx, MEMDestroyUnitHeap exports coreinit: Fixed bugs in memory heap implementations coreinit: Added API MEMGetNthListObject, MEMGetPrevListObject, MEMPrependList, MCP_GetSystemVersion, MCP_TitleListByDevice ax: Small tweaks and optimizations to audio handling nn_ac: Added API GetConnectResult, GetLastErrorCode, GetStatus nn_ac: Fixed the return values of IsApplicationConnected, GetConnectStatus, GetAssignedAddress, GetAssignedSubnet nn_act: Implemented API AcquireIndependentServiceToken nn_acp: Implemented API ACPGetSaveDataTitleIdList, ACPGetTitleSaveMetaXml, ACPGetTitleSaveDirEx nn_erreula: Implemented preliminary support for nn_erreula library nlibcurl: Implemented a large chunk of Cafe OS nlibcurl functions GX2: Fixed a bug that caused a mismatch between geometry and pixel shader attribute location GX2: Fixed a rare bug that caused textures to be dropped from the texture cache after a period of time despite being still in use nsysnet: Added API NSSLCreateContext, NSSLSetClientPKI, NSSLAddServerPKI, NSSLAddServerPKIGroups, NSSLDestroyContext

    — Posts automatically merged - Please don't double post! —

    cemu 1.11.1 Patroen 20/11/2017 Public 27/11/2017
     
  4. joaozin

    joaozin GBAtemp Regular

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  5. chriztr

    chriztr GBAtemp Fan

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  6. joaozin

    joaozin GBAtemp Regular

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  7. joaozin

    joaozin GBAtemp Regular

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  8. joaozin

    joaozin GBAtemp Regular

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  9. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    So uh

    Is MK8 locking up at the loading screen for everyone else, too, or is it just me? Did AMD break CEMU again, and if so which driver do I need to roll back to?
     
  10. FloatingFatMan

    FloatingFatMan GBAtemp Advanced Fan

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    What CEMU and AMD Driver versions are you using?

    Edit: OK, the 17.11.2 & 17.11.4 AMD driver versions are a bust with CEMU from 1.10.0c on. I'll try 17.10.2 later (after work!) as I know 1.10.0c it worked OK with that.
     
    Last edited by FloatingFatMan, Dec 4, 2017
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  11. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    I'm on Cemu 1.11.1 and Crimson 17.11.1
     
    Last edited by TotalInsanity4, Dec 4, 2017
  12. FloatingFatMan

    FloatingFatMan GBAtemp Advanced Fan

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    OK, I used AMD's own uninstaller tool to wipe their drivers and then reinstalled from the 17.10.2 release, but it seems to have actually installed 17.11.1. However, CEMU 1.11.1 is running Mario Kart 8 just fine with this config.

    Perhaps try wiping your drivers as I did, and reinstalling?
     
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  13. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    Will do. Do you get that from their support website?
     
  14. FloatingFatMan

    FloatingFatMan GBAtemp Advanced Fan

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    Look on your C: drive, you will probably have an AMD folder with previous install versions in there. Go into the relevant version, and then into the \Bin64 folder and you should see AMDCleanupUtility.exe. Run that. It has no UI after the initial warning and takes a couple of minutes, but it will strip your system of all drivers and then ask to reboot. Once done, reinstall the drivers.
     
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  15. azoreseuropa

    azoreseuropa GBAtemp Guru

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    Nobody said that it replacing the n3DS at all. Nintendo Switch is much powerful than n3DS but I prefer Switch over n3DS. :)
     
  16. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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    So I've installed 17.10.2, but MK8 and NSMBU cause Cemu to hang still (and yes I have files for NSMBU)
     
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  17. chriztr

    chriztr GBAtemp Fan

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    rayman-legends.png nooooo.png
    vlcsnap-2017-12-07-21h41m44s929.png
     
    Last edited by chriztr, Dec 7, 2017
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  18. chriztr

    chriztr GBAtemp Fan

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    Last edited by chriztr, Dec 9, 2017 at 5:14 PM
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  19. kisamesama

    kisamesama GBAtemp Regular

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    same issue here but with RX 580 .. any fix?
     
  20. joaozin

    joaozin GBAtemp Regular

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  21. TotalInsanity4

    TotalInsanity4 GBAtemp Supreme Overlord

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