quadforce v 0.1 FINAL by crediar

LWares87

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i seriously hope crediar reconsiders the choice he made, as support for Mario Kart Arcade GP2 with Dolphin Emulator is a lot better and has more controls/commands available which would be benefitical for those who still use quadforce over DML on their actual wii console.

Dolphin Emulator (Triforce) is now available to download from the link found in the orignal quote from crediar's twiiter.
 

MakiManPR

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I found this version of Dolphin that says:

"Dolphin Triforce Git Changelog
* Fixed controls for MKGP2
A: Acceleration
B: Breaks
Analog Stick: Steering"

Dolphin

EDIT:
*removed link*
 

LWares87

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Compared to quadforce, the triforce build of dolphin emulator has more controls and is now fully playable.

I don't know, if the configuration menu is accessible yet though. Although... there are fixes/patches in place to prevent possible errors.

It's a shame we can't have something like this with quadforce though, as what we have is all we getting (that's if crediar decides to include it within either or both DML and DM).

Edit: I'd just thought, I'd add this as a reminder:
If your using quadforce, drag and drop
the raw and binary files over DiscEx
(rename the first folder before continuing
with the next). Then change the
GameIDs and GameTitles of "game.iso" in
both folders with WiiIsoRenamer. Copy
the extracted the folders to sd:/games.

Download and extract quadforce to sd:/
wad and install It using either Multi-Mod
Manager or WiiMod (these can be
downloaded from ModMii download page
2). A gamecube controller needs to be
plugged in at all times or else it will start
having a mind of it's own. If your wii
console isn't compatible with gamecube
backward compatibility, then there isn't
an alternative available apart from the
above build of Dolphin Emulator which
runs MK Arcade GP2 only.
 

seam

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Compared to quadforce, the triforce build of dolphin emulator has more controls and is now fully playable.

I don't know, if the configuration menu is accessible yet though. Although... there are fixes/patches in place to prevent possible errors.

It's a shame we can't have something like this with quadforce though, as what we have is all we getting (that's if crediar decides to include it within either or both DML and DM).

Edit: I'd just thought, I'd add this as a reminder:
If your using quadforce, drag and drop
the raw and binary files over DiscEx
(rename the first folder before continuing
with the next). Then change the
GameIDs and GameTitles of "game.iso" in
both folders with WiiIsoRenamer. Copy
the extracted the folders to sd:/games.

Download and extract quadforce to sd:/
wad and install It using either Multi-Mod
Manager or WiiMod (these can be
downloaded from ModMii download page
2). A gamecube controller needs to be
plugged in at all times or else it will start
having a mind of it's own. If your wii
console isn't compatible with gamecube
backward compatibility, then there isn't
an alternative available apart from the
above build of Dolphin Emulator which
runs MK Arcade GP2 only.

it already has working controls and is fully playable in quadforce... how is it any different on dolphin
 

LWares87

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Read this part again, carefully:
Compared to quadforce, the triforce build of dolphin emulator has more controls and is now fully playable.

Edit: change-logs (8dbee841ddb2 - 188a24562b9f) taken from dolphin emulator triforce-branch google-code site:
Changed the gas and brake controls to right trigger and left trigger respectively.
Hooked up the analog controls and some of the other switches. Thanks to MetalliC for the patch.
stickX - steering
stickY - gas / brake
A - Item button
B - Cancel button
Z - Coin
X - Test mode (not working)
Y - Service
Fixed controls for MKGP2
A: Acceleration
B: Breaks
Analog Stick: Steering
Preliminary support for Mario Kart Arcade GP 2.
Thanks to crediar for the
patch.
 

OOKAMIFR

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Compared to quadforce, the triforce build of dolphin emulator has more controls and is now fully playable.

I don't know, if the configuration menu is accessible yet though. Although... there are fixes/patches in place to prevent possible errors.

It's a shame we can't have something like this with quadforce though, as what we have is all we getting (that's if crediar decides to include it within either or both DML and DM).

Edit: I'd just thought, I'd add this as a reminder:
If your using quadforce, drag and drop
the raw and binary files over DiscEx
(rename the first folder before continuing
with the next). Then change the
GameIDs and GameTitles of "game.iso" in
both folders with WiiIsoRenamer. Copy
the extracted the folders to sd:/games.

Download and extract quadforce to sd:/
wad and install It using either Multi-Mod
Manager or WiiMod (these can be
downloaded from ModMii download page
2). A gamecube controller needs to be
plugged in at all times or else it will start
having a mind of it's own. If your wii
console isn't compatible with gamecube
backward compatibility, then there isn't
an alternative available apart from the
above build of Dolphin Emulator which
runs MK Arcade GP2 only.

it already has working controls and is fully playable in quadforce... how is it any different on dolphin

you can increase video output
just tested with a very good friend with a overkill laptop (alienware full 3D) in 1080p and the game is beautifull
except this point, this is exactly the same :)

.
 

seam

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Read this part again, carefully:
Compared to quadforce, the triforce build of dolphin emulator has more controls and is now fully playable.

Edit: change-logs (8dbee841ddb2 - 188a24562b9f) taken from dolphin emulator triforce-branch google-code site:
Changed the gas and brake controls to right trigger and left trigger respectively.
Hooked up the analog controls and some of the other switches. Thanks to MetalliC for the patch.
stickX - steering
stickY - gas / brake
A - Item button
B - Cancel button
Z - Coin
X - Test mode (not working)
Y - Service
Fixed controls for MKGP2
A: Acceleration
B: Breaks
Analog Stick: Steering
Preliminary support for Mario Kart Arcade GP 2.
Thanks to crediar for the
patch.

god damnit you are a stupid fucking idiot.
 

LWares87

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@seam: Let me remind you of what you said:
it already has working controls and is fully playable in quadforce... how is it any different on dolphin
Quadforce = Wii - plays both Mario Kart Arcade GP 1 & 2, has standard controls. Uses GC Mode on Wii Console.

Dolphin Triforce Emulator = PC - only plays Mario Kart Arcade GP2 (at the moment) with more advanced controls. Works similar to quadforce, but depends on performance of computer/laptop though. Also, playable in HD formats.

Both methods don't have virtual data card saving as yet, though.

Edit: just tried Mario Kart Arcade GP2 on Dolphin Triforce Emulator and it works like a charm with patches enabled (you have to copy and paste them from the link baed on the Game's WIP Discussion Thread into a newly created "GGPE02.ini" to get the game to work properly).
 

sindrik

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you can increase video output
just tested with a very good friend with a overkill laptop (alienware full 3D) in 1080p and the game is beautifull
except this point, this is exactly the same :)

using rev 696 and 1080p on this game is awesome

and widescreen is a plus for me
 
Last edited by sindrik,
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daxtsu

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Does anyone else get incredibly bad audio while playing either Mario Kart game with quadforce? It's as if the emulator isn't initializing the audio properly or something. it's nothing but static and electronic noises.

I'm running the game(s) off a 2gb sd formatted to fat32, 64k clusters. This same SD can run compatible DIOS MIOS games with no sound issues.
 

TerryG

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I'm having audio issues myself, but only when running from an emulated nand. Running from real nand works great, and aside from the audio problem running from the emulated nand does good too.
 

daxtsu

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Running it from the real NAND, eh..I'll give it a shot. Thanks for the tip. Now to see how well DM plays with neek2o.

Edit: The sound works flawlessly now. Thanks again for the tips.
 

Gan1664

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Has anyone tested another game ?

I found this list on a forum:

Donkey Kong: Banana Kingdom
Donkey Kong: Jungle Fever
F-Zero AX Amusement Vision
F-Zero AX "Cycraft ver."
Gekitou Pro Yakyuu
Mario Kart Arcade GP
Mario Kart Arcade GP 2
Mobile Suit Gundam
Pokémon Battrio
Rhythm Tengoku
The Key of Avalon: The Wizard Master
The Key of Avalon Ver. 1.10
The Key of Avalon Ver. 1.20 : Summon The New Monsters
The Key of Avalon Ver. 1.30: Chaotic Sabbat
The Key of Avalon 2: Eutaxy Commandment
The Key of Avalon 2: War of the Key
Virtua Striker 2002
Virtua Striker 4
Virtua Striker 4 ver.2006
Wartran Troopers


I know F-Zero isn't working but maybe some others ?
 

SifJar

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Has anyone tested another game ?

I found this list on a forum:

Donkey Kong: Banana Kingdom
Donkey Kong: Jungle Fever
F-Zero AX Amusement Vision
F-Zero AX "Cycraft ver."
Gekitou Pro Yakyuu
Mario Kart Arcade GP
Mario Kart Arcade GP 2
Mobile Suit Gundam
Pokémon Battrio
Rhythm Tengoku
The Key of Avalon: The Wizard Master
The Key of Avalon Ver. 1.10
The Key of Avalon Ver. 1.20 : Summon The New Monsters
The Key of Avalon Ver. 1.30: Chaotic Sabbat
The Key of Avalon 2: Eutaxy Commandment
The Key of Avalon 2: War of the Key
Virtua Striker 2002
Virtua Striker 4
Virtua Striker 4 ver.2006
Wartran Troopers

I know F-Zero isn't working but maybe some others ?

I believe the only patches present in quadforce are the two MK games and F Zero. The F Zero patch is not functional. Without patches, none of the other games will work either.
 

sonictopfan

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I didn't know Quadforce had an inactive patch for F-Zero, source?

Also Virtua Stricker 2002 is already on Gamecube, and Naomi of course, so it already works with DM/DML and on nullDC Naomi!
 

otherscott22

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As a user who cares nothing for virtual nand/dm stuff, using an old chipped system, can i just install the mios wad and burn the iso to a disc (before running thru discex or w/e it is....?
 

seam

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u dont need to burn it to a disc. just install the wad. then run the game files through discex. then copy them into the "games" folder on your SD.. run the games through your quadforce channel or preferred loader...
 

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