Hacking Hardware Homebrew [PS2] What determines game-system region lock on the PS2?

throwaway8

New Member
OP
Newbie
Joined
Aug 17, 2023
Messages
1
Trophies
0
Age
33
XP
9
Country
Japan
Hi all, I live in Japan and am looking to buy a PS2 to play some PS1 games (and also a few PS2 games so I rather buy a PS2 over a PS1). Although I own physical copies of these games, they are the Japanese versions and this time around I want to play them in English.

I don’t really want to buy the English versions for these games as I already bought these games once in Japanese, and it’s hard to justify buying the English versions. Therefore I plan to install Free McBoot on my PS2 and go through the proper procedures to allow the PS2 to play backups of these English versions burned onto a disc. I don’t really like emulation (or at least PC emulation) so I rather do this if possible.

The problem is that the PS2 I plan to buy will be an NTSC-J PS2 (more prudent to buy such a model for me living in Japan and whatnot). If I do go about this burning process, I will be burning an ISO from an NTSC-U game onto a blank disc that I’ll buy here in Japan.

From my understanding I cannot use MechaPwn to remove region lock on a NTSC-J PS2 (please correct me if I’m wrong). Thus, I am still subject to the PS2’s region locking.

Therefore, will:

A: The game will run just fine as the physical disc on which the game is burned onto will be from Japan, and thus compatible with an NTSC-J PS2

Or,

B: The game will not run as the ISO on the burned disc comes from an NTSC-U game, causing the PS2 to region-lock me out of playing it.

I also acknowledge that other scenarios I’m not currently aware of are also possible. If I am missing something please do let me know :) .

Any advice is appreciated!

Edit: Grammar
Post automatically merged:

Just an update, looked deeper into MechaPwn’s compatibility and it seems that NTSC-J models above SCPH-7000x work fine. I assume then that if I buy a NTSC-J SCPH-75000 model and get MechaPwn running on it I should be able to achieve what I’m aiming to accomplish without any problems?
 
Last edited by throwaway8,

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • Xdqwerty @ Xdqwerty:
    and the morning cuz school
  • Xdqwerty @ Xdqwerty:
    Although tomorrow is Labor Day which means I won't go to class which means I'll sleep well.
  • BakerMan @ BakerMan:
    is labor day different in venezuela than in america, or did time skip that far?
  • K3Nv2 @ K3Nv2:
    It must be the 1st already
  • BakerMan @ BakerMan:
    1st of what?
  • BakerMan @ BakerMan:
    may?
  • K3Nv2 @ K3Nv2:
    Oh yeah it's in September
  • Xdqwerty @ Xdqwerty:
    @BakerMan, yea i think its different
  • BakerMan @ BakerMan:
    ok, because here it's in september, right before the fuckin school year starts
  • Xdqwerty @ Xdqwerty:
    good night
  • BakerMan @ BakerMan:
    as to you
  • K3Nv2 @ K3Nv2:
    How do you know if the night will be good when you're asleep
  • BakerMan @ BakerMan:
    because i didn't say i was asleep
  • BakerMan @ BakerMan:
    i said i was sleeping...
  • BakerMan @ BakerMan:
    sleeping with uremum
  • K3Nv2 @ K3Nv2:
    Even my mum slept on that uremum
  • TwoSpikedHands @ TwoSpikedHands:
    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
  • TwoSpikedHands @ TwoSpikedHands:
    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
  • TwoSpikedHands @ TwoSpikedHands:
    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
  • Sicklyboy @ Sicklyboy:
    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
  • Sicklyboy @ Sicklyboy:
    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
    Sicklyboy @ Sicklyboy: I'm not familiar with the technicalities of the differences between the two versions, but I'm...