DSPanther said:Okay the game works without any freezes but I'm missing some sound. No voices during cut-scenes etc. Any ideas!?
I'm playing the NTSC version on a japanese Wii with CFGloader.
Ok, tried that, got a black screen. Game won't start at all!WiiPower said:DSPanther said:Okay the game works without any freezes but I'm missing some sound. No voices during cut-scenes etc. Any ideas!?
I'm playing the NTSC version on a japanese Wii with CFGloader.
The game only uses the language set in the wii settings. You can try this Ocarina code:
http://geckocodes.org/?c=RPWZ41
and then try to force english language.
WiiPower, giantpune was saying that the Ocarina code can only work if you have a USB Gecko. Is that correct in your experience?WiiPower said:DSPanther said:Okay the game works without any freezes but I'm missing some sound. No voices during cut-scenes etc. Any ideas!?
I'm playing the NTSC version on a japanese Wii with CFGloader.
The game only uses the language set in the wii settings. You can try this Ocarina code:
http://geckocodes.org/?c=RPWZ41
and then try to force english language.
Dr. Clipper said:WiiPower, giantpune was saying that the Ocarina code can only work if you have a USB Gecko. Is that correct in your experience?WiiPower said:DSPanther said:Okay the game works without any freezes but I'm missing some sound. No voices during cut-scenes etc. Any ideas!?
I'm playing the NTSC version on a japanese Wii with CFGloader.
The game only uses the language set in the wii settings. You can try this Ocarina code:
http://geckocodes.org/?c=RPWZ41
and then try to force english language.
@DS Panther: Try forcing English for language in the game settings.
Unfortunately, just like WiiPower already wrote, it didn't work.Dr. Clipper said:WiiPower, giantpune was saying that the Ocarina code can only work if you have a USB Gecko. Is that correct in your experience?WiiPower said:DSPanther said:Okay the game works without any freezes but I'm missing some sound. No voices during cut-scenes etc. Any ideas!?
I'm playing the NTSC version on a japanese Wii with CFGloader.
The game only uses the language set in the wii settings. You can try this Ocarina code:
http://geckocodes.org/?c=RPWZ41
and then try to force english language.
@DS Panther: Try forcing English for language in the game settings.
Can you do that without a USB Gecko?sm98 said:adding a delay before executing the code works here as a work around atm too
Dr. Clipper said:Can you do that without a USB Gecko?sm98 said:adding a delay before executing the code works here as a work around atm too
sm98 said:Dr. Clipper said:Can you do that without a USB Gecko?sm98 said:adding a delay before executing the code works here as a work around atm too
yep, it's a hack job but it works so fari'll just c&p it...the a8 line works ok, loading from gct rather than sending the code
Hookable sm98
A8000000 00000100
044CDECC 4800005C
bseos said:Ok, followed all the steps and so far all good, till i reached installing the wad "IOS249v9(IOSslot223)"
Doesnt matter which Wad manager i use, i keep getting ERROR! (ret =-1022)
ANyhelp would be appreicated
WiiPower said:bseos said:Ok, followed all the steps and so far all good, till i reached installing the wad "IOS249v9(IOSslot223)"
Doesnt matter which Wad manager i use, i keep getting ERROR! (ret =-1022)
ANyhelp would be appreicated
1. There's another(in my eyes) better method now to boot the game:
Use latest configurable usb loader or latest NeoGamma + included .wip file for it
2. -1022 indicates a problem with the wad or the sd card. You may want to try another sd card.
WiiPower said:Did they update it for PoP? If not, it won't work, because GX does a patch that allows to play games without a disc in the drive. Any patch other than the one to get the game to work cause the game to crash.