Hacking Post your WiiU cheat codes here!

BullyWiiPlaza

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If you do a full range search you're doing something wrong anyway. I'm still not sure why it freezes up on evaluating bytes sometimes but I'm not doing something wrong. I will do some more testing soon since this is a relatively important issue to fix.

The "Choose memory dump" button always works for me and others. It's a normal JFileChooser dialog. It's not faulty. Everyone else is using it so obviously it must be working otherwise nobody could use it. You're lucky though, I'm looking into an alternative like using the Windows file chooser (if the user is on Windows).
 
Last edited by BullyWiiPlaza,

Dekirai

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Does anybody know which Memory Range the N64 uses?
I can't find any codes for N64 VC's. The Range for NDS Game are from 16000000 to 17000000 for example.
For GBA, SNES and N64 I found nothing. :(
Would be nice if somebody can help me with that.
 

thekarter104

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Last edited by thekarter104,

Dekirai

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Can somebody test it?

Forgot to mention: It's with TCP Gecko installer + CosmoCortneys Codehandler!

Code:
#Mario Power UP
E8B3398B ??
*00 = Hatless Mario
*04 = Metal Mario
*06 = Invisible Metal Mario
*10 = Normal Mario
*18 = Wing Hat Mario
*1A = Invisible Wing Hat Mario
*1C = Metal Wing Hat Mario
*1E = Invisible Metal Wing Hat Mario
*24 = Hatless Metal Mario
*26 = Hatless Invisible Metal Mario
*2A = Hatless Invisible Mario with Hat in right Hand
*2C = Hatless Metal Mario with Hat in right Hand
*30 = Normal Mario with Hat in right Hand
*32 = Invisible Mario with Hat and Hat in right Hand
*34 = Metal Mario with Hat and Hat in right Hand
bla bla bla
*88 = Completely invisible Mario

#Current Coins
E8B33A2D

#Current Lives
E8B33A31

#Current Energy
E8B33A32

#Current Red Coins (Only for Bob-Omb Battlefield)
E8B46793

#Current Stars
E8B33A2F

#Disable HUD
E8B33A7C 00
*01 only show lives
*04 only show stars
 
Last edited by Dekirai,

RedRose30

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Here is how i found my money by searching and converting my money to hex.. Tried finding wins and skill points found the value i was looking for but when i would edit nothing would happen. only money code works hers the text i used to find money
memory range 10
1C68A65 = $29,788,773 my money value converted to hex...

10000000 to 15000000 two values search
Pokken Tournament MOD MONEY 999,999,999
10675694 3B9AC9FF
So far only money code works and stays... if anyone can find skills or wins i will take them
Actually, this might be my own fault. Am I actually supposed to put the two search values in before I send the code?

Is that why it's freezing?
 

Ziggyhacks

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RedRose, the code that will work with the old codehandler is as follows:
00020000 10675694
3B9AC9FF 00000000
D0000000 DEADCAFE
And the new one:
00020000 10677694
3B9AC9FF 00000000
D0000000 DEADCAFE
 
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Anoymous_001

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If you do a full range search you're doing something wrong anyway. I'm still not sure why it freezes up on evaluating bytes sometimes but I'm not doing something wrong. I will do some more testing soon since this is a relatively important issue to fix.

The "Choose memory dump" button always works for me and others. It's a normal JFileChooser dialog. It's not faulty. Everyone else is using it so obviously it must be working otherwise nobody could use it. You're lucky though, I'm looking into an alternative like using the Windows file chooser (if the user is on Windows).

1. The range i was trying to search was 44000000 - 48000000

2.Thanks! Dumping finally works! :D
 
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Anoymous_001

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@BullyWiiPlaza Can you import the windows file chooser for universal pointer search too?

I don't know why, but it seems that my java doesn't have the "JFileChooser" thing.

I have Java SE Runtime Envoirment 8 update 112
 
Last edited by Anoymous_001,

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