Hacking Post your WiiU cheat codes here!

0nethe

Well-Known Member
Member
Joined
Jul 30, 2013
Messages
180
Trophies
0
Age
38
XP
449
Country
Mali
You can use it with a normal disk.

But it doesn't work with Loadiine
Oh yeah, I keep forgetting that, merci!!

Edit:
-use wj44.ml/launcher
-load gecko hander and install with X
-go back home and launch bayo disk
game freezing on first screen

I give up, it is not like I need a perma code anyway. I can poke all I need T_T
 
Last edited by 0nethe,

OriginalHamster

UStealthy
Member
Joined
Nov 2, 2008
Messages
3,380
Trophies
0
Age
44
XP
1,367
Country
Cote d'Ivoire
An .rpx is an encrypted .elf file and used as main executable of a game, app or channel. Since the GameCube ppc-including files like .elf/.dol/.rel were used to execute code
If I dump my Bayo2 game with ddd should be able to extract this .rpx right? Do I need decrypt it afterwards or it's not needed for IDA pro?
 
Last edited by OriginalHamster,

BullyWiiPlaza

Nintendo Hacking <3
Member
Joined
Aug 2, 2014
Messages
1,932
Trophies
0
XP
2,477
Country
Germany
Just one little question :) Maybe I am missing one step but how were you able to launch MK like that? After I install the handler by pressing X, I go back to home and if I launch Mii Maker, I go back to the handler Installation again.
Normal disk launch. No "backup loader"
 

DeeeFoo

Well-Known Member
Newcomer
Joined
Feb 7, 2015
Messages
45
Trophies
0
Age
30
XP
88
Country
United States
Hyrule Warriors v1.9 EU (loadiine id BWPP01)

106DDB52 0001869f 99,999 kills
350DCAE4 0098967F 9,999,999 rupes
35668608 00F000F0 items start here I think (00F0=240)
Thanks. Do these work on the US version as well? Do you have any more HW codes?
 
Last edited by DeeeFoo,

tomman321

Well-Known Member
Member
Joined
Feb 4, 2016
Messages
130
Trophies
0
Age
26
XP
393
Country
United States
So I tried to use the Infinite Magic and Max Magic cheats with WWHD (NTSC) and it had no effect. Is it because I'm using the downloaded version instead of the disc? If this is the case, are there any codes for this version?
 

Ailuros27

Well-Known Member
Member
Joined
Apr 7, 2015
Messages
732
Trophies
0
XP
421
Country
United States
Here are the codes I've ported for Splatoon 2.7.0. For many versions now they've worked for both disc and downloadable versions of the game, but some addresses I found earlier in this thread seemed to be vastly different for my North American disc version, so that may no longer be the case. These were tested to work on the North American version of the game updated to 2.7.0, so they should at least work for that. I've also attached a cheats.txt for use with @Onion_Knight's loader if anyone still uses it, as well as a tested-to-work XML file for JGecko U. Enjoy!

Edit: I left an old line in the cheats.txt about the codes not having been tested. Ignore that. They have been tested to work.
 

Attachments

  • Splatoon 270.zip
    800 bytes · Views: 171
Last edited by Ailuros27,

H0neyBadger

Well-Known Member
Newcomer
Joined
Oct 4, 2015
Messages
96
Trophies
0
XP
505
Country
France
I wonder if anyone knows how the current score in starfox zero is coded?
I tried 8bits, 16bits, 32bits & float values without success (in the same level).

It should be 16bit or 32bit integer

I have already tried that (several times).
I m confused, scores are usually the easiest values to cheat.
any help would be greatly appreciated
 

Ailuros27

Well-Known Member
Member
Joined
Apr 7, 2015
Messages
732
Trophies
0
XP
421
Country
United States
Good news, everyone! I've ported some of the most essential codes for Hyrule Warriors to version 1.9.0. I've even included the long-awaited Player 2 magic code. As before, I've uploaded a file with a cheats.txt for those who want to see the base codes for future porting or use with GeckoDotNet. I've also included an XML for use with JGecko U. Enjoy! Now I'm going to go play some vidya games instead of messing with them.

If only someone would take the info here and make a Wii U save editor then we wouldn't need to keep porting dozens of materials codes each time there's an update.
https://gbatemp.net/threads/hyrule-warriors-save-editing.425943/
 

Attachments

  • Hyrule Warriors 190.zip
    3.2 KB · Views: 226
Last edited by Ailuros27,

OriginalHamster

UStealthy
Member
Joined
Nov 2, 2008
Messages
3,380
Trophies
0
Age
44
XP
1,367
Country
Cote d'Ivoire
There's a plugin for IDA pro to open .rpx files
Ok, I opened the Bayonetta 2 .rpx file, I'm seeing the memory addresses what do I need next?

bayocode.jpg
 
Last edited by OriginalHamster,

RemixDeluxe

Well-Known Member
Member
Joined
Nov 23, 2010
Messages
4,583
Trophies
0
XP
2,525
Country
United States
I got an idea on how to find the addresses for the Super Mario Maker costumes.

I've already unlocked every costume except for the extremely hard ones in that new mode, however I'm willing to backup my game and start completely over. Make a dump of the fresh new game then afterwards scan every amiibo possible into the game and see where in the save data a bunch of values changed from 0 to 1.

Does anyone got any idea of any sort of app that can compare two hex datas side by side and spot the differences? Would make this easier.
 

CosmoCortney

i snack raw pasta and chew lollipops
OP
Member
Joined
Apr 18, 2013
Messages
1,768
Trophies
2
Location
on the cool side of the pillow
Website
follow-the-white-rabbit.wtf
XP
3,017
Country
Germany
You mean search for those values?
01000010 AD5D18D0
3C800000 909C0000
3C80447A 909C0008
00000000 000000FF

Everyone of them?
no. i assume the code's creator has found the cheats address in memory and in order to make capable of performing permanent write they searched for instructions using the energy's.

you could try to search for
909C0000 or 909C0008 or stw r4,0(r28) or stw r4,8(r28)
 

Site & Scene News

Popular threads in this forum

General chit-chat
Help Users
  • No one is chatting at the moment.
    Psionic Roshambo @ Psionic Roshambo: Do I make you randy!!! Lol