- Joined
- Oct 27, 2002
- Messages
- 23,749
- Trophies
- 4
- Age
- 46
- Location
- Engine room, learning
- XP
- 15,662
- Country
That's how I see it:
- 1. simple plateform
- 2. (JP) Lost level (Sequel to Mario1. same core)
- 2. (US) more adventure/exploration felling, new characters.
- 3. map system, flying,
- 4. (mario world), improved graphics thanks to Snes power, New yoshi, multiple route and secrets, new items and powers. But might be considered technically like a mix of all three old ones. (it's my favorite in the series)
- 64 new 3D world (very inovative)
- Sunshine: Same as M64, 3D world, not inovative on the game mechanics (3D maps), only the water spring system is new. You even "go inside walls" like on M64! very similar I tell you!
- Galaxy: Still 3D, but a new core, a new gameplay.
- Galaxy2: (sequel, nothing new), I didn't like the level selection back to a more linear system
- New super mario Bros Wii: New core, co-op multiplayer
- NSMB2: sequel, same core, same element, nothing new
- NSMBWiiU: Same core (new graphics, new effects, etc.), Map system and multi-routes, Online play/trophy system
- 1. simple plateform
- 2. (JP) Lost level (Sequel to Mario1. same core)
- 2. (US) more adventure/exploration felling, new characters.
- 3. map system, flying,
- 4. (mario world), improved graphics thanks to Snes power, New yoshi, multiple route and secrets, new items and powers. But might be considered technically like a mix of all three old ones. (it's my favorite in the series)
- 64 new 3D world (very inovative)
- Sunshine: Same as M64, 3D world, not inovative on the game mechanics (3D maps), only the water spring system is new. You even "go inside walls" like on M64! very similar I tell you!
- Galaxy: Still 3D, but a new core, a new gameplay.
- Galaxy2: (sequel, nothing new), I didn't like the level selection back to a more linear system
- New super mario Bros Wii: New core, co-op multiplayer
- NSMB2: sequel, same core, same element, nothing new
- NSMBWiiU: Same core (new graphics, new effects, etc.), Map system and multi-routes, Online play/trophy system