Nitrohax (homebrew Action Replay alternative) now working as a .CIA!

A free alternative to Action Replay cheating devices for Nintendo DS games, Nitrohax, has been released in CIA format to work on the Nintendo 3DS. Download below, and this video made by @Apache Thunder and recorded by @Sasori will show it off!



Also:

Don't forget, that you currently need dev Luma3DS 6.0 or newer CFW and patched TwlBg.cxi before you can use this. So if you get the fat init failed error you don't patched dev launcher yet. More on that here:

https://github.com/ahezard/twl_firm_patcher

and a guide to use it here https://gbatemp.net/threads/how-to-use-twl_firm_patcher.438703

:download:Download
 
Last edited by shutterbug2000, , Reason: Changed link to github release

Wrongnut

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mike a

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I have a flashcart, that already has cheats in it, I don't see the need for this personally except for those that don't have a flashcart.

and one person said by xmas we wont need flashcarts anymore lol WHY,, what makes you say that
 

IFeastOnSouls

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any idea what the fbi title is?
Hey Steinyamite, just wanted to mention that the title doesn't show up on FBI because Nitrohax is only installed in the NAND since it installs as a DSiWare. So the only way you could remove it is by going to Data Management in System Settings, and tapping on the DSiWare section. You'll find it there. Sorry if I'm a little late to the party since I've managed to come across this issue only yesterday lol. But if you haven't come across a solution yet I hope this helps!
 

layd tayor

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hello, the NitroHax can work with nds games saved in the 3ds with forwarder3ds or just work with
cartridges?

if not, someone knows how can I use cheats in that kind of ds games? Im have all the day searching for cheats for nds saved in 3ds with forwarder3ds :'c
 

KainReaver

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This program doesn't work anymore. It just goes from "insert game cartridge" to wanting to explore my SD card instead of the NDS game i have now put into the 3DS, Soulsilver, for example. Wtf do you mean by "open *xml file"?
 

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    1st of what?
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    may?
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    yall im torn... ive been hacking away at tales of phantasia GBA (the USA version) and have so many documents of reverse engineering i've done
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    I just found out that the EU version is better in literally every way, better sound quality, better lighting, and there's even a patch someone made to make the text look nicer
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    Do I restart now using what i've learned on the EU version since it's a better overall experience? or do I continue with the US version since that is what ive been using, and if someone decides to play my hack, it would most likely be that version?
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    @TwoSpikedHands, I'll preface this with the fact that I know nothing about the game, but, I think it depends on what your goals are. Are you trying to make a definitive version of the game? You may want to refocus your efforts on the EU version then. Or, are you trying to make a better US version? In which case, the only way to make a better US version is to keep on plugging away at that one ;)
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    I'm not familiar with the technicalities of the differences between the two versions, but I'm wondering if at least some of those differences are things that you could port over to the US version in your patch without having to include copyrighted assets from the EU version
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    @Sicklyboy I am wanting to fully change the game and bend it to my will lol. I would like to eventually have the ability to add more characters, enemies, even have a completely different story if i wanted. I already have the ability to change the tilemaps in the US version, so I can basically make my own map and warp to it in game - so I'm pretty far into it!
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    I really would like to make a hack that I would enjoy playing, and maybe other people would too. swapping to the EU version would also mean my US friends could not legally play it
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    I am definitely considering porting over some of the EU features without using the actual ROM itself, tbh that would probably be the best way to go about it... but i'm sad that the voice acting is so.... not good on the US version. May not be a way around that though
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    I appreciate the insight!
    TwoSpikedHands @ TwoSpikedHands: I appreciate the insight!