Nintendont on usb while wiiu wup games are on another usb : doesn't work?

Volt26

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Hello, I beg you all pardon. I'm sure the answer is somewhere. But I've been searching for over 3 hours with lots of similar stories but all solutions I tried didn't work.

So here is the short story :

I have 2 usb keys plugged in my wii U :
One is used to dump the WUP files and play Wii U games (it works fine)
The second is used to hold gamecube (example : usb:\games\BombermanGeneration[GBGE5G]\game.iso) and wii games (example : usb:\wbfs\Bust-a-Move Bash! [RBME5G]\RBME5G.wbfs)

If I unplug the first USB key (the one that contains the WUP files), then the second USB key works fine both for gamecube and Wii games.

If I leave both USB keys there, everything works EXCEPT gamecube games with Nintendont. I get a red error "CheckForMultiGameAndRegion() failed."

I'm clueless. This is a WiiU I'm *hacking* for my cousin. The one I own for years have a similar setup and everything works without having to unplug anything. Do you know what I'm doing wrong?
I check the 2nd drive with MiniTool Partition Wizard Free and I can confirm it is MBR, FAT32 with 16K clusters. Please help me.
 

Exotical

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Hello, I beg you all pardon. I'm sure the answer is somewhere. But I've been searching for over 3 hours with lots of similar stories but all solutions I tried didn't work.

So here is the short story :

I have 2 usb keys plugged in my wii U :
One is used to dump the WUP files and play Wii U games (it works fine)
The second is used to hold gamecube (example : usb:\games\BombermanGeneration[GBGE5G]\game.iso) and wii games (example : usb:\wbfs\Bust-a-Move Bash! [RBME5G]\RBME5G.wbfs)

If I unplug the first USB key (the one that contains the WUP files), then the second USB key works fine both for gamecube and Wii games.

If I leave both USB keys there, everything works EXCEPT gamecube games with Nintendont. I get a red error "CheckForMultiGameAndRegion() failed."

I'm clueless. This is a WiiU I'm *hacking* for my cousin. The one I own for years have a similar setup and everything works without having to unplug anything. Do you know what I'm doing wrong?
I check the 2nd drive with MiniTool Partition Wizard Free and I can confirm it is MBR, FAT32 with 16K clusters. Please help me.
You can't have 2 USBS plugged in at the same time.
 
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elk1007

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Hello, I beg you all pardon. I'm sure the answer is somewhere. But I've been searching for over 3 hours with lots of similar stories but all solutions I tried didn't work.

So here is the short story :

I have 2 usb keys plugged in my wii U :
One is used to dump the WUP files and play Wii U games (it works fine)
The second is used to hold gamecube (example : usb:\games\BombermanGeneration[GBGE5G]\game.iso) and wii games (example : usb:\wbfs\Bust-a-Move Bash! [RBME5G]\RBME5G.wbfs)

If I unplug the first USB key (the one that contains the WUP files), then the second USB key works fine both for gamecube and Wii games.

If I leave both USB keys there, everything works EXCEPT gamecube games with Nintendont. I get a red error "CheckForMultiGameAndRegion() failed."

I'm clueless. This is a WiiU I'm *hacking* for my cousin. The one I own for years have a similar setup and everything works without having to unplug anything. Do you know what I'm doing wrong?
I check the 2nd drive with MiniTool Partition Wizard Free and I can confirm it is MBR, FAT32 with 16K clusters. Please help me.

You can use UStealth on the Fat32 drive being used for Nintendon't.

This way, it's only seen inside of loaders that support it.
I had success using a WiiUdrive for WiiU and Wii installs, and using a Ustealth drive with Nintendont.

EDIT: I was able to get UStealth working in Nintendont launched via HBC, but not with a forwarder from WiiU menu.

EDIT2: I wanted to mention that UStealth will prevent the "only attach one drive" message, but it can cause other problems when installing to USB.
For example, WUP Installer GX2 will throw an error when trying to USB install while UStealth drive is attached.
 
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CrisMod

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If you are using Nintendont with the Wii U Pad , it will disable te functions of the USB plugged, because it keeps busy the IOs function for emulate the controller.... different is if you launch Nintendont in "vWii mode" and use a real controller plugged disabling the "Wii U Mode"....

For that reason, it's suggested to place and use the game by a big SD Card, and avoid many little issues between USB/Wii U Mode.
 

elk1007

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If you are using Nintendont with the Wii U Pad , it will disable te functions of the USB plugged, because it keeps busy the IOs function for emulate the controller.... different is if you launch Nintendont in "vWii mode" and use a real controller plugged disabling the "Wii U Mode"....

For that reason, it's suggested to place and use the game by a big SD Card, and avoid many little issues between USB/Wii U Mode.

Thank you for clearing this up. I was going crazy trying to figure out why.
 
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