Nintendo Switch Reveal

NintendoSwitch_hardware.0.0.jpg
Nintendo has finally decided to show off their new "home gaming system", code-name NX. It's time to see what Nintendo has up their sleeves and put all the rumors to rest.
GBAtemp will covering the announcement and the OP will be updated as new information rolls in from the preview. Remember, the video starts at 9AM Central Standard Time, so be sure to watch, and discuss your thoughts here!

:arrow: Nintendo Official Site
Trailer


It's called the Nintendo Switch. Rumors are true, it's a tablet with connectable buttons that you can play at home and on the go. Console Controller looks similar to the Xbox One's. Has small little remotes and supports multiplayer. NBA game being shown. 3D Mario title. When you connect the portable controllers the system goes from console to portable. Skyrim and Splatoon shown. Still coming March next year.

Press Release
Detachable Controllers Reinvent Gaming

REDMOND, Wash.--(BUSINESS WIRE)-- In an introductory video released today, Nintendo provided the first glimpse of its new home gaming system and revealed that it is called Nintendo Switch. In addition to providing single and multiplayer thrills at home, the Nintendo Switch system also enables gamers to play the same title wherever, whenever and with whomever they choose. The mobility of a handheld is now added to the power of a home gaming system to enable unprecedented new video game play styles.

At home, Nintendo Switch rests in the Nintendo Switch Dock that connects the system to the TV and lets you play with family and friends in the comfort of your living room. By simply lifting Nintendo Switch from the dock, the system will instantly transition to portable mode, and the same great gaming experience that was being enjoyed at home now travels with you. The portability of Nintendo Switch is enhanced by its bright high-definition display. It brings the full home gaming system experience with you to the park, on an airplane, in a car, or to a friend’s apartment.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

Companies that will support the Switch
505 Games
• LEVEL-5 Inc.
• Activision Publishing, Inc.
• Marvelous Inc.
• ARC SYSTEM WORKS Co., Ltd.
• Maximum Games, LLC
• ATLUS CO., LTD.
• Nippon Ichi Software, Inc.
• Audiokinetic Inc.
• Parity Bit Inc.
• Autodesk, Inc.
• PlatinumGames Inc.
• BANDAI NAMCO Entertainment Inc.
• RAD Game Tools, Inc.
• Bethesda
• RecoChoku Co., Ltd.
• CAPCOM CO., LTD.
• SEGA Games Co., Ltd.
• Codemasters®
• Silicon Studio Corporation
• CRI Middleware Co., Ltd.
• Spike Chunsoft Co., Ltd.
• DeNA Co., Ltd.
• SQUARE ENIX CO., LTD.
• Electronic Arts
• Starbreeze Studios
• Epic Games Inc.
• Take-Two Interactive Software, Inc.
• Firelight Technologies
• Telltale Games
• FromSoftware, Inc.
• THQ Nordic
• Frozenbyte
• Tokyo RPG Factory Co., Ltd.
• GameTrust
• TT Games
• GRASSHOPPER MANUFACTURE INC.


• UBISOFT
• Gungho Online Entertainment, Inc.
• Ubitus Inc.
• HAMSTER Corporation
• Unity Technologies, Inc.
• Havok
• Warner Bros. Interactive Entertainment
• INTI CREATES CO., LTD.
• Web Technology Corp

Screens
ss+(2016-10-20+at+09.18.41).jpg ss+(2016-10-20+at+09.19.46).jpg ss+(2016-10-20+at+09.20.07).jpg ss+(2016-10-20+at+09.20.18).jpg

ss+(2016-10-20+at+09.20.44).jpg ss+(2016-10-20+at+09.21.03).jpg ss+(2016-10-20+at+09.21.24).jpg ss+(2016-10-20+at+09.21.54).jpg

ss+(2016-10-20+at+09.22.08).jpg ss+(2016-10-20+at+09.22.24).jpg ss+(2016-10-20+at+09.22.36).jpg ss+(2016-10-20+at+09.23.16).jpg
It will be powered by a custom Nvidia Tegra chip.
Nintendo Switch is powered by the performance of the custom Tegra processor. The high-efficiency scalable processor includes an NVIDIA GPU based on the same architecture as the world’s top-performing GeForce gaming graphics cards.

:arrow: Nvidia Blog

:arrow: Nintendo Switch Site

aCvN5gD4VMAA0FCh.jpg aCvN5gEIVIAAOcAA.jpg aCvN5gEmUMAAx8nb.jpg aCvN5gEZUAAAzayg.jpg

Nintendo First Look
The detachable controllers are called Joy-Con controllers.

Gaming springs into action by removing detachable Joy-Con controllers from either side of Nintendo Switch. One player can use a Joy-Con controller in each hand; two players can each take one; or multiple Joy-Con can be employed by numerous people for a variety of gameplay options. They can easily click back into place or be slipped into a Joy-Con Grip accessory, mirroring a more traditional controller. Or, if preferred, the gamer can select an optional Nintendo Switch Pro Controller to use instead of the Joy-Con controllers. Furthermore, it is possible for numerous people to bring their Nintendo Switch systems together to enjoy local multiplayer face-to-face competition.

“Nintendo Switch allows gamers the freedom to play however they like,” said Reggie Fils-Aime, President and COO, Nintendo of America. “It gives game developers new abilities to bring their creative visions to life by opening up the concept of gaming without boundaries.”

Developers can design their games supporting a variety of play styles, which gives gamers the freedom to choose an experience that best suits them. Some of the publishers, developers and middleware partners announcing support for Nintendo Switch are as follows:

:arrow: Nintendo Site
 

tarumbo83

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I cant help but feel Nintendo have mistakenly sabotaged the precedent set by 3DS hardware and its seemingly low development costs high profit margins + high installbase for this console which is being marketed toward a demographic of social on-the-go casual gamers who don't really exist and already have mobiles. But even then this console seems way too big and inaccessible to actually serve as a portable from the beginning

I don't see stacy booting up her Nintendo Switch after a night of drinking alcohol and sucking chads fat dick only to do some quick Mario gaming with her girlfriends on the sidewalk before her taxi home arrives.
I know many people, myself included, use portable consoles and would happily pay to have a portable console with home console power. The demographic isn't necessarily as thin as you think. It's also not that bulky from the looks of the trailer (although it's hard to tell until it comes out, everyone thought the Wii U GamePad was going to be super bulky and it turned out to be light and fairly portable)
 
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WeedZ

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I know many people, myself included, use portable consoles and would happily pay to have a portable console with home console power. The demographic isn't necessarily as thin as you think. It's also not that bulky from the looks of the trailer (although it's hard to tell until it comes out, everyone thought the Wii U GamePad was going to be super bulky and it turned out to be light and fairly portable)
But it doesn't have console power, not by modern console standards. They stated they cared more about design over performance. Its better to look at this as a mobile device you can play on your tv.
 
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air2004

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I wouldn't be so pessimistic... they have third party support, and more people want mobile play than you think. Also, the price and battery life aren't confirmed yet in any way as far as I know, so that part is just conjecture.
Very true. I only say this after watching the video. After the wiiu fiasco , this seems like a desperate attempt at a reboot of said machine.
 

tarumbo83

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But it doesn't have console power, not by modern console standards. They stated they cared more about design over performance. Its better to look at this as a mobile device you can play on your tv.
It's more of a console spec-wise than the 3DS is. Also, this has the advantage of playing detailed AA or AAA games, which mobiles generally don't do.
 
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air2004

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Nintendo is a Japanese developer. If you have any knowledge about the video game industry, it is not hard to grasp why this happened.

Japanese devs had a problem since the PS360 generation to keep the pace with Western developers, who completely dominated the industry afterwards. The issue is the graphics, the japanese industry features tons of smaller studios with little graphical expertise that just couldn't develop on big hardware.

That is why most of the japanese industry moved on handhelds, which were 1-2 generations behind from a technology standpoint. Even big developers like Nintendo faced a serious problem with this situation, which explains: 1) Wii and Wii U lack of hardware power and 2) game droughts.

Nintendo made a console their dev teams felt comfortable with. Nintendo first party studios can't develop 4k(or competitive 2k for that matter) games, you have to forget about it. Same applies to most japanese devs, who will move from PS Vita and PS3 to the Switch. You can definitely expect a ton of Vita ports for the system.

So, while it is a let down if you are already invested in another current platform, it makes sense for the japanese industry.
Nice post and very informative. Thanks
 
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WeedZ

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Just as the Wii U was really. My point was that it's more like the Wii U in terms of power than the 3DS, but portable. The 3DS had pretty old hardware, the Wii U does too but at least now it's improved and portable.
I guess. If youre looking subjectively at a company that has a reputation of low standards, I guess that's a big improvement. We had this sort of portability with the ps4 and vita, and I have to say, they did it better in terms of "power".
 

Luckkill4u

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Go back and read post #305. You seemed to have missed it
300 posts in yeah who wouldn't.

It's a devkit though. There is only one report on it. Geo is a respectable hacker but I'd rather see a Gaming news cast with a reliable source.

Not bad being maxwell, I'd prefer pascal but eh you have to cut costs somewhere.

Probably see the same performance as a gtx 950 but the RAM is shared and probably a bit slower.

What's more interesting is the API nVidia made with Nintendo. With nVidias name behind it, it should be pretty powerful.

Personally I'm an AMD fan but it's nice to see Nintendo go to the higher quality nVidia alternative.
 

player594

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But it doesn't have console power, not by modern console standards. They stated they cared more about design over performance. Its better to look at this as a mobile device you can play on your tv.
And what exactly is wrong with that? This isn't like the old days of 8bit to 16bit to 32bit and so on. The consoles have more or less reached their peak of graphics quality. The companies need to focus more on game integrity and enjoyability. Some games work to change up their format and stories, but some don't. Just look at the Zelda line. Same base but different content, story and format, but still just as enjoyable in each variation. But this is just my opinion.

Sent from my Nexus 7 using Tapatalk
 

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The idea seems a bit strange, but I saw splatoon 2 in the trailer so I'm going to end up buying one.

I'll be satisfied if it can hit the performance point of the Wii U because most of the first party titles on the U ran very well considering. I'm assuming they're trying to because it would be shooting yourself in the foot to release breath of the wild on this and have it be worse than the U version, so I'm interested. I'm not expecting something to push the boundaries but if it can become comparable to the U even if it's only when docked I'll be really intrigued. Definitely going to pick one up.
 
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WeedZ

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And what exactly is wrong with that? This isn't like the old days of 8bit to 16bit to 32bit and so on. The consoles have more or less reached their peak of graphics quality. The companies need to focus more on game integrity and enjoyability. Some games work to change up their format and stories, but some don't. Just look at the Zelda line. Same base but different content, story and format, but still just as enjoyable in each variation. But this is just my opinion.

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And I think they spend too much time gimmicking their systems and keep shovelling the same games over and over. Variations of the same franchise isn't innovation. Greater detail and content in games is what drives the need for greater hardware. Its easy to keep it low key if you already know youre gunna make another zelda, mariokart, marioparty, mario bros, etc. If a third party company does port anything to a nintendo system, it's watered down beyond recognition. They should just call it the new mario/zelda player machine.
 
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tarumbo83

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And I think they spend too much time gimmicking their systems and keep shovelling the same games over and over. Variations of the same franchise isn't innovation. Greater detail and content in games is what drives the need for greater hardware. Its easy to keep it low key if you already know youre gunna make another zelda, mariokart, marioparty, mario bros, etc. If a third party company does port anything to a nintendo system, it's watered down beyond recognition. They should just call it the new mario/zelda player machine.
Oh boy, time to get defensive again...

"Gimmicking their systems" With the exception of the Wii U, most of those gimmicks have worked. Remember how well the Wii and DS sold? Gimmicks aren't necessarily a bad thing.

"Shovelling the same games over and over" Just because their titles are formulaic doesn't mean they're bad. Each game is an improvement upon the last, and they each offer something unique. It's not like they're literally releasing the exact same game over and over, but a lot of people seem to say that. I just don't understand this viewpoint. I do agree that they need new IPs, and I'm trying to start playing more non-first party Nintendo games, but really nothing's wrong with Mario/Zelda/etc.

Sorry to have to get so defensive, I just really don't understand this view.

Edit: Think I should also mention that the Switch is confirmed to have good third-party support, based on that dev list.
 

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