Failure in comparison, plus I don't particularily care for sales however they're a good representation of the size of the userbase which is why they were mentioned. The profit a company makes is not a good representation of success in reference to the gaming sphere - a console is successful in gaming when it has plenty of great games to play and the Nintendo 64 has a handful - where Nintendo 64 truly was crushed is in the size of the library which was pitiful. Again, if you want to continue this, please, let's do that in the Console Wars thread.If you rake in millions in profit, is second or third place failure?
TIL Foxi is a military dad.
EDIT: A little clarification before I fully jettison myself from this thread - if you want to reply to any of it, do so in the Console Wars thread - the link is in my signature. If you don't want to read it, don't open the spoiler although if you're upset about what I wrote, I urge you to do so.
People completely misunderstood what I said as they omitted the original context, the original context being "I'm not afraid of this situation, Nintendo won't let the console fall" when there are times when Nintendo can't really help the situation.
Developers were not interested in the system, it resulted in a small amount of games and all Nintendo could do was release great first and second-party, which they did, bless'em.
In regards to the PS1 shovelware accusations, the N64 has shovelware too. Carmageddon 64? Superman 64? The N64 has shit games too. It has less of'em because it has less games in general - 5 times less, that's the whole problem. I do not deny it has some great games - it does, there are a few I sincerely like. That being said, objectively, it just offers less than the PlayStation.
I coined it a failure in reference to what is widely considered as "Console Wars", not in reference to profits which I don't care about as I'm not a stock holder - I'm a gamer and I care about gaming, not whether Nintendo made money off it or not. I care about whether a gaming system had a lot of games in its library, about its popularity which is important when looking for gaming buddies (which is "somewhat" reflected in the sales numbers) and whether or not it was up to scratch from a technological standpoint.
I just wanted to level with you guys for a moment here because I may have been coined fanboyish in this thread and that's not true - I'm merely being analytical and I compare figures.
I hope this clarifies it. The whole debacle was all about the bitter comedy of the situation - about how "trying really hard" doesn't always work - there's only so much you can do to save a system nobody wants to develop for.
Developers were not interested in the system, it resulted in a small amount of games and all Nintendo could do was release great first and second-party, which they did, bless'em.
In regards to the PS1 shovelware accusations, the N64 has shovelware too. Carmageddon 64? Superman 64? The N64 has shit games too. It has less of'em because it has less games in general - 5 times less, that's the whole problem. I do not deny it has some great games - it does, there are a few I sincerely like. That being said, objectively, it just offers less than the PlayStation.
I coined it a failure in reference to what is widely considered as "Console Wars", not in reference to profits which I don't care about as I'm not a stock holder - I'm a gamer and I care about gaming, not whether Nintendo made money off it or not. I care about whether a gaming system had a lot of games in its library, about its popularity which is important when looking for gaming buddies (which is "somewhat" reflected in the sales numbers) and whether or not it was up to scratch from a technological standpoint.
I just wanted to level with you guys for a moment here because I may have been coined fanboyish in this thread and that's not true - I'm merely being analytical and I compare figures.
I hope this clarifies it. The whole debacle was all about the bitter comedy of the situation - about how "trying really hard" doesn't always work - there's only so much you can do to save a system nobody wants to develop for.
...now how does that relate to the Wii U? Pretty directly - more and more developers seem to stray away from it and as shown by the example above, no third-party interest equals first and second-party games only as well as a small library - we don't want that. I think that diverse gaming experiences from numerous developers are better - I promote diversity. It's great to have a selection of games, the bigger the better.
...See? It wasn't all off-topic after all!