Hacking NAND Emulation with GX Loader

Antics

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Howdy all,
I've been using WiiFlow for quite some time and decided to switch back to USB Loader GX. Not quite sure why, but I guess the fancy interface just kinda wore off its magic after two years. Anyways, I always wondered since the earliest form of NAND emulation about possibly using it to my advantage with Guitar Hero/Rock Band DLC. For a long time, I knew I could do what I wanted, but it required me to make a full copy of my NAND and boot it separately with something such as SNEEK.

With the release of NAND emulation with USB loaders (GX, specifically in mind), I was thrilled at the idea of simply copying my save data over and letting the loader/cIOS take care of using either my SD or USB drive for saves and DLC. But I noticed something, while attempting to do this with Guitar Hero, I only have the amount of free blocks available that I technically should have if I was using the Wii's real NAND. (For example, 1700blocks instead of 50000+), whether I'm using partial or full emulation.


Is this a limitation of the cIOS, the loader, or is it possible to increase the size of my virtual NAND when loaded through USB Loader GX?
I noticed that GX stores the virtual NAND in a folder/files format for easy access, so I'm guessing there isn't any simple way to increase the size of it. =[



All I want is a virtual NAND for GH/RB purposes, just to have plenty of space for DLC, rather than to have to continue using a SD card.



Thanks in advance for any help;
And because I can't say it enough, thank you to all the developers out there that have made owning a Wii worth it.
 

Antics

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Indeed I have.
Prior to ever attempting the NAND emulation the loader offers I made sure to update every single IOS and piece of homebrew I have. I usually do it at least once a month.

I did a NAND backup with BootMii and wiped my Wii clean to see what happens as well, games, when loaded from USB Loader GX with either partial or full emulation on are only showing me the amount of free space that my Wii had at the time of starting the game. =/
 

VashTS

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that is wrong, there is no limitation, the size of the disk is the only limit. i have a 10gb + nand that works fine, it can assume new files and there is still space. it sounds like its just not working for you. without posting specs its hard to offer opinions. if you post how your system is set up we can help you better.
 

Yod4z

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My be it's a DLC limitation (with BigN server) but if you add manualy the song (add wad in you emu NAND) you don't have limitation
 

player594

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I've been trying to do this too and have the same outcome. Even with the emu NAND set up on a 300 gb hard drive it says memory is full even though half the hard drive is empty. Anymore insure on the problem ?
 

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