It's the rating from best to worst : star, double circle, circle, triangle, x. So something with a star skill and x attack would have high % of hitting but really low damage. This is of course altered by your own skill and strength I bet.
Right, so far.
But think of them being affected by your monsters attributes this way: It says how much influence it has on this attack.
For eaxample:
Your monster has 200 "Skill" (Hit-rate)
The attack has a triangle, which means, "Skill" has nearly no impact = "Skill" is useless for this attack.
When the attack has a star, "Skill" has the most influence = "Skill" is absolutely important for this attack.
This means also, if your "Skill" is very low and the attack has a star, you're out of luck, too.
So not true. Looks like you haven't played any other Monster Rancher games, right? The grades show how much attack, hit rate, guts damage... the tech has, which is further increased by your monster's stats (and logically it's affected by the enemy's as well). So if you attack an enemy who has relatively same stats as you do and choose to use a tech with a star hit rate, it'll have around 75-89% to hit (just an estimate from what I remember). However, if you use a tech with a triangle, it'll only have around 23-30% to hit. And the lower the enemies' speed and int/str (depending whether the attack is i or p) and the higher your monster's skill is, the percentage will be even higher. And of course, lower if it's the other way round - your monster isn't very skilled and your opponent is quite fast or has very high the str or int stat. What you've just said is just rubbish. Don't get offended, I just hate it when people claim things without having any real evidence or research done and spout things which don't even logically make sense.
micado said:
QUOTE(Fel @ Aug 9 2010, 02:56 PM)
Speed affects evasion and skill percentage to hit, right?