Homebrew Latest emulator and libogc with 3rd party classic controller

ploggy

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FIX94 said:
Here are some updates
laugh.gif
!
Everything compiled with the very latest libogc svn to fix 3rd party classic controllers and devkitppc r22!
Compiled fceugx to v3.2.3 r534, genplusgx to v1.4.1 r552, snes9xgx to 4.2.5 r660, vbagx to 2.2.2 r516 and recompiled smsplusgx r67.
Please test it, I hope everything works fine
wink.gif


Tried these revisions, Gensplus code dumps on start and tantircs Emus work with my 3rd party CCpro (except the analogue sticks) but the Gui menu seems to stutter (wiimote pointer seems to skip across the screen)
frown.gif
 

FIX94

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ploggy said:
Tried these revisions, Gensplus code dumps on start and tantircs Emus work with my 3rd party CCpro (except the analogue sticks) but the Gui menu seems to stutter (wiimote pointer seems to skip across the screen)
frown.gif
Strange, this is the problem I had before with my own modification try... I will completely recompile and upload fceugx now, then you can try it.
OK, here is the recompiled fceugx version:
http://www.mediafire.com/?q1m9bhyljxlgxdx
If you still have this problem there must be something wrong in the libogc svn source code.
 

ploggy

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Tried it, Same as before Wiimote skips across the screen as if it's lagging behind.
Also I should point out that my analogue sticks have never worked with any of the revisions on this thread, I thought these latest one's would of helped..
Iv'e tried the the app which is supposed to give the CCpro address but it always comes back as 0x0
frown.gif


if you have any new revisions I'll be happy to test them for you
tongue.gif
 

matguitarist

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i remember your problem, is it the same as star247 if i remember ? I don't find a fix for that deal extrem controller, it's seem that this controller don't give any controller ID but in the 3rd party controller fix, any controller that return an ID that is not define in wiiuse, is detect like a classic controller.

I really don't have an idea why this controller is so buggy with homebrew and work perfectly with wiiware. Nintendo don't use the same way to detect controller.

Sorry but i cannot help you more than i do before.
 

siggismallz

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my controller returned id 0x0, bought it from ebay (http://goo.gl/y1eXe) ita a classic controller pro which has to be plugged into the wiimote? what shall i do -.-... it works fine in mario kart wii if thats any help

EDIT: got it working with Snes9xGX 4.1.5 USB2.tar.gz

if the emulator asks for a update will this remove your fix for the controllers if i update? is there anyway i can make the analogs work since the dpad sucks
ohmy.gif
 

FIX94

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siggismallz said:
my controller returned id 0x0, bought it from ebay (http://goo.gl/y1eXe) ist a classic controller pro which has to be plugged into the wiimote? what shall i do -.-... it works fine in mario kart wii if thats any help

EDIT: got it working with Snes9xGX 4.1.5 USB2.tar.gz

if the emulator asks for update will this remove your fix for the controllers if i update? is there anyway i can make the analogs work since the dpad sucks
ohmy.gif
You can't use the analog sticks for now, but please try my uploaded file (follow the link in my signature), it`s compiled with the latest official 3rd party classic controller support, maybe if works better. The normal update would remove the fix.
 

FIX94

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siggismallz said:
tried snes9xgx 4.2.5 r660.7z still no analogs working hmm guess theres no solution but waiting
frown.gif
Are the games are working fine with it or do you have slowdowns? Simply start a game with and without classic controller and please report if there is a difference.
To the analog sticks: I bought a original classic controller pro because I wanted to use analog sticks, but it's not better.
 

siggismallz

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FIX94 said:
siggismallz said:
tried snes9xgx 4.2.5 r660.7z still no analogs working hmm guess theres no solution but waiting
frown.gif
Are the games are working fine with it or do you have slowdowns? Simply start a game with and without classic controller and please report if there is a difference.
To the analog sticks: I bought a original classic controller pro because I wanted to use analog sticks, but it's not better.
no slowdowns no difference only thing i noticed is when you navigate using the wiimote in the options its acting a bit weird and vibrating randomly. i tried donkey kong and street fighter, i cant even do a hadouken with the stupid dpad xD
 

ploggy

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There is a difference, with the 3rd party CCpro plugged in the menu stutters as I said before but if it's unplugged the cursor on screen seems fine.
tongue.gif

I didn't have these issues with older revisions..
 

FIX94

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ploggy said:
There is a difference, with the 3rd party CCpro plugged in the menu stutters as I said before but if it's unplugged the cursor on screen seems fine.
tongue.gif

I didn't have these issues with older revisions..
When I'm plugging in the 3rd party, then the original and then the 3rd party one again, it starts to shutter and the games are very slow. When I'm reinsterting the 3rd party again then it works fine again, that's really strange
unsure.gif

My older revisions are using matguitarist's unofficial fix, these revisions are just fine... I will compile with the unofficial fix again, the official one simply doesn't work correctly.
 

brunnokun

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Buyed one false, with wii logo and everything, i used the Snes9x that are in the topic, worked fine, but no analogs. I run the test and my ID of classic controller is:
0xa7a7a600

what should i do?
 

FIX94

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brunnokun said:
Buyed one false, with wii logo and everything, i used the Snes9x that are in the topic, worked fine, but no analogs. I run the test and my ID of classic controller is:
0xa7a7a600

what should i do?
That's a known bug and nobody knows how to fix it, sorry...
 

brunnokun

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tryed to compile mame emulator, but when i give the comand makefile.wii the prompt just repeat the comand and dont do nothing, look:
semttulorfd.png
 

FIX94

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brunnokun said:
no, when i give the command make just repeat. like the image
Sounds like your configuration is broken... Do you want to have it with 3rd party classic controller fix? Then I can do it for you. If you defenetly want to compile it by your own we can try to fix the problem.
 

brunnokun

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Yes, i want to play fighting games of mame on my classic controller, well i downloaded all the stuff that are in the topic. But if you can compile it for me i will love it xD
i want to learn but i dont have any idea on what is happening here
 

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