thanks for explaining."Nope" is the correct answer, but it lacks a reason.
The 3DS does not have an x86 or x86_64 processor. As Wine does only provide a (re-)implementation of WinAPI, it requires running on the correct processor (or external emulation in conjunction simulating an x86 based processor).
There is no way to simply compile Wine for 3DS and expect it to somehow execute x86 code. Lookup the acronym Wine →
Good luck and have fun!
Oh, yeah, great suggestion. 'Hello, I have a hacked 3DS, can you tell me if I can run this specific piece of homebrew you don't endorse and probably know nothing about?'Nintendo customer support exists for a reason
We should also send people with R4 and Luma issues to Nintendo support, i'm sure they will happily help them out.Oh, yeah, great suggestion. 'Hello, I have a hacked 3DS, can you tell me if I can run this specific piece of homebrew you don't endorse and probably know nothing about?'
GBATemp also exists for a reason.
Reroutes the entire 3DS subforum to the Nintendo support centerWe should also send people with R4 and Luma issues to Nintendo support, i'm sure they will happily help them out.
So it can't be easily reformatted for the 3DS. It's a compatibility layer, and not designed for anything the 3DS can do.
So it can't be easily reformatted for the 3DS. It's a compatibility layer, and not designed for anything the 3DS can do.
It's like trying to use a plane engine in a car. Plane engines aren't made for cars. They're made for planes. The engine might work with other planes, but it won't work with any cars since cars really can't use plane engines without heavy modification.