As far as combat... I played a mage-type and liked how fast that class was able to regain mana with a beginner ability. I did NOT like how close I had to be to the enemy, though. It was way too toe-to-toe for someone who was used to being a ranged glass cannon. I couldn't tell how much of the game you were allowed to solo, and I did see that people were complaining about not being able to find a tank or a healer for a key quest related dungeon. Finally, I didn't find out if you had to run to a zone exit to drop aggro.