- Joined
- Nov 6, 2005
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- heranbago.com
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QUOTE said:- Do all homebrew/rom loaders require another memory media to actually store games/apps?
- Are there any homebrew solutions that don't require flashing the bios or providing an official NDS card?
- What are some of the better values for loaders as far as stability and cost are concerned?
-What shoudl i expect to spend per loader kit?
QUOTE-Are there any commercial DS games that are larger than 512Mbit? I want to make sure our homemade dev kits are competitive?
-With the Ninja Pass and Ultra Flash Pass is anything needed othere than a writer, ultra flash pass card, and PC?
- Are there any dealers selling the the Ultra Flash Pass in North America? I don't mind importing but i like to try and keep shipping costs down if i can. I'll be ordering at least 6 of these things.
- Yes (SD cards mainly, CF and miniSDs also out there).
- Yes (passthrough device).
- SuperCard SD
- No more than $100, including the SD card. Odds are someone in your company has a SD card or two lying around though. You'll be looking at about $40-$60 for the device as well as a passthrough device.
- Yes, there are [few] games that are 1Gbit in size. This is the biggest possible.
- I don't know, I do NOT reccomend these solutions.
- I do not know (or reccomend!) the reliability or location of any sellers.
Keep us posted on your projects. It's nice to see indie developers. Starting in the 8-bit era, companies (nintendo included) started making it VERY difficult for mom-and-pop programming groups to make their own games. It's incredebly refreshing to see someone use the term "indie" to describe themselfs.