Hello everyone,
First of all, i'm not skilled about software and emulation. I have installed CEMU (last version 1.7.4d) then i have tryed to load the game (Zelda Botw) loading the file called "U-king.rpx" from "code" folder. After that i only get the "wii-u emulator stop working". In crashlog i got this:
Crashlog for CEMU 1.7.4d
Date: 11-04-2017 11:47:36
-----------------------------------------
Stack trace
-----------------------------------------
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007fff8ae4a930 (+0x00007fff8ae4a930) Cemu.exe RtlInitializeCriticalSection
0x00007fff8ae28250 (+0x00007fff8ae28250) Cemu.exe RtlImageNtHeaderEx
0x00007fff8ae88a00 (+0x00007fff8ae88a00) Cemu.exe KiUserExceptionDispatcher
0x00007ff7c138f730 (+0x00007ff7c138f730) Cemu.exe memory_getBase
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c13a5260 (+0x00007ff7c13a5260) Cemu.exe osLib_registerHLEFunction
0x00007fff8a6b8350 (+0x00007fff8a6b8350) Cemu.exe BaseThreadInitThunk
0x00007fff8ae45e70 (+0x00007fff8ae45e70) Cemu.exe RtlUserThreadStart
Exception 0xc0000005 at 0x7ff7c1392c61(+0xb2c61) in module Cemu.exe
cemu.exe at 0x7ff7c12e0000
RAX=000002460279aae0 RBX=0000024602797ee0 RCX=000002460279aae0 RDX=0000000000000001
RSP=000000955156e480 RBP=0000000000000000 RDI=00007ff7c172d008 RSI=00000000ffffffff
R8 =00007ff7c172d013 R9 =ffff824e4106dad8 R10=000002460279a810 R11=0000000000000000
R12=0000000000000000 R13=0000000000000000 R14=00007ff7c17f2358 R15=0000000000000000
-----------------------------------------
Game info
-----------------------------------------
Not available
-----------------------------------------
Active PPC instance
-----------------------------------------
Not active
-----------------------------------------
PPC threads
-----------------------------------------
None active
In normal log this:
[12:59:28] AES-NI is unavailable. Using default filesystem decryption
[13:00:19] Mounting local storage (updates): .\mlc01\usr\title\FFFFFFFF\00000000\
I have a quite unfortunate situatione because i have to emulate Windows 10 with a "virtual machine" on Mac and then i can use CEMU.
Is possible to make game works? Am I doing something wrong in the process?
Thanks to all for your job with this and i hope you can help me.
(P.s. English isn't my main language)
First of all, i'm not skilled about software and emulation. I have installed CEMU (last version 1.7.4d) then i have tryed to load the game (Zelda Botw) loading the file called "U-king.rpx" from "code" folder. After that i only get the "wii-u emulator stop working". In crashlog i got this:
Crashlog for CEMU 1.7.4d
Date: 11-04-2017 11:47:36
-----------------------------------------
Stack trace
-----------------------------------------
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007fff8ae4a930 (+0x00007fff8ae4a930) Cemu.exe RtlInitializeCriticalSection
0x00007fff8ae28250 (+0x00007fff8ae28250) Cemu.exe RtlImageNtHeaderEx
0x00007fff8ae88a00 (+0x00007fff8ae88a00) Cemu.exe KiUserExceptionDispatcher
0x00007ff7c138f730 (+0x00007ff7c138f730) Cemu.exe memory_getBase
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c1311570 (+0x00007ff7c1311570) Cemu.exe gpu7Texture_forceInvalidateByImagePtr
0x00007ff7c13a5260 (+0x00007ff7c13a5260) Cemu.exe osLib_registerHLEFunction
0x00007fff8a6b8350 (+0x00007fff8a6b8350) Cemu.exe BaseThreadInitThunk
0x00007fff8ae45e70 (+0x00007fff8ae45e70) Cemu.exe RtlUserThreadStart
Exception 0xc0000005 at 0x7ff7c1392c61(+0xb2c61) in module Cemu.exe
cemu.exe at 0x7ff7c12e0000
RAX=000002460279aae0 RBX=0000024602797ee0 RCX=000002460279aae0 RDX=0000000000000001
RSP=000000955156e480 RBP=0000000000000000 RDI=00007ff7c172d008 RSI=00000000ffffffff
R8 =00007ff7c172d013 R9 =ffff824e4106dad8 R10=000002460279a810 R11=0000000000000000
R12=0000000000000000 R13=0000000000000000 R14=00007ff7c17f2358 R15=0000000000000000
-----------------------------------------
Game info
-----------------------------------------
Not available
-----------------------------------------
Active PPC instance
-----------------------------------------
Not active
-----------------------------------------
PPC threads
-----------------------------------------
None active
In normal log this:
[12:59:28] AES-NI is unavailable. Using default filesystem decryption
[13:00:19] Mounting local storage (updates): .\mlc01\usr\title\FFFFFFFF\00000000\
I have a quite unfortunate situatione because i have to emulate Windows 10 with a "virtual machine" on Mac and then i can use CEMU.
Is possible to make game works? Am I doing something wrong in the process?
Thanks to all for your job with this and i hope you can help me.
(P.s. English isn't my main language)