I'm pretty new to Wii U hacking, but have managed to install a couple of N64 and GC injects through WUP installer. I created these injects with UWUVCI and Teconmoon's injector respectively. I'm now trying to get Mario Party for N64 working. I've checked the compatibility list on the Wiki and it shows that the following needs to be done in order to get the game working:
'To make this work, open the Mario Party rom on a Hex editor and change the game's title ID (CLBE) to the Mario Party 2 title ID (NMWE). Then open the Mario Party 2 ini and change the backup type to 0 and backupsize to 2048. All the boards and minigames work perfectly, but there is a graphical glitch in the bank that does not show the stored items.'
So, I've edited the game's title ID as explained, but am now struggling with editing the ini file. I have the Mario Party 2 base, and in the content folder there is a config.ini. This ini file does not have the backup type and backup size options, but instead seems to only contain key mappings. In the /content/config folder I found an ini file for Mario Party 2 which does have these options. Am I supposed to edit that one and then replace that with the config.ini in the content folder? Or do I just edit it and then select it under the ini file option in UWUVCI? I've tried both of these things, but in both cases, after I select the game from my Wii U home screen, it gets stuck on the boot screen with the game's logo.
So, my question is, what am I doing wrong here? Am I editing the wrong ini file? Do I have to name it differently?
I'm sorry if this seems obvious, but I have been unable to figure it out.
'To make this work, open the Mario Party rom on a Hex editor and change the game's title ID (CLBE) to the Mario Party 2 title ID (NMWE). Then open the Mario Party 2 ini and change the backup type to 0 and backupsize to 2048. All the boards and minigames work perfectly, but there is a graphical glitch in the bank that does not show the stored items.'
So, I've edited the game's title ID as explained, but am now struggling with editing the ini file. I have the Mario Party 2 base, and in the content folder there is a config.ini. This ini file does not have the backup type and backup size options, but instead seems to only contain key mappings. In the /content/config folder I found an ini file for Mario Party 2 which does have these options. Am I supposed to edit that one and then replace that with the config.ini in the content folder? Or do I just edit it and then select it under the ini file option in UWUVCI? I've tried both of these things, but in both cases, after I select the game from my Wii U home screen, it gets stuck on the boot screen with the game's logo.
So, my question is, what am I doing wrong here? Am I editing the wrong ini file? Do I have to name it differently?
I'm sorry if this seems obvious, but I have been unable to figure it out.
Last edited by Computeraar,