Both games use completely different engines.Doesn't that already exists using the xash3d HL1 Switch port?
Both games use completely different engines.Doesn't that already exists using the xash3d HL1 Switch port?
That would be the ORIGINAL Counter Strike; I'd say CS:Source is different enough to consider it a separate thing from the original GoldSrc version of Counter StrikeDoesn't that already exists using the xash3d HL1 Switch port?
I learnt something new todayBoth games use completely different engines.
./Counter-Strike 1.6 for Nintendo Switch
(Xash3D) [NSP]327.07 MB
- Homebrew (280521)
53.59 MB
- xash3d
53.59 MB
- cstrike
21.83 MB
- cl_dlls
5.79 MB
- client_nswitch_arm64.so
5.79 MB6074600- dlls
13.51 MB
- cs_nswitch_arm64.so
13.51 MB14174216- config.cfg
1.40 KB1442- extras.pak
2.51 MB2638870- touch.cfg
1.29 KB1324- valve
15.84 MB
- cl_dlls
2.66 MB
- client_nswitch_arm64.so
2.66 MB2790000- dlls
9.41 MB
- hl_nswitch_arm64.so
9.41 MB9876776- config.cfg
1.36 KB1394- extras.pak
3.76 MB3947633- liblist.gam
224 B224- touch.cfg
1.29 KB1324- controllermappings.txt
395 B395- libmenu.so
4.40 MB4617368- libref_gl.so
1.48 MB1560520- libref_soft.so
1.32 MB1388200- xash3d.nro
8.70 MB9128587- Counter-Strike 1.6 (Xash3D)_05DE5B449C270000.nsp
322.71 KB330456- Counter-Strike Data.7z
273.16 MB286429253- ./Half-Life + 11 Mods for Nintendo Switch (Xash3D) [NSP]
957.42 MB
- ReadMe
330.86 KB
- About.txt
2.91 KB2990- buttons.jpg
137.04 KB140331- modlist.txt
215 B215- modslist.jpg
190.69 KB195273- Half-Life (Xash3D Homebrew) [05DE5B449C270000][v0].nsp
338.71 KB346840- HL English Voice Mod.7z
80.37 MB84276561- xash3d.7z
876.40 MB918973176- They Hunger, v3
- Afraid of Monsters, v1107
- Blue Shift, v1
- Counter-Strike, v1.6
- Decay, v1
- Opposing Force, v1
- Poke646, v1.1
- Half-Life: Underground, v2
- Half-Life: Uriel, v1
- Poke646: Vendetta, v1.1
- Half-Life: Visitors, v1
Author pretty fast lost interest in it and moved on to different projects.So whatever happened to this project?