I got the merged ISO working, but I'm struggling to figure out how to insert the cheat values into CWCheat so I can switch discs.
It will look something like this:
_L 0x01651820 0x00000001
_L 0x01651820 0x00000002
I got the merged ISO working, but I'm struggling to figure out how to insert the cheat values into CWCheat so I can switch discs.
I got the merged ISO working, but I'm struggling to figure out how to insert the cheat values into CWCheat so I can switch discs.
I got the merged ISO working, but I'm struggling to figure out how to insert the cheat values into CWCheat so I can switch discs.
It looks great so far. Running on 660 Pro-B, if that makes a difference.
U have to manualy add (had to research myself xD)
I added it with editor.
How to edit CWCheat
The Musik is horrible but the tut is ok
The basic is, u add the Game and the cheats. Now if u open cw cheat u will see ur two cheats. What happened to me was, I had to manualy rework the cheatcode (I don't know why he didn't take it as I made them in the editor file)
To do so, go into CWCheat (Press select for 3 secs) press X right away (Select Cheats). There should be ur two values u added like in the tutorial (for me I named it Change Disc 1 and Change Disc 2). Now u have 4 Options X = activate/disable; [] = modify value; SELECT = save Database; O = Return. We need [] here. Now u see three values: Addr; Hex VAL0E (yes thats what it says, lol); DEC VALUE.
Sky gave the codes we need,
for Disc Change 1: we change ADDR from 0x00000000 to 0x01651820; Hex VAL0E from 0x00000000 to 0x00000001; DEC VALUE from 0x00000000 to 0x00000001
for Disc Change 2: we change ADDR from 0x00000000 to 0x01651820; Hex VAL0E from 0x00000000 to 0x00000002; DEC VALUE from 0x00000000 to 0x00000002.
The Code sky gave us (and the one u should add when u edit the database was:
0x01651820 0x00000001 (Disc 1)
0x01651820 0x00000002 (Disc 2).
If u can't get it done with this, I can Upload the cheat database I have made.
To activate the cheat u have to "Enable Cheats" in rootmanue of CWcheat as well as in "select cheats" (Y).
To trigger the cheats u have to load a game state of Disc two or go to History or options (just go back afterwards).
_S NPJH-50443
_G FINAL FANTASY TYPE-0 [JP]
_C0 Insert UMD 1
_L 0x01651820 0x00000001
_C0 Insert UMD 2
_L 0x01651820 0x00000002
no beta tests, were just getting out Type-0 files merged. which the files are released on his blogIs it just me or did you guys start doing small beta tests?
At any rate glad to see the translation is going smoothly and it's not getting
unwanted attention, Good luck for you guys!
BTW, I swaped a model from dissidia into Type 0, It was a disater I tell you... working
but a total mess xD...
This also makes me remember the VC3 Project which recently got an update.
that is actually the same prx im using, and still no go
guess im sad, ive never had this problem before with my psp( had it for 7 years hacked)so i defiantly know my way around problems like this, but shit there isnt a reason for cwcheat to not recognize the codes
that is actually the same prx im using, and still no go
guess im sad, ive never had this problem before with my psp( had it for 7 years hacked)so i defiantly know my way around problems like this, but shit there isnt a reason for cwcheat to not recognize the codes
yeah everything is in the correct location. ill try Temp ARIs your CWCHEAT folder in a folder called SE Plugins? And how is it set up, the cheat.db that is?