phantastic91 said:Weaselpipe said:phantastic91 said:bringing the slider down lowers the 3d effect for it to work properly for people and it may annoy those who want the complete experience. i can handle 3d just fine. some people get their eyes hurt regardless unless the setting is so low the 3d effect is practically nonexistent/off. And we're not suppose to put it on max? hahaha I guess i'm been using it wrong then >.>
In case it had escaped your attention, the distance between pupils varies from person to person- hence the slider. Because you don't get "the full experience" with the slider on half, doesn't mean someone else is getting less depth on that setting- their pupillary duistance may be shorter than yours, thusfore full whack on the slider just causes double vision- the slider is there so everybody can enjoy the 3D
QUOTE(Pippin666 @ Jul 21 2011, 04:31 PM) Jesus, ppl starting topic like should start getting banned.
Pip'
Full agreement, I see at least one of these threads a day
that sounds logical but i dont get it completely. the slider may help those who have different pupil distances from what your saying but it brings the two images closer together which makes the effect weaker. lets say the slider is near towards the bottom when the image is barely in 3d. I doubt the person is seeing the same 3d effect as me if i were to see it in 3d. still, not everybody is enjoying 3d even with the slider with all these complaints we're been hearing. -__-
edit: actually reading your thing again, i think your putting too much emphasis on the slider being a way to help those who have different pupil distances. sure that may help (i dont really know) but i think that the slider functions more as a 3d-intensity slider. i have never heard about your pupil reasoning. every time theres a review of a 3ds game or a preview, the slider is always used to talk about 3d intensity. also, the problem is that people CAN see it at max. but it hurts their eyes and they have to lower the damn thing to get it to be comfortable. just today i got xevious on the eshop because the 3d looked incredible in the trailer. I showed it off to someone else for the first time in a while and this is what happened. "3d!!!it looked so real!!!" and then one effen second later "IT HURTS MY EYES" and then he shift it off even after i was explaining how he can adjust the 3d.
I think you misunderstand how people are able to see the world (not only the 3ds) in 3D. The phenomena is called stereovision or stereoscopic vision: each eye sees an object with a slightly different angle due to the gap between our eyes, thus having two different images of the same object. When the brain receives those images it will combine them to process a single one that you will perceive in 3D. It is similar to audio stereo where each ears receive sounds with a tiny itchy delay of time, permitting the brain to recreate dimensions and thus giving us a depth sensation. Now this works if each eye receives clearly it's own image, which is done on the 3ds by the way of the auto-stereoscopic screen sending two images with an angle that corresponds roughly to the average distance between people's eyes... but that's just an average! Some people have a bigger or smaller distance between theirs, so by using the slider you can overcome this difference by adjusting the distance between the two images just as if you would've moved that person's eyes nearer or further one each other... so this isn't meant to increase or decrease the 3d effect, you either see it or not, it's designed to adapt to people's anatomy. CQFD