Comments like this bother me, like why are you even sharing this in a Dios-Miso topic? Sorry for being rude but I really don't see the point, you got a Gamecube, that's nice, have fun playing it and let us enjoye Dios-Mios, I had a GC back in the day, I own most of the games I have legally, so it's not a matter of "pirating" as much as "saving your old games after the laser wore off"!
I think the point is that's a good price for the 18 games by themselves. The console was just a bonus. I would assume he's insinuating he installed all of them on his hard drive and "all the games work" with DM.
It would be interesting to know which 18 games are working, though.
Otherwise, you're right, if that's not exactly the case, it's quite an out of place comment.
Pokemon XD (NTSC/U) is randomly crashing with a "An error has occured" screen. Does anyone else has this problem? I was using the first version of DM, but I updated to 3c to test if the crashes are still there, and it only seemed to get worse....
Note that I had been playing Zelda WW for about 4 hours before with no errors, so I doubt it is my HDD or something like this.
Pokemon XD (NTSC/U) is randomly crashing with a "An error has occured" screen. Does anyone else has this problem? I was using the first version of DM, but I updated to 3c to test if the crashes are still there, and it only seemed to get worse....
Note that I had been playing Zelda WW for about 4 hours before with no errors, so I doubt it is my HDD or something like this.
Pokemon XD (NTSC/U) is randomly crashing with a "An error has occured" screen. Does anyone else has this problem? I was using the first version of DM, but I updated to 3c to test if the crashes are still there, and it only seemed to get worse....
Note that I had been playing Zelda WW for about 4 hours before with no errors, so I doubt it is my HDD or something like this.
Pokemon XD (NTSC/U) is randomly crashing with a "An error has occured" screen. Does anyone else has this problem? I was using the first version of DM, but I updated to 3c to test if the crashes are still there, and it only seemed to get worse....
Note that I had been playing Zelda WW for about 4 hours before with no errors, so I doubt it is my HDD or something like this.
Just a note for all to keep their eyes out for (I haven't been able to see if this applies to update 3c but I will when I get home)
Most MIOS installations use content 00 and 01 BUT when upgrading from update 2 to update 3a I noticed that it was installing as content 11 and content 12. As a result, the new fixes didn't take effect (I'd assume it was still loading the APP's for the previous version at runtime) until I uninstalled the previous WAD and THEN installed the new one.
Usually just overwriting it works but keep your eyes out with future versions just in case.
My report: Dios Mio overwrote Dios Mio Lite just like that (gotta love tha new GC loading screen), DML-booter didn't work properly in the first tries but, now, it works like a charm, and GC games run in full speed!
Pokemon XD (NTSC/U) is randomly crashing with a "An error has occured" screen. Does anyone else has this problem? I was using the first version of DM, but I updated to 3c to test if the crashes are still there, and it only seemed to get worse....
Note that I had been playing Zelda WW for about 4 hours before with no errors, so I doubt it is my HDD or something like this.
A good start would be to post a picture of the DSI and what game you tried what loader version; bascially not as little but has much information as possible!
Alright, I have DIOS MIOS 2.0 Update 3c installed, running Configurable USB Loader MODr36 using IOS58 d2x cIOS v9 beta (r49)FIX as the base IOS.
I tried loading three games:
Legend of Zelda: Fourswords Adventures
Super Smash Bros. Melee
Starfox Assault
Fourswords just gave me a black screen after the DIOS MIOS splash, no matter what loader I use, CFG, GX, Wiiflow, etc.
Starfox Assault gives me this DSI Exception:
Super Smash Bros. Melee is frozen on the DIOS MIOS screen.
It doesn't matter if I have a wii game (Super Smash Bros. Brawl) or a gc game (Super Smash Bros. Melee), it always yields the same results.
Also, I tried playing Melee through the disc channel, it gave me the same results from the USB Loader.
I am using a Seagate 500gb harddrive converted to FAT32, wii games are formatted to .wbfs format and play just fine. My gc games are located in 'root/games/(name)/.ISO'.
My wii is one of the launch ones (LU900192133), on System Menu 3.2U.
I have Bootmii 1.4, Homebrew Channel 1.1.0, and Priiloader v0.7 (which runs on IOS v30).
A good start would be to post a picture of the DSI and what game you tried what loader version; bascially not as little but has much information as possible!
Alright, I have DIOS MIOS 2.0 Update 3c installed, running Configurable USB Loader MODr36 using IOS58 d2x cIOS v9 beta (r49)FIX as the base IOS.
I tried loading three games:
Legend of Zelda: Fourswords Adventures
Super Smash Bros. Melee
Starfox Assault
Fourswords just gave me a black screen after the DIOS MIOS splash, no matter what loader I use, CFG, GX, Wiiflow, etc.
Starfox Assault gives me this DSI Exception:
Super Smash Bros. Melee is frozen on the DIOS MIOS screen.
It doesn't matter if I have a wii game (Super Smash Bros. Brawl) or a gc game (Super Smash Bros. Melee), it always yields the same results.
Also, I tried playing Melee through the disc channel, it gave me the same results from the USB Loader.
I am using a Seagate 500gb harddrive converted to FAT32, wii games are formatted to .wbfs format and play just fine. My gc games are located in 'root/games/(name)/.ISO'.
My wii is one of the launch ones (LU900192133), on System Menu 3.2U.
I have Bootmii 1.4, Homebrew Channel 1.1.0, and Priiloader v0.7 (which runs on IOS v30).
If you are on 3.2 that might be the problem. Maybe you are missing an IOS? My personal suggestion would be to rehack using the softmod any wii thread on wiihacks by Mauifrog. IMO it s the best way to hack a wii. That's how I did mine and dios mios is running flawlessly.
Just a note for all to keep their eyes out for (I haven't been able to see if this applies to update 3c but I will when I get home)
Most MIOS installations use content 00 and 01 BUT when upgrading from update 2 to update 3a I noticed that it was installing as content 11 and content 12. As a result, the new fixes didn't take effect (I'd assume it was still loading the APP's for the previous version at runtime) until I uninstalled the previous WAD and THEN installed the new one.
Usually just overwriting it works but keep your eyes out with future versions just in case.
Anytime i install a DM wad it only goes up to content 2/2 and that's it.
Funny thing is it will not let me uninstall a DM wad. It always give a -1017 error
I installed a clean mios v10 and the BC 6 wad before installing DM 3C
All the games i've tried still work just fine through DM.
Smash Bros Melee
Mario Sunshine
Zelda Wind Waker
Zelda Four Swords
Pokemon Stadium
Mario Golf
All Mario Partys
Mario Kart Double Dash
I only have one problem with Power Rangers Dino Thunder it just sticks on a green screen no matter what settings i use.
I have tried all video settings within the DM booter as well as CFG loader and it still green screens.
I've tried compressed format and uncompressed and it still made no difference.
Well i just tested Terminator 3 - Redemption with 3c and dont work(black screen) but 3a it work ok, tested with wiiflow and DM booter dunno if its the last changes to the video mode.
Edit:
I have the same problem that icebrg5 allways give me the same error when i try to delete.
I too can confirm that DM seems to have compatibility issues with HDs that autosleep. I have a Transcend StoreJet that autosleeps after 10 minutes and for which AFAIK the autosleep can't be disabled--if it can, it might be a per-initialize thing. If I play a game, like say Super Mario Sunshine, the game works fine normally, including saves--this is without nodisc or nmm, btw. But if I'm in an area for a long enough time (say, over 10 minutes), then trying to transition to another area causes problems. Specifically, the game won't be able to detect the memory card (if it's trying to save at that point), the game will give the generic "there was an error" message just like if there were a disc read error, and the HD will spin up. I presume this is an issue in all games, although it probably is a lot less apparent in games that are frequently loading new areas. :/
I have a similar problem too. As soon as I get a Shine, the game gives me an error message and I cannot save. I use a WD passport. Is this something that can be rectified?
Try changing which IOS you use to delete it. 236 installs just fine but it won't install it for me. I use 249 for that to work (for me that's d2x v9 beta49 base 56)
I'm really envious... I've replaced my boot.dol with r1193 and even completely cleared out the sd/apps/usbloadergx folder and I still can't get GC games to boot in usblgx. Did you do anything else??
Today, April 8th, 2024, at 4PM PT, marks the day in which Nintendo permanently ends support for both the 3DS and the Wii U online services, which include co-op play...
A new Nintendo Switch firmware update is here. System software version 18.0.1 has been released. This update offers the typical stability features as all other...
With Apple having recently updated their guidelines for the App Store, iOS users have been left to speculate on specific wording and whether retro emulators as we...
The time has finally come, and after many, many years (if not decades) of Apple users having to side load emulator apps into their iOS devices through unofficial...
The highly popular and accurate FPGA hardware, MisterFGPA, has received today a brand new update with a long-awaited feature, or rather, a new core for hardcore...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
Nintendo might just as well be a law firm more than a videogame company at this point in time, since they have yet again issued their now almost trademarked usual...
Another video game prototype has been found and preserved, and this time, it's none other than the game that spawned an entire franchise beloved by many, the very...
Anbernic is back with yet another retro handheld device. The upcoming RG28XX is another console sporting the quad-core H700 chip of the company's recent RG35XX 2024...
Nintendo has recently announced through their social media accounts that a new Indie World stream will be airing tomorrow, scheduled for April 17th, 2024 at 7 a.m. PT...
Today, April 8th, 2024, at 4PM PT, marks the day in which Nintendo permanently ends support for both the 3DS and the Wii U online services, which include co-op play...
Nintendo might just as well be a law firm more than a videogame company at this point in time, since they have yet again issued their now almost trademarked usual...
With Apple having recently updated their guidelines for the App Store, iOS users have been left to speculate on specific wording and whether retro emulators as we...
The time has finally come, and after many, many years (if not decades) of Apple users having to side load emulator apps into their iOS devices through unofficial...
A new Nintendo Switch firmware update is here. System software version 18.0.1 has been released. This update offers the typical stability features as all other...
TheFlow has done it again--a new kernel exploit has been released for PlayStation 4 consoles. This latest exploit is called PPPwn, and works on PlayStation 4 systems...
Two classic titles join the Nintendo Switch Online Expansion Pack game lineup. Available starting April 24th will be the motorcycle racing game Extreme G and another...
The highly popular and accurate FPGA hardware, MisterFGPA, has received today a brand new update with a long-awaited feature, or rather, a new core for hardcore...
Nintendo has recently announced through their social media accounts that a new Indie World stream will be airing tomorrow, scheduled for April 17th, 2024 at 7 a.m. PT...
In 2017, the United States Federal Communications Commission (FCC) repealed net neutrality. At the time, it was a major controversy between internet service providers...