FabAnroid said:dudereno said:I think mode7 and superFX rely on sheer CPU grunt for a steady framerate. That and very ingenious coding. And even then they are very tricky to emulate "properly". Take all of this with a pinch of salt though, I'm no tech-head. Just my thoughts, after messing about with SNES emulators on numerous different hardware devices over the last few years.FabAnroid said:According to dingoo-digital-usa on Dingoonity, the a330 will have 64MB of RAM initially, and a 128MB model will come out later. No one there has been able to tell me what this means for emulation though. Like most of you, I'm not too fussed on the new design, so the only reason I'd pick it up would be if it will make SNES games with Mode7 or Super FX stuff more possible. Can anyone here speculate on whether increased RAM would help here, or would it need faster CPU too?
Thanks for that! Will the extra RAM make any difference whatsoever as far as SNES or GBA emulation is concerned, or is it more something that would benefit homebrew games? Should I just get a 320 if all I'm bothered about is emulation?
Cheers for the help, I'm afraid I'm not very technically minded!
I'm sure the extra RAM could be used a swap file/ram disk. Whether this will speed up SNES/GBA is open for debate. I'd wait until the full specs of the 330 are released before making any purchase. What I can tell you is that there's a whole host of emulators that run well on the current 320. Early MAME, Atari ST, NES games run ok. You are never gonna get perfect emulation. Saying that, the 50 quid I spent on the Dingoo was a bargain. I've had many, many hours of enjoyment from it.
Check out the dingoonity forum to see owners feedback regarding emulation. As I have mentioned previously, installing dingux is a must, to open up the true power of the device.